diff --git a/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs index 3eb5ec1b6..50f59426e 100644 --- a/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs +++ b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs @@ -11,16 +11,22 @@ namespace Dalamud.Game.Gui.PartyFinder.Types /// /// No duty condition. /// - None = 1, + None = 1 << 0, /// /// The duty complete condition. /// - DutyComplete = 2, + DutyComplete = 1 << 1, + + /// + /// The duty complete (weekly reward unclaimed) condition. This condition is + /// only available for savage fights prior to echo release. + /// + DutyCompleteWeeklyRewardUnclaimed = 1 << 3, /// /// The duty incomplete condition. /// - DutyIncomplete = 4, + DutyIncomplete = 1 << 2, } } diff --git a/Dalamud/Game/Internal/AntiDebug.cs b/Dalamud/Game/Internal/AntiDebug.cs index fd7569aed..aaecfe4b1 100644 --- a/Dalamud/Game/Internal/AntiDebug.cs +++ b/Dalamud/Game/Internal/AntiDebug.cs @@ -1,6 +1,7 @@ using System; using System.Collections.Generic; +using Dalamud.Configuration.Internal; using Serilog; namespace Dalamud.Game.Internal