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Merge pull request #1437 from MidoriKami/IconBrowser
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commit
f367b36962
2 changed files with 217 additions and 1 deletions
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@ -1,4 +1,3 @@
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using System;
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using System.Linq;
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using System.Numerics;
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@ -50,6 +49,7 @@ internal class DataWindow : Window
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new UIColorWidget(),
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new DataShareWidget(),
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new NetworkMonitorWidget(),
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new IconBrowserWidget(),
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};
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private readonly IOrderedEnumerable<IDataWindowWidget> orderedModules;
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@ -0,0 +1,216 @@
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Data;
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using Dalamud.Interface.Utility;
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using Dalamud.Utility;
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using ImGuiNET;
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namespace Dalamud.Interface.Internal.Windows.Data.Widgets;
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/// <summary>
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/// Data widget for browsing in-game icons.
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/// </summary>
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public class IconBrowserWidget : IDataWindowWidget
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{
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// Remove range 170,000 -> 180,000 by default, this specific range causes exceptions.
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private readonly HashSet<int> nullValues = Enumerable.Range(170000, 9999).ToHashSet();
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private Vector2 iconSize = new(64.0f, 64.0f);
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private Vector2 editIconSize = new(64.0f, 64.0f);
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private List<int> valueRange = Enumerable.Range(0, 200000).ToList();
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private int lastNullValueCount;
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private int startRange;
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private int stopRange = 200000;
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private bool showTooltipImage;
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private Vector2 mouseDragStart;
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private bool dragStarted;
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private Vector2 lastWindowSize = Vector2.Zero;
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/// <inheritdoc/>
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public string[]? CommandShortcuts { get; init; } = { "icon", "icons" };
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/// <inheritdoc/>
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public string DisplayName { get; init; } = "Icon Browser";
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/// <inheritdoc/>
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public bool Ready { get; set; } = true;
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/// <inheritdoc/>
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public void Load()
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{
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}
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/// <inheritdoc/>
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public void Draw()
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{
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this.DrawOptions();
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if (ImGui.BeginChild("ScrollableSection", ImGui.GetContentRegionAvail(), false, ImGuiWindowFlags.NoMove))
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{
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var itemsPerRow = (int)MathF.Floor(ImGui.GetContentRegionMax().X / (this.iconSize.X + ImGui.GetStyle().ItemSpacing.X));
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var itemHeight = this.iconSize.Y + ImGui.GetStyle().ItemSpacing.Y;
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ImGuiClip.ClippedDraw(this.valueRange, this.DrawIcon, itemsPerRow, itemHeight);
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}
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ImGui.EndChild();
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this.ProcessMouseDragging();
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if (this.lastNullValueCount != this.nullValues.Count)
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{
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this.RecalculateIndexRange();
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this.lastNullValueCount = this.nullValues.Count;
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}
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}
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// Limit the popup image to half our screen size.
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private static float GetImageScaleFactor(IDalamudTextureWrap texture)
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{
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var workArea = ImGui.GetMainViewport().Size / 2.0f;
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var scale = 1.0f;
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if (texture.Width > workArea.X || texture.Height > workArea.Y)
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{
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var widthRatio = workArea.X / texture.Width;
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var heightRatio = workArea.Y / texture.Height;
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scale = MathF.Min(widthRatio, heightRatio);
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}
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return scale;
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}
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private void DrawOptions()
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{
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ImGui.Columns(2);
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ImGui.PushItemWidth(ImGui.GetContentRegionAvail().X);
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if (ImGui.InputInt("##StartRange", ref this.startRange, 0, 0)) this.RecalculateIndexRange();
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ImGui.NextColumn();
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ImGui.PushItemWidth(ImGui.GetContentRegionAvail().X);
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if (ImGui.InputInt("##StopRange", ref this.stopRange, 0, 0)) this.RecalculateIndexRange();
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ImGui.NextColumn();
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ImGui.Checkbox("Show Image in Tooltip", ref this.showTooltipImage);
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ImGui.NextColumn();
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ImGui.InputFloat2("Icon Size", ref this.editIconSize);
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if (ImGui.IsItemDeactivatedAfterEdit())
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{
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this.iconSize = this.editIconSize;
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}
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ImGui.Columns(1);
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}
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private void DrawIcon(int iconId)
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{
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try
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{
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var cursor = ImGui.GetCursorScreenPos();
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if (!this.IsIconValid(iconId))
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{
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this.nullValues.Add(iconId);
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return;
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}
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if (Service<TextureManager>.Get().GetIcon((uint)iconId) is { } texture)
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{
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ImGui.Image(texture.ImGuiHandle, this.iconSize);
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// If we have the option to show a tooltip image, draw the image, but make sure it's not too big.
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if (ImGui.IsItemHovered() && this.showTooltipImage)
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{
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ImGui.BeginTooltip();
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var scale = GetImageScaleFactor(texture);
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var textSize = ImGui.CalcTextSize(iconId.ToString());
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ImGui.SetCursorPosX(texture.Size.X * scale / 2.0f - textSize.X / 2.0f + ImGui.GetStyle().FramePadding.X * 2.0f);
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ImGui.Text(iconId.ToString());
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ImGui.Image(texture.ImGuiHandle, texture.Size * scale);
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ImGui.EndTooltip();
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}
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// else, just draw the iconId.
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else if (ImGui.IsItemHovered())
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{
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ImGui.SetTooltip(iconId.ToString());
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}
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}
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else
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{
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// This texture was null, draw nothing, and prevent from trying to show it again.
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this.nullValues.Add(iconId);
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}
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ImGui.GetWindowDrawList().AddRect(cursor, cursor + this.iconSize, ImGui.GetColorU32(KnownColor.White.Vector()));
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}
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catch (Exception)
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{
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// If something went wrong, prevent from trying to show this icon again.
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this.nullValues.Add(iconId);
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}
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}
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private void ProcessMouseDragging()
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{
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if (ImGui.IsItemHovered() || this.dragStarted)
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{
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if (ImGui.GetWindowSize() == this.lastWindowSize)
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{
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if (ImGui.IsItemClicked(ImGuiMouseButton.Left) && !this.dragStarted)
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{
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this.mouseDragStart = ImGui.GetMousePos();
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this.dragStarted = true;
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}
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}
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else
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{
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this.lastWindowSize = ImGui.GetWindowSize();
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this.dragStarted = false;
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}
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}
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if (ImGui.IsMouseDragging(ImGuiMouseButton.Left) && this.dragStarted)
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{
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var delta = this.mouseDragStart - ImGui.GetMousePos();
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ImGui.GetIO().AddMouseWheelEvent(0.0f, -delta.Y / 85.0f);
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this.mouseDragStart = ImGui.GetMousePos();
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}
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else if (ImGui.IsMouseReleased(ImGuiMouseButton.Left))
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{
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this.dragStarted = false;
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}
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}
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// Check if the icon has a valid filepath, and exists in the game data.
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private bool IsIconValid(int iconId)
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{
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var filePath = Service<TextureManager>.Get().GetIconPath((uint)iconId);
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return !filePath.IsNullOrEmpty() && Service<DataManager>.Get().FileExists(filePath);
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}
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private void RecalculateIndexRange()
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{
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if (this.stopRange <= this.startRange || this.stopRange <= 0 || this.startRange < 0)
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{
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this.valueRange = new List<int>();
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}
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else
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{
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this.valueRange = Enumerable.Range(this.startRange, this.stopRange - this.startRange).ToList();
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this.valueRange.RemoveAll(value => this.nullValues.Contains(value));
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}
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}
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}
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