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make Dalamud handle top-level SEH
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parent
63f32322f5
commit
f4af8e509b
4 changed files with 45 additions and 67 deletions
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@ -513,50 +513,6 @@ void xivfixes::backup_userdata_save(bool bApply) {
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}
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}
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void xivfixes::clr_failfast_hijack(bool bApply)
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{
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static const char* LogTag = "[xivfixes:clr_failfast_hijack]";
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static std::optional<hooks::import_hook<decltype(RaiseFailFastException)>> s_HookClrFatalError;
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static std::optional<hooks::import_hook<decltype(SetUnhandledExceptionFilter)>> s_HookSetUnhandledExceptionFilter;
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if (bApply)
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{
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if (!g_startInfo.BootEnabledGameFixes.contains("clr_failfast_hijack")) {
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logging::I("{} Turned off via environment variable.", LogTag);
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return;
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}
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s_HookClrFatalError.emplace("kernel32.dll!RaiseFailFastException (import, backup_userdata_save)", "kernel32.dll", "RaiseFailFastException", 0);
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s_HookSetUnhandledExceptionFilter.emplace("kernel32.dll!SetUnhandledExceptionFilter (lpTopLevelExceptionFilter)", "kernel32.dll", "SetUnhandledExceptionFilter", 0);
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s_HookClrFatalError->set_detour([](PEXCEPTION_RECORD pExceptionRecord,
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_In_opt_ PCONTEXT pContextRecord,
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_In_ DWORD dwFlags)
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{
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MessageBoxW(nullptr, L"An error in a Dalamud plugin was detected and the game cannot continue.\n\nPlease take a screenshot of this error message and let us know about it.", L"Dalamud", MB_OK | MB_ICONERROR);
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return s_HookClrFatalError->call_original(pExceptionRecord, pContextRecord, dwFlags);
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});
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s_HookSetUnhandledExceptionFilter->set_detour([](LPTOP_LEVEL_EXCEPTION_FILTER lpTopLevelExceptionFilter) -> LPTOP_LEVEL_EXCEPTION_FILTER
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{
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logging::I("{} SetUnhandledExceptionFilter", LogTag);
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return nullptr;
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});
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logging::I("{} Enable", LogTag);
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}
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else
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{
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if (s_HookClrFatalError) {
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logging::I("{} Disable ClrFatalError", LogTag);
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s_HookClrFatalError.reset();
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s_HookSetUnhandledExceptionFilter.reset();
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}
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}
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}
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void xivfixes::prevent_icmphandle_crashes(bool bApply) {
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static const char* LogTag = "[xivfixes:prevent_icmphandle_crashes]";
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@ -598,7 +554,6 @@ void xivfixes::apply_all(bool bApply) {
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{ "disable_game_openprocess_access_check", &disable_game_openprocess_access_check },
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{ "redirect_openprocess", &redirect_openprocess },
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{ "backup_userdata_save", &backup_userdata_save },
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{ "clr_failfast_hijack", &clr_failfast_hijack },
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{ "prevent_icmphandle_crashes", &prevent_icmphandle_crashes }
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}
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) {
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