diff --git a/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs
index 3eb5ec1b6..50f59426e 100644
--- a/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs
+++ b/Dalamud/Game/Gui/PartyFinder/Types/ConditionFlags.cs
@@ -11,16 +11,22 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
///
/// No duty condition.
///
- None = 1,
+ None = 1 << 0,
///
/// The duty complete condition.
///
- DutyComplete = 2,
+ DutyComplete = 1 << 1,
+
+ ///
+ /// The duty complete (weekly reward unclaimed) condition. This condition is
+ /// only available for savage fights prior to echo release.
+ ///
+ DutyCompleteWeeklyRewardUnclaimed = 1 << 3,
///
/// The duty incomplete condition.
///
- DutyIncomplete = 4,
+ DutyIncomplete = 1 << 2,
}
}
diff --git a/Dalamud/Game/Internal/AntiDebug.cs b/Dalamud/Game/Internal/AntiDebug.cs
index fd7569aed..aaecfe4b1 100644
--- a/Dalamud/Game/Internal/AntiDebug.cs
+++ b/Dalamud/Game/Internal/AntiDebug.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
+using Dalamud.Configuration.Internal;
using Serilog;
namespace Dalamud.Game.Internal