fix: add some more blurb to error messages

This commit is contained in:
goat 2021-08-16 22:43:23 +02:00
parent bc54bc83f3
commit f373d56b9c
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GPG key ID: F18F057873895461

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@ -1649,27 +1649,31 @@ namespace Dalamud.Interface.Internal.Windows
public static string ErrorModal_Title => Loc.Localize("InstallerError", "Installer Error");
public static string ErrorModal_InstallFail(string name) => Loc.Localize("InstallerInstallFail", "Failed to install plugin {0}.").Format(name);
public static string ErrorModal_InstallContactAuthor => Loc.Localize(
"InstallerContactAuthor",
"Please restart your game and try again. If this error occurs again, please contact the plugin author.");
public static string ErrorModal_SingleUpdateFail(string name) => Loc.Localize("InstallerSingleUpdateFail", "Failed to update plugin {0}.").Format(name);
public static string ErrorModal_InstallFail(string name) => Loc.Localize("InstallerInstallFail", "Failed to install plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_SingleUpdateFail(string name) => Loc.Localize("InstallerSingleUpdateFail", "Failed to update plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_DeleteConfigFail(string name) => Loc.Localize("InstallerDeleteConfigFail", "Failed to reset the plugin {0}.\n\nThe plugin may not support this action. You can try deleting the configuration manually while the game is shut down - please see the FAQ.").Format(name);
public static string ErrorModal_EnableFail(string name) => Loc.Localize("InstallerEnableFail", "Failed to enable plugin {0}.").Format(name);
public static string ErrorModal_EnableFail(string name) => Loc.Localize("InstallerEnableFail", "Failed to enable plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_DisableFail(string name) => Loc.Localize("InstallerDisableFail", "Failed to disable plugin {0}.").Format(name);
public static string ErrorModal_DisableFail(string name) => Loc.Localize("InstallerDisableFail", "Failed to disable plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_UnloadFail(string name) => Loc.Localize("InstallerUnloadFail", "Failed to unload plugin {0}.").Format(name);
public static string ErrorModal_UnloadFail(string name) => Loc.Localize("InstallerUnloadFail", "Failed to unload plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_LoadFail(string name) => Loc.Localize("InstallerLoadFail", "Failed to load plugin {0}.").Format(name);
public static string ErrorModal_LoadFail(string name) => Loc.Localize("InstallerLoadFail", "Failed to load plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_DeleteFail(string name) => Loc.Localize("InstallerDeleteFail", "Failed to delete plugin {0}.").Format(name);
public static string ErrorModal_DeleteFail(string name) => Loc.Localize("InstallerDeleteFail", "Failed to delete plugin {0}.\n{1}").Format(name, ErrorModal_InstallContactAuthor);
public static string ErrorModal_UpdaterFatal => Loc.Localize("InstallerUpdaterFatal", "Failed to update plugins.");
public static string ErrorModal_UpdaterFatal => Loc.Localize("InstallerUpdaterFatal", "Failed to update plugins.\nPlease restart your game and try again. If this error occurs again, please complain.");
public static string ErrorModal_UpdaterFail(int failCount) => Loc.Localize("InstallerUpdaterFail", "Failed to update {0} plugins.").Format(failCount);
public static string ErrorModal_UpdaterFail(int failCount) => Loc.Localize("InstallerUpdaterFail", "Failed to update {0} plugins.\nPlease restart your game and try again. If this error occurs again, please complain.").Format(failCount);
public static string ErrorModal_UpdaterFailPartial(int successCount, int failCount) => Loc.Localize("InstallerUpdaterFailPartial", "Updated {0} plugins, failed to update {1}.").Format(successCount, failCount);
public static string ErrorModal_UpdaterFailPartial(int successCount, int failCount) => Loc.Localize("InstallerUpdaterFailPartial", "Updated {0} plugins, failed to update {1}.\nPlease restart your game and try again. If this error occurs again, please complain.").Format(successCount, failCount);
public static string ErrorModal_HintBlame(string plugins) => Loc.Localize("InstallerErrorPluginInfo", "\n\nThe following plugins caused these issues:\n\n{0}\nYou may try removing these plugins manually and reinstalling them.").Format(plugins);