diff --git a/Dalamud/Game/ClientState/Structs/Actor.cs b/Dalamud/Game/ClientState/Structs/Actor.cs index e2693d6c3..77572964c 100644 --- a/Dalamud/Game/ClientState/Structs/Actor.cs +++ b/Dalamud/Game/ClientState/Structs/Actor.cs @@ -235,7 +235,7 @@ namespace Dalamud.Game.ClientState.Structs /// The array of status effects that the actor is currently affected by. /// [FieldOffset(ActorOffsets.UIStatusEffects)] - [MarshalAs(UnmanagedType.ByValArray, SizeConst = 20)] + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 30)] public StatusEffect[] UIStatusEffects; }