diff --git a/Dalamud/Game/Gui/GameGui.cs b/Dalamud/Game/Gui/GameGui.cs
index 09ff17737..7cd6d7360 100644
--- a/Dalamud/Game/Gui/GameGui.cs
+++ b/Dalamud/Game/Gui/GameGui.cs
@@ -260,10 +260,7 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui
/// Indicates if the game is in the lobby scene (title screen, chara select, chara make, aesthetician etc.).
///
/// A value indicating whether or not the game is in the lobby scene.
- internal bool IsInLobby()
- {
- return RaptureAtkModule.Instance()->CurrentUISceneString == "LobbyMain";
- }
+ internal bool IsInLobby() => RaptureAtkModule.Instance()->CurrentUIScene.StartsWith("LobbyMain"u8);
///
/// Sets the current background music.