diff --git a/Dalamud/Dalamud.csproj b/Dalamud/Dalamud.csproj index bb0d99db1..f51f7e08b 100644 --- a/Dalamud/Dalamud.csproj +++ b/Dalamud/Dalamud.csproj @@ -5,7 +5,7 @@ - 11.0.1.0 + 11.0.2.0 XIV Launcher addon framework $(DalamudVersion) $(DalamudVersion) diff --git a/Dalamud/Game/Config/UiConfigOption.cs b/Dalamud/Game/Config/UiConfigOption.cs index 1a44c3afa..53e64c89f 100644 --- a/Dalamud/Game/Config/UiConfigOption.cs +++ b/Dalamud/Game/Config/UiConfigOption.cs @@ -10,3592 +10,3592 @@ public enum UiConfigOption { /// - /// System option with the internal name BattleEffectSelf. + /// UiConfig option with the internal name BattleEffectSelf. /// This option is a UInt. /// [GameConfigOption("BattleEffectSelf", ConfigType.UInt)] BattleEffectSelf, /// - /// System option with the internal name BattleEffectParty. + /// UiConfig option with the internal name BattleEffectParty. /// This option is a UInt. /// [GameConfigOption("BattleEffectParty", ConfigType.UInt)] BattleEffectParty, /// - /// System option with the internal name BattleEffectOther. + /// UiConfig option with the internal name BattleEffectOther. /// This option is a UInt. /// [GameConfigOption("BattleEffectOther", ConfigType.UInt)] BattleEffectOther, /// - /// System option with the internal name BattleEffectPvPEnemyPc. + /// UiConfig option with the internal name BattleEffectPvPEnemyPc. /// This option is a UInt. /// [GameConfigOption("BattleEffectPvPEnemyPc", ConfigType.UInt)] BattleEffectPvPEnemyPc, /// - /// System option with the internal name WeaponAutoPutAway. + /// UiConfig option with the internal name WeaponAutoPutAway. /// This option is a UInt. /// [GameConfigOption("WeaponAutoPutAway", ConfigType.UInt)] WeaponAutoPutAway, /// - /// System option with the internal name WeaponAutoPutAwayTime. + /// UiConfig option with the internal name WeaponAutoPutAwayTime. /// This option is a UInt. /// [GameConfigOption("WeaponAutoPutAwayTime", ConfigType.UInt)] WeaponAutoPutAwayTime, /// - /// System option with the internal name LipMotionType. + /// UiConfig option with the internal name LipMotionType. /// This option is a UInt. /// [GameConfigOption("LipMotionType", ConfigType.UInt)] LipMotionType, /// - /// System option with the internal name FirstPersonDefaultYAngle. + /// UiConfig option with the internal name FirstPersonDefaultYAngle. /// This option is a Float. /// [GameConfigOption("FirstPersonDefaultYAngle", ConfigType.Float)] FirstPersonDefaultYAngle, /// - /// System option with the internal name FirstPersonDefaultZoom. + /// UiConfig option with the internal name FirstPersonDefaultZoom. /// This option is a Float. /// [GameConfigOption("FirstPersonDefaultZoom", ConfigType.Float)] FirstPersonDefaultZoom, /// - /// System option with the internal name FirstPersonDefaultDistance. + /// UiConfig option with the internal name FirstPersonDefaultDistance. /// This option is a Float. /// [GameConfigOption("FirstPersonDefaultDistance", ConfigType.Float)] FirstPersonDefaultDistance, /// - /// System option with the internal name ThirdPersonDefaultYAngle. + /// UiConfig option with the internal name ThirdPersonDefaultYAngle. /// This option is a Float. /// [GameConfigOption("ThirdPersonDefaultYAngle", ConfigType.Float)] ThirdPersonDefaultYAngle, /// - /// System option with the internal name ThirdPersonDefaultZoom. + /// UiConfig option with the internal name ThirdPersonDefaultZoom. /// This option is a Float. /// [GameConfigOption("ThirdPersonDefaultZoom", ConfigType.Float)] ThirdPersonDefaultZoom, /// - /// System option with the internal name ThirdPersonDefaultDistance. + /// UiConfig option with the internal name ThirdPersonDefaultDistance. /// This option is a Float. /// [GameConfigOption("ThirdPersonDefaultDistance", ConfigType.Float)] ThirdPersonDefaultDistance, /// - /// System option with the internal name LockonDefaultYAngle. + /// UiConfig option with the internal name LockonDefaultYAngle. /// This option is a Float. /// [GameConfigOption("LockonDefaultYAngle", ConfigType.Float)] LockonDefaultYAngle, /// - /// System option with the internal name LockonDefaultZoom. + /// UiConfig option with the internal name LockonDefaultZoom. /// This option is a Float. /// [GameConfigOption("LockonDefaultZoom", ConfigType.Float)] LockonDefaultZoom, /// - /// System option with the internal name LockonDefaultZoom_179. + /// UiConfig option with the internal name LockonDefaultZoom_179. /// This option is a Float. /// - [Obsolete("This option won't work. Use LockonDefaultZoom.")] + [Obsolete("This option won't work. Use LockonDefaultZoom.", true)] [GameConfigOption("LockonDefaultZoom_179", ConfigType.Float)] LockonDefaultZoom_179, /// - /// System option with the internal name CameraProductionOfAction. + /// UiConfig option with the internal name CameraProductionOfAction. /// This option is a UInt. /// [GameConfigOption("CameraProductionOfAction", ConfigType.UInt)] CameraProductionOfAction, /// - /// System option with the internal name FPSCameraInterpolationType. + /// UiConfig option with the internal name FPSCameraInterpolationType. /// This option is a UInt. /// [GameConfigOption("FPSCameraInterpolationType", ConfigType.UInt)] FPSCameraInterpolationType, /// - /// System option with the internal name FPSCameraVerticalInterpolation. + /// UiConfig option with the internal name FPSCameraVerticalInterpolation. /// This option is a UInt. /// [GameConfigOption("FPSCameraVerticalInterpolation", ConfigType.UInt)] FPSCameraVerticalInterpolation, /// - /// System option with the internal name LegacyCameraCorrectionFix. + /// UiConfig option with the internal name LegacyCameraCorrectionFix. /// This option is a UInt. /// [GameConfigOption("LegacyCameraCorrectionFix", ConfigType.UInt)] LegacyCameraCorrectionFix, /// - /// System option with the internal name LegacyCameraType. + /// UiConfig option with the internal name LegacyCameraType. /// This option is a UInt. /// [GameConfigOption("LegacyCameraType", ConfigType.UInt)] LegacyCameraType, /// - /// System option with the internal name EventCameraAutoControl. + /// UiConfig option with the internal name EventCameraAutoControl. /// This option is a UInt. /// [GameConfigOption("EventCameraAutoControl", ConfigType.UInt)] EventCameraAutoControl, /// - /// System option with the internal name CameraLookBlinkType. + /// UiConfig option with the internal name CameraLookBlinkType. /// This option is a UInt. /// [GameConfigOption("CameraLookBlinkType", ConfigType.UInt)] CameraLookBlinkType, /// - /// System option with the internal name IdleEmoteTime. + /// UiConfig option with the internal name IdleEmoteTime. /// This option is a UInt. /// [GameConfigOption("IdleEmoteTime", ConfigType.UInt)] IdleEmoteTime, /// - /// System option with the internal name IdleEmoteRandomType. + /// UiConfig option with the internal name IdleEmoteRandomType. /// This option is a UInt. /// [GameConfigOption("IdleEmoteRandomType", ConfigType.UInt)] IdleEmoteRandomType, /// - /// System option with the internal name CutsceneSkipIsShip. + /// UiConfig option with the internal name CutsceneSkipIsShip. /// This option is a UInt. /// [GameConfigOption("CutsceneSkipIsShip", ConfigType.UInt)] CutsceneSkipIsShip, /// - /// System option with the internal name CutsceneSkipIsContents. + /// UiConfig option with the internal name CutsceneSkipIsContents. /// This option is a UInt. /// [GameConfigOption("CutsceneSkipIsContents", ConfigType.UInt)] CutsceneSkipIsContents, /// - /// System option with the internal name CutsceneSkipIsHousing. + /// UiConfig option with the internal name CutsceneSkipIsHousing. /// This option is a UInt. /// [GameConfigOption("CutsceneSkipIsHousing", ConfigType.UInt)] CutsceneSkipIsHousing, /// - /// System option with the internal name PetTargetOffInCombat. + /// UiConfig option with the internal name PetTargetOffInCombat. /// This option is a UInt. /// [GameConfigOption("PetTargetOffInCombat", ConfigType.UInt)] PetTargetOffInCombat, /// - /// System option with the internal name GroundTargetFPSPosX. + /// UiConfig option with the internal name GroundTargetFPSPosX. /// This option is a UInt. /// [GameConfigOption("GroundTargetFPSPosX", ConfigType.UInt)] GroundTargetFPSPosX, /// - /// System option with the internal name GroundTargetFPSPosY. + /// UiConfig option with the internal name GroundTargetFPSPosY. /// This option is a UInt. /// [GameConfigOption("GroundTargetFPSPosY", ConfigType.UInt)] GroundTargetFPSPosY, /// - /// System option with the internal name GroundTargetTPSPosX. + /// UiConfig option with the internal name GroundTargetTPSPosX. /// This option is a UInt. /// [GameConfigOption("GroundTargetTPSPosX", ConfigType.UInt)] GroundTargetTPSPosX, /// - /// System option with the internal name GroundTargetTPSPosY. + /// UiConfig option with the internal name GroundTargetTPSPosY. /// This option is a UInt. /// [GameConfigOption("GroundTargetTPSPosY", ConfigType.UInt)] GroundTargetTPSPosY, /// - /// System option with the internal name TargetDisableAnchor. + /// UiConfig option with the internal name TargetDisableAnchor. /// This option is a UInt. /// [GameConfigOption("TargetDisableAnchor", ConfigType.UInt)] TargetDisableAnchor, /// - /// System option with the internal name TargetCircleClickFilterEnableNearestCursor. + /// UiConfig option with the internal name TargetCircleClickFilterEnableNearestCursor. /// This option is a UInt. /// [GameConfigOption("TargetCircleClickFilterEnableNearestCursor", ConfigType.UInt)] TargetCircleClickFilterEnableNearestCursor, /// - /// System option with the internal name TargetEnableMouseOverSelect. + /// UiConfig option with the internal name TargetEnableMouseOverSelect. /// This option is a UInt. /// [GameConfigOption("TargetEnableMouseOverSelect", ConfigType.UInt)] TargetEnableMouseOverSelect, /// - /// System option with the internal name GroundTargetCursorCorrectType. + /// UiConfig option with the internal name GroundTargetCursorCorrectType. /// This option is a UInt. /// [GameConfigOption("GroundTargetCursorCorrectType", ConfigType.UInt)] GroundTargetCursorCorrectType, /// - /// System option with the internal name GroundTargetActionExcuteType. + /// UiConfig option with the internal name GroundTargetActionExcuteType. /// This option is a UInt. /// [GameConfigOption("GroundTargetActionExcuteType", ConfigType.UInt)] GroundTargetActionExcuteType, /// - /// System option with the internal name AutoNearestTarget. + /// UiConfig option with the internal name AutoNearestTarget. /// This option is a UInt. /// [GameConfigOption("AutoNearestTarget", ConfigType.UInt)] AutoNearestTarget, /// - /// System option with the internal name AutoNearestTargetType. + /// UiConfig option with the internal name AutoNearestTargetType. /// This option is a UInt. /// [GameConfigOption("AutoNearestTargetType", ConfigType.UInt)] AutoNearestTargetType, /// - /// System option with the internal name RightClickExclusionPC. + /// UiConfig option with the internal name RightClickExclusionPC. /// This option is a UInt. /// [GameConfigOption("RightClickExclusionPC", ConfigType.UInt)] RightClickExclusionPC, /// - /// System option with the internal name RightClickExclusionBNPC. + /// UiConfig option with the internal name RightClickExclusionBNPC. /// This option is a UInt. /// [GameConfigOption("RightClickExclusionBNPC", ConfigType.UInt)] RightClickExclusionBNPC, /// - /// System option with the internal name RightClickExclusionMinion. + /// UiConfig option with the internal name RightClickExclusionMinion. /// This option is a UInt. /// [GameConfigOption("RightClickExclusionMinion", ConfigType.UInt)] RightClickExclusionMinion, /// - /// System option with the internal name TurnSpeed. + /// UiConfig option with the internal name TurnSpeed. /// This option is a UInt. /// [GameConfigOption("TurnSpeed", ConfigType.UInt)] TurnSpeed, /// - /// System option with the internal name FootEffect. + /// UiConfig option with the internal name FootEffect. /// This option is a UInt. /// [GameConfigOption("FootEffect", ConfigType.UInt)] FootEffect, /// - /// System option with the internal name LegacySeal. + /// UiConfig option with the internal name LegacySeal. /// This option is a UInt. /// [GameConfigOption("LegacySeal", ConfigType.UInt)] LegacySeal, /// - /// System option with the internal name GBarrelDisp. + /// UiConfig option with the internal name GBarrelDisp. /// This option is a UInt. /// [GameConfigOption("GBarrelDisp", ConfigType.UInt)] GBarrelDisp, /// - /// System option with the internal name EgiMirageTypeGaruda. + /// UiConfig option with the internal name EgiMirageTypeGaruda. /// This option is a UInt. /// [GameConfigOption("EgiMirageTypeGaruda", ConfigType.UInt)] EgiMirageTypeGaruda, /// - /// System option with the internal name EgiMirageTypeTitan. + /// UiConfig option with the internal name EgiMirageTypeTitan. /// This option is a UInt. /// [GameConfigOption("EgiMirageTypeTitan", ConfigType.UInt)] EgiMirageTypeTitan, /// - /// System option with the internal name EgiMirageTypeIfrit. + /// UiConfig option with the internal name EgiMirageTypeIfrit. /// This option is a UInt. /// [GameConfigOption("EgiMirageTypeIfrit", ConfigType.UInt)] EgiMirageTypeIfrit, /// - /// System option with the internal name BahamutSize. + /// UiConfig option with the internal name BahamutSize. /// This option is a UInt. /// [GameConfigOption("BahamutSize", ConfigType.UInt)] BahamutSize, /// - /// System option with the internal name PetMirageTypeCarbuncleSupport. + /// UiConfig option with the internal name PetMirageTypeCarbuncleSupport. /// This option is a UInt. /// [GameConfigOption("PetMirageTypeCarbuncleSupport", ConfigType.UInt)] PetMirageTypeCarbuncleSupport, /// - /// System option with the internal name PhoenixSize. + /// UiConfig option with the internal name PhoenixSize. /// This option is a UInt. /// [GameConfigOption("PhoenixSize", ConfigType.UInt)] PhoenixSize, /// - /// System option with the internal name GarudaSize. + /// UiConfig option with the internal name GarudaSize. /// This option is a UInt. /// [GameConfigOption("GarudaSize", ConfigType.UInt)] GarudaSize, /// - /// System option with the internal name TitanSize. + /// UiConfig option with the internal name TitanSize. /// This option is a UInt. /// [GameConfigOption("TitanSize", ConfigType.UInt)] TitanSize, /// - /// System option with the internal name IfritSize. + /// UiConfig option with the internal name IfritSize. /// This option is a UInt. /// [GameConfigOption("IfritSize", ConfigType.UInt)] IfritSize, /// - /// System option with the internal name SolBahamutSize. + /// UiConfig option with the internal name SolBahamutSize. /// This option is a UInt. /// [GameConfigOption("SolBahamutSize", ConfigType.UInt)] SolBahamutSize, /// - /// System option with the internal name PetMirageTypeFairy. + /// UiConfig option with the internal name PetMirageTypeFairy. /// This option is a UInt. /// [GameConfigOption("PetMirageTypeFairy", ConfigType.UInt)] PetMirageTypeFairy, /// - /// System option with the internal name TimeMode. + /// UiConfig option with the internal name TimeMode. /// This option is a UInt. /// [GameConfigOption("TimeMode", ConfigType.UInt)] TimeMode, /// - /// System option with the internal name Time12. + /// UiConfig option with the internal name Time12. /// This option is a UInt. /// [GameConfigOption("Time12", ConfigType.UInt)] Time12, /// - /// System option with the internal name TimeEorzea. + /// UiConfig option with the internal name TimeEorzea. /// This option is a UInt. /// [GameConfigOption("TimeEorzea", ConfigType.UInt)] TimeEorzea, /// - /// System option with the internal name TimeLocal. + /// UiConfig option with the internal name TimeLocal. /// This option is a UInt. /// [GameConfigOption("TimeLocal", ConfigType.UInt)] TimeLocal, /// - /// System option with the internal name TimeServer. + /// UiConfig option with the internal name TimeServer. /// This option is a UInt. /// [GameConfigOption("TimeServer", ConfigType.UInt)] TimeServer, /// - /// System option with the internal name ActiveLS_H. + /// UiConfig option with the internal name ActiveLS_H. /// This option is a UInt. /// [GameConfigOption("ActiveLS_H", ConfigType.UInt)] ActiveLS_H, /// - /// System option with the internal name ActiveLS_L. + /// UiConfig option with the internal name ActiveLS_L. /// This option is a UInt. /// [GameConfigOption("ActiveLS_L", ConfigType.UInt)] ActiveLS_L, /// - /// System option with the internal name HotbarLock. + /// UiConfig option with the internal name HotbarLock. /// This option is a UInt. /// [GameConfigOption("HotbarLock", ConfigType.UInt)] HotbarLock, /// - /// System option with the internal name HotbarDispRecastTime. + /// UiConfig option with the internal name HotbarDispRecastTime. /// This option is a UInt. /// [GameConfigOption("HotbarDispRecastTime", ConfigType.UInt)] HotbarDispRecastTime, /// - /// System option with the internal name HotbarCrossContentsActionEnableInput. + /// UiConfig option with the internal name HotbarCrossContentsActionEnableInput. /// This option is a UInt. /// [GameConfigOption("HotbarCrossContentsActionEnableInput", ConfigType.UInt)] HotbarCrossContentsActionEnableInput, /// - /// System option with the internal name HotbarDispRecastTimeDispType. + /// UiConfig option with the internal name HotbarDispRecastTimeDispType. /// This option is a UInt. /// [GameConfigOption("HotbarDispRecastTimeDispType", ConfigType.UInt)] HotbarDispRecastTimeDispType, /// - /// System option with the internal name ExHotbarChangeHotbar1. + /// UiConfig option with the internal name ExHotbarChangeHotbar1. /// This option is a UInt. /// [GameConfigOption("ExHotbarChangeHotbar1", ConfigType.UInt)] ExHotbarChangeHotbar1, /// - /// System option with the internal name HotbarCommon01. + /// UiConfig option with the internal name HotbarCommon01. /// This option is a UInt. /// [GameConfigOption("HotbarCommon01", ConfigType.UInt)] HotbarCommon01, /// - /// System option with the internal name HotbarCommon02. + /// UiConfig option with the internal name HotbarCommon02. /// This option is a UInt. /// [GameConfigOption("HotbarCommon02", ConfigType.UInt)] HotbarCommon02, /// - /// System option with the internal name HotbarCommon03. + /// UiConfig option with the internal name HotbarCommon03. /// This option is a UInt. /// [GameConfigOption("HotbarCommon03", ConfigType.UInt)] HotbarCommon03, /// - /// System option with the internal name HotbarCommon04. + /// UiConfig option with the internal name HotbarCommon04. /// This option is a UInt. /// [GameConfigOption("HotbarCommon04", ConfigType.UInt)] HotbarCommon04, /// - /// System option with the internal name HotbarCommon05. + /// UiConfig option with the internal name HotbarCommon05. /// This option is a UInt. /// [GameConfigOption("HotbarCommon05", ConfigType.UInt)] HotbarCommon05, /// - /// System option with the internal name HotbarCommon06. + /// UiConfig option with the internal name HotbarCommon06. /// This option is a UInt. /// [GameConfigOption("HotbarCommon06", ConfigType.UInt)] HotbarCommon06, /// - /// System option with the internal name HotbarCommon07. + /// UiConfig option with the internal name HotbarCommon07. /// This option is a UInt. /// [GameConfigOption("HotbarCommon07", ConfigType.UInt)] HotbarCommon07, /// - /// System option with the internal name HotbarCommon08. + /// UiConfig option with the internal name HotbarCommon08. /// This option is a UInt. /// [GameConfigOption("HotbarCommon08", ConfigType.UInt)] HotbarCommon08, /// - /// System option with the internal name HotbarCommon09. + /// UiConfig option with the internal name HotbarCommon09. /// This option is a UInt. /// [GameConfigOption("HotbarCommon09", ConfigType.UInt)] HotbarCommon09, /// - /// System option with the internal name HotbarCommon10. + /// UiConfig option with the internal name HotbarCommon10. /// This option is a UInt. /// [GameConfigOption("HotbarCommon10", ConfigType.UInt)] HotbarCommon10, /// - /// System option with the internal name HotbarCrossCommon01. + /// UiConfig option with the internal name HotbarCrossCommon01. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon01", ConfigType.UInt)] HotbarCrossCommon01, /// - /// System option with the internal name HotbarCrossCommon02. + /// UiConfig option with the internal name HotbarCrossCommon02. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon02", ConfigType.UInt)] HotbarCrossCommon02, /// - /// System option with the internal name HotbarCrossCommon03. + /// UiConfig option with the internal name HotbarCrossCommon03. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon03", ConfigType.UInt)] HotbarCrossCommon03, /// - /// System option with the internal name HotbarCrossCommon04. + /// UiConfig option with the internal name HotbarCrossCommon04. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon04", ConfigType.UInt)] HotbarCrossCommon04, /// - /// System option with the internal name HotbarCrossCommon05. + /// UiConfig option with the internal name HotbarCrossCommon05. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon05", ConfigType.UInt)] HotbarCrossCommon05, /// - /// System option with the internal name HotbarCrossCommon06. + /// UiConfig option with the internal name HotbarCrossCommon06. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon06", ConfigType.UInt)] HotbarCrossCommon06, /// - /// System option with the internal name HotbarCrossCommon07. + /// UiConfig option with the internal name HotbarCrossCommon07. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon07", ConfigType.UInt)] HotbarCrossCommon07, /// - /// System option with the internal name HotbarCrossCommon08. + /// UiConfig option with the internal name HotbarCrossCommon08. /// This option is a UInt. /// [GameConfigOption("HotbarCrossCommon08", ConfigType.UInt)] HotbarCrossCommon08, /// - /// System option with the internal name HotbarCrossHelpDisp. + /// UiConfig option with the internal name HotbarCrossHelpDisp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossHelpDisp", ConfigType.UInt)] HotbarCrossHelpDisp, /// - /// System option with the internal name HotbarCrossOperation. + /// UiConfig option with the internal name HotbarCrossOperation. /// This option is a UInt. /// [GameConfigOption("HotbarCrossOperation", ConfigType.UInt)] HotbarCrossOperation, /// - /// System option with the internal name HotbarCrossDisp. + /// UiConfig option with the internal name HotbarCrossDisp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossDisp", ConfigType.UInt)] HotbarCrossDisp, /// - /// System option with the internal name HotbarCrossLock. + /// UiConfig option with the internal name HotbarCrossLock. /// This option is a UInt. /// [GameConfigOption("HotbarCrossLock", ConfigType.UInt)] HotbarCrossLock, /// - /// System option with the internal name HotbarCrossUsePadGuide. + /// UiConfig option with the internal name HotbarCrossUsePadGuide. /// This option is a UInt. /// [GameConfigOption("HotbarCrossUsePadGuide", ConfigType.UInt)] HotbarCrossUsePadGuide, /// - /// System option with the internal name HotbarCrossActiveSet. + /// UiConfig option with the internal name HotbarCrossActiveSet. /// This option is a UInt. /// [GameConfigOption("HotbarCrossActiveSet", ConfigType.UInt)] HotbarCrossActiveSet, /// - /// System option with the internal name HotbarCrossActiveSetPvP. + /// UiConfig option with the internal name HotbarCrossActiveSetPvP. /// This option is a UInt. /// [GameConfigOption("HotbarCrossActiveSetPvP", ConfigType.UInt)] HotbarCrossActiveSetPvP, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsAuto. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsAuto. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsAuto", ConfigType.UInt)] HotbarCrossSetChangeCustomIsAuto, /// - /// System option with the internal name HotbarCrossSetChangeCustom. + /// UiConfig option with the internal name HotbarCrossSetChangeCustom. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustom", ConfigType.UInt)] HotbarCrossSetChangeCustom, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet1. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet1. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet1", ConfigType.UInt)] HotbarCrossSetChangeCustomSet1, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet2. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet2. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet2", ConfigType.UInt)] HotbarCrossSetChangeCustomSet2, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet3. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet3. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet3", ConfigType.UInt)] HotbarCrossSetChangeCustomSet3, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet4. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet4. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet4", ConfigType.UInt)] HotbarCrossSetChangeCustomSet4, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet5. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet5. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet5", ConfigType.UInt)] HotbarCrossSetChangeCustomSet5, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet6. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet6. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet6", ConfigType.UInt)] HotbarCrossSetChangeCustomSet6, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet7. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet7. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet7", ConfigType.UInt)] HotbarCrossSetChangeCustomSet7, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet8. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet8. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet8", ConfigType.UInt)] HotbarCrossSetChangeCustomSet8, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSword. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSword. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSword", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSword, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet1. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet1. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet1", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet1, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet2. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet2. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet2", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet2, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet3. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet3. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet3", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet3, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet4. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet4. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet4", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet4, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet5. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet5. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet5", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet5, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet6. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet6. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet6", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet6, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet7. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet7. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet7", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet7, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet8. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet8. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet8", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet8, /// - /// System option with the internal name HotbarCrossAdvancedSetting. + /// UiConfig option with the internal name HotbarCrossAdvancedSetting. /// This option is a UInt. /// [GameConfigOption("HotbarCrossAdvancedSetting", ConfigType.UInt)] HotbarCrossAdvancedSetting, /// - /// System option with the internal name HotbarCrossAdvancedSettingLeft. + /// UiConfig option with the internal name HotbarCrossAdvancedSettingLeft. /// This option is a UInt. /// [GameConfigOption("HotbarCrossAdvancedSettingLeft", ConfigType.UInt)] HotbarCrossAdvancedSettingLeft, /// - /// System option with the internal name HotbarCrossAdvancedSettingRight. + /// UiConfig option with the internal name HotbarCrossAdvancedSettingRight. /// This option is a UInt. /// [GameConfigOption("HotbarCrossAdvancedSettingRight", ConfigType.UInt)] HotbarCrossAdvancedSettingRight, /// - /// System option with the internal name HotbarCrossSetPvpModeActive. + /// UiConfig option with the internal name HotbarCrossSetPvpModeActive. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetPvpModeActive", ConfigType.UInt)] HotbarCrossSetPvpModeActive, /// - /// System option with the internal name HotbarCrossSetChangeCustomPvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomPvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomPvp", ConfigType.UInt)] HotbarCrossSetChangeCustomPvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsAutoPvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsAutoPvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsAutoPvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsAutoPvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet1Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet1Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet1Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet1Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet2Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet2Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet2Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet2Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet3Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet3Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet3Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet3Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet4Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet4Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet4Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet4Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet5Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet5Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet5Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet5Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet6Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet6Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet6Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet6Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet7Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet7Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet7Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet7Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomSet8Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomSet8Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomSet8Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomSet8Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordPvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordPvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordPvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordPvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet1Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet1Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet1Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet1Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet2Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet2Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet2Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet2Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet3Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet3Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet3Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet3Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet4Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet4Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet4Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet4Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet5Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet5Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet5Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet5Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet6Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet6Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet6Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet6Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet7Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet7Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet7Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet7Pvp, /// - /// System option with the internal name HotbarCrossSetChangeCustomIsSwordSet8Pvp. + /// UiConfig option with the internal name HotbarCrossSetChangeCustomIsSwordSet8Pvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossSetChangeCustomIsSwordSet8Pvp", ConfigType.UInt)] HotbarCrossSetChangeCustomIsSwordSet8Pvp, /// - /// System option with the internal name HotbarCrossAdvancedSettingPvp. + /// UiConfig option with the internal name HotbarCrossAdvancedSettingPvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossAdvancedSettingPvp", ConfigType.UInt)] HotbarCrossAdvancedSettingPvp, /// - /// System option with the internal name HotbarCrossAdvancedSettingLeftPvp. + /// UiConfig option with the internal name HotbarCrossAdvancedSettingLeftPvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossAdvancedSettingLeftPvp", ConfigType.UInt)] HotbarCrossAdvancedSettingLeftPvp, /// - /// System option with the internal name HotbarCrossAdvancedSettingRightPvp. + /// UiConfig option with the internal name HotbarCrossAdvancedSettingRightPvp. /// This option is a UInt. /// [GameConfigOption("HotbarCrossAdvancedSettingRightPvp", ConfigType.UInt)] HotbarCrossAdvancedSettingRightPvp, /// - /// System option with the internal name HotbarWXHBEnable. + /// UiConfig option with the internal name HotbarWXHBEnable. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBEnable", ConfigType.UInt)] HotbarWXHBEnable, /// - /// System option with the internal name HotbarWXHBSetLeft. + /// UiConfig option with the internal name HotbarWXHBSetLeft. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBSetLeft", ConfigType.UInt)] HotbarWXHBSetLeft, /// - /// System option with the internal name HotbarWXHBSetRight. + /// UiConfig option with the internal name HotbarWXHBSetRight. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBSetRight", ConfigType.UInt)] HotbarWXHBSetRight, /// - /// System option with the internal name HotbarWXHBEnablePvP. + /// UiConfig option with the internal name HotbarWXHBEnablePvP. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBEnablePvP", ConfigType.UInt)] HotbarWXHBEnablePvP, /// - /// System option with the internal name HotbarWXHBSetLeftPvP. + /// UiConfig option with the internal name HotbarWXHBSetLeftPvP. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBSetLeftPvP", ConfigType.UInt)] HotbarWXHBSetLeftPvP, /// - /// System option with the internal name HotbarWXHBSetRightPvP. + /// UiConfig option with the internal name HotbarWXHBSetRightPvP. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBSetRightPvP", ConfigType.UInt)] HotbarWXHBSetRightPvP, /// - /// System option with the internal name HotbarWXHB8Button. + /// UiConfig option with the internal name HotbarWXHB8Button. /// This option is a UInt. /// [GameConfigOption("HotbarWXHB8Button", ConfigType.UInt)] HotbarWXHB8Button, /// - /// System option with the internal name HotbarWXHB8ButtonPvP. + /// UiConfig option with the internal name HotbarWXHB8ButtonPvP. /// This option is a UInt. /// [GameConfigOption("HotbarWXHB8ButtonPvP", ConfigType.UInt)] HotbarWXHB8ButtonPvP, /// - /// System option with the internal name HotbarWXHBSetInputTime. + /// UiConfig option with the internal name HotbarWXHBSetInputTime. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBSetInputTime", ConfigType.UInt)] HotbarWXHBSetInputTime, /// - /// System option with the internal name HotbarWXHBDisplay. + /// UiConfig option with the internal name HotbarWXHBDisplay. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBDisplay", ConfigType.UInt)] HotbarWXHBDisplay, /// - /// System option with the internal name HotbarWXHBFreeLayout. + /// UiConfig option with the internal name HotbarWXHBFreeLayout. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBFreeLayout", ConfigType.UInt)] HotbarWXHBFreeLayout, /// - /// System option with the internal name HotbarXHBActiveTransmissionAlpha. + /// UiConfig option with the internal name HotbarXHBActiveTransmissionAlpha. /// This option is a UInt. /// [GameConfigOption("HotbarXHBActiveTransmissionAlpha", ConfigType.UInt)] HotbarXHBActiveTransmissionAlpha, /// - /// System option with the internal name HotbarXHBAlphaDefault. + /// UiConfig option with the internal name HotbarXHBAlphaDefault. /// This option is a UInt. /// [GameConfigOption("HotbarXHBAlphaDefault", ConfigType.UInt)] HotbarXHBAlphaDefault, /// - /// System option with the internal name HotbarXHBAlphaActiveSet. + /// UiConfig option with the internal name HotbarXHBAlphaActiveSet. /// This option is a UInt. /// [GameConfigOption("HotbarXHBAlphaActiveSet", ConfigType.UInt)] HotbarXHBAlphaActiveSet, /// - /// System option with the internal name HotbarXHBAlphaInactiveSet. + /// UiConfig option with the internal name HotbarXHBAlphaInactiveSet. /// This option is a UInt. /// [GameConfigOption("HotbarXHBAlphaInactiveSet", ConfigType.UInt)] HotbarXHBAlphaInactiveSet, /// - /// System option with the internal name HotbarWXHBInputOnce. + /// UiConfig option with the internal name HotbarWXHBInputOnce. /// This option is a UInt. /// [GameConfigOption("HotbarWXHBInputOnce", ConfigType.UInt)] HotbarWXHBInputOnce, /// - /// System option with the internal name ExHotbarChangeHotbar1IsFashion. + /// UiConfig option with the internal name ExHotbarChangeHotbar1IsFashion. /// This option is a UInt. /// [GameConfigOption("ExHotbarChangeHotbar1IsFashion", ConfigType.UInt)] ExHotbarChangeHotbar1IsFashion, /// - /// System option with the internal name HotbarCrossUseExDirectionAutoSwitch. + /// UiConfig option with the internal name HotbarCrossUseExDirectionAutoSwitch. /// This option is a UInt. /// [GameConfigOption("HotbarCrossUseExDirectionAutoSwitch", ConfigType.UInt)] HotbarCrossUseExDirectionAutoSwitch, /// - /// System option with the internal name IdlingCameraSwitchType. + /// UiConfig option with the internal name IdlingCameraSwitchType. /// This option is a UInt. /// [GameConfigOption("IdlingCameraSwitchType", ConfigType.UInt)] IdlingCameraSwitchType, /// - /// System option with the internal name HotbarXHBEditEnable. + /// UiConfig option with the internal name HotbarXHBEditEnable. /// This option is a UInt. /// [GameConfigOption("HotbarXHBEditEnable", ConfigType.UInt)] HotbarXHBEditEnable, /// - /// System option with the internal name PlateType. + /// UiConfig option with the internal name PlateType. /// This option is a UInt. /// [GameConfigOption("PlateType", ConfigType.UInt)] PlateType, /// - /// System option with the internal name PlateDispHPBar. + /// UiConfig option with the internal name PlateDispHPBar. /// This option is a UInt. /// [GameConfigOption("PlateDispHPBar", ConfigType.UInt)] PlateDispHPBar, /// - /// System option with the internal name PlateDisableMaxHPBar. + /// UiConfig option with the internal name PlateDisableMaxHPBar. /// This option is a UInt. /// [GameConfigOption("PlateDisableMaxHPBar", ConfigType.UInt)] PlateDisableMaxHPBar, /// - /// System option with the internal name NamePlateHpSizeType. + /// UiConfig option with the internal name NamePlateHpSizeType. /// This option is a UInt. /// [GameConfigOption("NamePlateHpSizeType", ConfigType.UInt)] NamePlateHpSizeType, /// - /// System option with the internal name NamePlateColorSelf. + /// UiConfig option with the internal name NamePlateColorSelf. /// This option is a UInt. /// [GameConfigOption("NamePlateColorSelf", ConfigType.UInt)] NamePlateColorSelf, /// - /// System option with the internal name NamePlateEdgeSelf. + /// UiConfig option with the internal name NamePlateEdgeSelf. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeSelf", ConfigType.UInt)] NamePlateEdgeSelf, /// - /// System option with the internal name NamePlateDispTypeSelf. + /// UiConfig option with the internal name NamePlateDispTypeSelf. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeSelf", ConfigType.UInt)] NamePlateDispTypeSelf, /// - /// System option with the internal name NamePlateNameTypeSelf. + /// UiConfig option with the internal name NamePlateNameTypeSelf. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypeSelf", ConfigType.UInt)] NamePlateNameTypeSelf, /// - /// System option with the internal name NamePlateHpTypeSelf. + /// UiConfig option with the internal name NamePlateHpTypeSelf. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeSelf", ConfigType.UInt)] NamePlateHpTypeSelf, /// - /// System option with the internal name NamePlateColorSelfBuddy. + /// UiConfig option with the internal name NamePlateColorSelfBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateColorSelfBuddy", ConfigType.UInt)] NamePlateColorSelfBuddy, /// - /// System option with the internal name NamePlateEdgeSelfBuddy. + /// UiConfig option with the internal name NamePlateEdgeSelfBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeSelfBuddy", ConfigType.UInt)] NamePlateEdgeSelfBuddy, /// - /// System option with the internal name NamePlateDispTypeSelfBuddy. + /// UiConfig option with the internal name NamePlateDispTypeSelfBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeSelfBuddy", ConfigType.UInt)] NamePlateDispTypeSelfBuddy, /// - /// System option with the internal name NamePlateHpTypeSelfBuddy. + /// UiConfig option with the internal name NamePlateHpTypeSelfBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeSelfBuddy", ConfigType.UInt)] NamePlateHpTypeSelfBuddy, /// - /// System option with the internal name NamePlateColorSelfPet. + /// UiConfig option with the internal name NamePlateColorSelfPet. /// This option is a UInt. /// [GameConfigOption("NamePlateColorSelfPet", ConfigType.UInt)] NamePlateColorSelfPet, /// - /// System option with the internal name NamePlateEdgeSelfPet. + /// UiConfig option with the internal name NamePlateEdgeSelfPet. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeSelfPet", ConfigType.UInt)] NamePlateEdgeSelfPet, /// - /// System option with the internal name NamePlateDispTypeSelfPet. + /// UiConfig option with the internal name NamePlateDispTypeSelfPet. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeSelfPet", ConfigType.UInt)] NamePlateDispTypeSelfPet, /// - /// System option with the internal name NamePlateHpTypeSelfPet. + /// UiConfig option with the internal name NamePlateHpTypeSelfPet. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeSelfPet", ConfigType.UInt)] NamePlateHpTypeSelfPet, /// - /// System option with the internal name NamePlateColorParty. + /// UiConfig option with the internal name NamePlateColorParty. /// This option is a UInt. /// [GameConfigOption("NamePlateColorParty", ConfigType.UInt)] NamePlateColorParty, /// - /// System option with the internal name NamePlateEdgeParty. + /// UiConfig option with the internal name NamePlateEdgeParty. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeParty", ConfigType.UInt)] NamePlateEdgeParty, /// - /// System option with the internal name NamePlateDispTypeParty. + /// UiConfig option with the internal name NamePlateDispTypeParty. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeParty", ConfigType.UInt)] NamePlateDispTypeParty, /// - /// System option with the internal name NamePlateNameTypeParty. + /// UiConfig option with the internal name NamePlateNameTypeParty. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypeParty", ConfigType.UInt)] NamePlateNameTypeParty, /// - /// System option with the internal name NamePlateHpTypeParty. + /// UiConfig option with the internal name NamePlateHpTypeParty. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeParty", ConfigType.UInt)] NamePlateHpTypeParty, /// - /// System option with the internal name NamePlateDispTypePartyPet. + /// UiConfig option with the internal name NamePlateDispTypePartyPet. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypePartyPet", ConfigType.UInt)] NamePlateDispTypePartyPet, /// - /// System option with the internal name NamePlateHpTypePartyPet. + /// UiConfig option with the internal name NamePlateHpTypePartyPet. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypePartyPet", ConfigType.UInt)] NamePlateHpTypePartyPet, /// - /// System option with the internal name NamePlateDispTypePartyBuddy. + /// UiConfig option with the internal name NamePlateDispTypePartyBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypePartyBuddy", ConfigType.UInt)] NamePlateDispTypePartyBuddy, /// - /// System option with the internal name NamePlateHpTypePartyBuddy. + /// UiConfig option with the internal name NamePlateHpTypePartyBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypePartyBuddy", ConfigType.UInt)] NamePlateHpTypePartyBuddy, /// - /// System option with the internal name NamePlateColorAlliance. + /// UiConfig option with the internal name NamePlateColorAlliance. /// This option is a UInt. /// [GameConfigOption("NamePlateColorAlliance", ConfigType.UInt)] NamePlateColorAlliance, /// - /// System option with the internal name NamePlateEdgeAlliance. + /// UiConfig option with the internal name NamePlateEdgeAlliance. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeAlliance", ConfigType.UInt)] NamePlateEdgeAlliance, /// - /// System option with the internal name NamePlateDispTypeAlliance. + /// UiConfig option with the internal name NamePlateDispTypeAlliance. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeAlliance", ConfigType.UInt)] NamePlateDispTypeAlliance, /// - /// System option with the internal name NamePlateNameTypeAlliance. + /// UiConfig option with the internal name NamePlateNameTypeAlliance. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypeAlliance", ConfigType.UInt)] NamePlateNameTypeAlliance, /// - /// System option with the internal name NamePlateHpTypeAlliance. + /// UiConfig option with the internal name NamePlateHpTypeAlliance. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeAlliance", ConfigType.UInt)] NamePlateHpTypeAlliance, /// - /// System option with the internal name NamePlateDispTypeAlliancePet. + /// UiConfig option with the internal name NamePlateDispTypeAlliancePet. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeAlliancePet", ConfigType.UInt)] NamePlateDispTypeAlliancePet, /// - /// System option with the internal name NamePlateHpTypeAlliancePet. + /// UiConfig option with the internal name NamePlateHpTypeAlliancePet. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeAlliancePet", ConfigType.UInt)] NamePlateHpTypeAlliancePet, /// - /// System option with the internal name NamePlateColorOther. + /// UiConfig option with the internal name NamePlateColorOther. /// This option is a UInt. /// [GameConfigOption("NamePlateColorOther", ConfigType.UInt)] NamePlateColorOther, /// - /// System option with the internal name NamePlateEdgeOther. + /// UiConfig option with the internal name NamePlateEdgeOther. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeOther", ConfigType.UInt)] NamePlateEdgeOther, /// - /// System option with the internal name NamePlateDispTypeOther. + /// UiConfig option with the internal name NamePlateDispTypeOther. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeOther", ConfigType.UInt)] NamePlateDispTypeOther, /// - /// System option with the internal name NamePlateNameTypeOther. + /// UiConfig option with the internal name NamePlateNameTypeOther. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypeOther", ConfigType.UInt)] NamePlateNameTypeOther, /// - /// System option with the internal name NamePlateHpTypeOther. + /// UiConfig option with the internal name NamePlateHpTypeOther. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeOther", ConfigType.UInt)] NamePlateHpTypeOther, /// - /// System option with the internal name NamePlateDispTypeOtherPet. + /// UiConfig option with the internal name NamePlateDispTypeOtherPet. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeOtherPet", ConfigType.UInt)] NamePlateDispTypeOtherPet, /// - /// System option with the internal name NamePlateHpTypeOtherPet. + /// UiConfig option with the internal name NamePlateHpTypeOtherPet. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeOtherPet", ConfigType.UInt)] NamePlateHpTypeOtherPet, /// - /// System option with the internal name NamePlateDispTypeOtherBuddy. + /// UiConfig option with the internal name NamePlateDispTypeOtherBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeOtherBuddy", ConfigType.UInt)] NamePlateDispTypeOtherBuddy, /// - /// System option with the internal name NamePlateHpTypeOtherBuddy. + /// UiConfig option with the internal name NamePlateHpTypeOtherBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeOtherBuddy", ConfigType.UInt)] NamePlateHpTypeOtherBuddy, /// - /// System option with the internal name NamePlateColorUnengagedEnemy. + /// UiConfig option with the internal name NamePlateColorUnengagedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateColorUnengagedEnemy", ConfigType.UInt)] NamePlateColorUnengagedEnemy, /// - /// System option with the internal name NamePlateEdgeUnengagedEnemy. + /// UiConfig option with the internal name NamePlateEdgeUnengagedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeUnengagedEnemy", ConfigType.UInt)] NamePlateEdgeUnengagedEnemy, /// - /// System option with the internal name NamePlateDispTypeUnengagedEnemy. + /// UiConfig option with the internal name NamePlateDispTypeUnengagedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeUnengagedEnemy", ConfigType.UInt)] NamePlateDispTypeUnengagedEnemy, /// - /// System option with the internal name NamePlateHpTypeUnengagedEmemy. + /// UiConfig option with the internal name NamePlateHpTypeUnengagedEmemy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeUnengagedEmemy", ConfigType.UInt)] NamePlateHpTypeUnengagedEmemy, /// - /// System option with the internal name NamePlateColorEngagedEnemy. + /// UiConfig option with the internal name NamePlateColorEngagedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateColorEngagedEnemy", ConfigType.UInt)] NamePlateColorEngagedEnemy, /// - /// System option with the internal name NamePlateEdgeEngagedEnemy. + /// UiConfig option with the internal name NamePlateEdgeEngagedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeEngagedEnemy", ConfigType.UInt)] NamePlateEdgeEngagedEnemy, /// - /// System option with the internal name NamePlateDispTypeEngagedEnemy. + /// UiConfig option with the internal name NamePlateDispTypeEngagedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeEngagedEnemy", ConfigType.UInt)] NamePlateDispTypeEngagedEnemy, /// - /// System option with the internal name NamePlateHpTypeEngagedEmemy. + /// UiConfig option with the internal name NamePlateHpTypeEngagedEmemy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeEngagedEmemy", ConfigType.UInt)] NamePlateHpTypeEngagedEmemy, /// - /// System option with the internal name NamePlateColorClaimedEnemy. + /// UiConfig option with the internal name NamePlateColorClaimedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateColorClaimedEnemy", ConfigType.UInt)] NamePlateColorClaimedEnemy, /// - /// System option with the internal name NamePlateEdgeClaimedEnemy. + /// UiConfig option with the internal name NamePlateEdgeClaimedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeClaimedEnemy", ConfigType.UInt)] NamePlateEdgeClaimedEnemy, /// - /// System option with the internal name NamePlateDispTypeClaimedEnemy. + /// UiConfig option with the internal name NamePlateDispTypeClaimedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeClaimedEnemy", ConfigType.UInt)] NamePlateDispTypeClaimedEnemy, /// - /// System option with the internal name NamePlateHpTypeClaimedEmemy. + /// UiConfig option with the internal name NamePlateHpTypeClaimedEmemy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeClaimedEmemy", ConfigType.UInt)] NamePlateHpTypeClaimedEmemy, /// - /// System option with the internal name NamePlateColorUnclaimedEnemy. + /// UiConfig option with the internal name NamePlateColorUnclaimedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateColorUnclaimedEnemy", ConfigType.UInt)] NamePlateColorUnclaimedEnemy, /// - /// System option with the internal name NamePlateEdgeUnclaimedEnemy. + /// UiConfig option with the internal name NamePlateEdgeUnclaimedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeUnclaimedEnemy", ConfigType.UInt)] NamePlateEdgeUnclaimedEnemy, /// - /// System option with the internal name NamePlateDispTypeUnclaimedEnemy. + /// UiConfig option with the internal name NamePlateDispTypeUnclaimedEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeUnclaimedEnemy", ConfigType.UInt)] NamePlateDispTypeUnclaimedEnemy, /// - /// System option with the internal name NamePlateHpTypeUnclaimedEmemy. + /// UiConfig option with the internal name NamePlateHpTypeUnclaimedEmemy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeUnclaimedEmemy", ConfigType.UInt)] NamePlateHpTypeUnclaimedEmemy, /// - /// System option with the internal name NamePlateColorNpc. + /// UiConfig option with the internal name NamePlateColorNpc. /// This option is a UInt. /// [GameConfigOption("NamePlateColorNpc", ConfigType.UInt)] NamePlateColorNpc, /// - /// System option with the internal name NamePlateEdgeNpc. + /// UiConfig option with the internal name NamePlateEdgeNpc. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeNpc", ConfigType.UInt)] NamePlateEdgeNpc, /// - /// System option with the internal name NamePlateDispTypeNpc. + /// UiConfig option with the internal name NamePlateDispTypeNpc. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeNpc", ConfigType.UInt)] NamePlateDispTypeNpc, /// - /// System option with the internal name NamePlateHpTypeNpc. + /// UiConfig option with the internal name NamePlateHpTypeNpc. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeNpc", ConfigType.UInt)] NamePlateHpTypeNpc, /// - /// System option with the internal name NamePlateColorObject. + /// UiConfig option with the internal name NamePlateColorObject. /// This option is a UInt. /// [GameConfigOption("NamePlateColorObject", ConfigType.UInt)] NamePlateColorObject, /// - /// System option with the internal name NamePlateEdgeObject. + /// UiConfig option with the internal name NamePlateEdgeObject. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeObject", ConfigType.UInt)] NamePlateEdgeObject, /// - /// System option with the internal name NamePlateDispTypeObject. + /// UiConfig option with the internal name NamePlateDispTypeObject. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeObject", ConfigType.UInt)] NamePlateDispTypeObject, /// - /// System option with the internal name NamePlateHpTypeObject. + /// UiConfig option with the internal name NamePlateHpTypeObject. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeObject", ConfigType.UInt)] NamePlateHpTypeObject, /// - /// System option with the internal name NamePlateColorMinion. + /// UiConfig option with the internal name NamePlateColorMinion. /// This option is a UInt. /// [GameConfigOption("NamePlateColorMinion", ConfigType.UInt)] NamePlateColorMinion, /// - /// System option with the internal name NamePlateEdgeMinion. + /// UiConfig option with the internal name NamePlateEdgeMinion. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeMinion", ConfigType.UInt)] NamePlateEdgeMinion, /// - /// System option with the internal name NamePlateDispTypeMinion. + /// UiConfig option with the internal name NamePlateDispTypeMinion. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeMinion", ConfigType.UInt)] NamePlateDispTypeMinion, /// - /// System option with the internal name NamePlateColorOtherBuddy. + /// UiConfig option with the internal name NamePlateColorOtherBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateColorOtherBuddy", ConfigType.UInt)] NamePlateColorOtherBuddy, /// - /// System option with the internal name NamePlateEdgeOtherBuddy. + /// UiConfig option with the internal name NamePlateEdgeOtherBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeOtherBuddy", ConfigType.UInt)] NamePlateEdgeOtherBuddy, /// - /// System option with the internal name NamePlateColorOtherPet. + /// UiConfig option with the internal name NamePlateColorOtherPet. /// This option is a UInt. /// [GameConfigOption("NamePlateColorOtherPet", ConfigType.UInt)] NamePlateColorOtherPet, /// - /// System option with the internal name NamePlateEdgeOtherPet. + /// UiConfig option with the internal name NamePlateEdgeOtherPet. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeOtherPet", ConfigType.UInt)] NamePlateEdgeOtherPet, /// - /// System option with the internal name NamePlateNameTitleTypeSelf. + /// UiConfig option with the internal name NamePlateNameTitleTypeSelf. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTitleTypeSelf", ConfigType.UInt)] NamePlateNameTitleTypeSelf, /// - /// System option with the internal name NamePlateNameTitleTypeParty. + /// UiConfig option with the internal name NamePlateNameTitleTypeParty. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTitleTypeParty", ConfigType.UInt)] NamePlateNameTitleTypeParty, /// - /// System option with the internal name NamePlateNameTitleTypeAlliance. + /// UiConfig option with the internal name NamePlateNameTitleTypeAlliance. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTitleTypeAlliance", ConfigType.UInt)] NamePlateNameTitleTypeAlliance, /// - /// System option with the internal name NamePlateNameTitleTypeOther. + /// UiConfig option with the internal name NamePlateNameTitleTypeOther. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTitleTypeOther", ConfigType.UInt)] NamePlateNameTitleTypeOther, /// - /// System option with the internal name NamePlateNameTitleTypeFriend. + /// UiConfig option with the internal name NamePlateNameTitleTypeFriend. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTitleTypeFriend", ConfigType.UInt)] NamePlateNameTitleTypeFriend, /// - /// System option with the internal name NamePlateColorFriend. + /// UiConfig option with the internal name NamePlateColorFriend. /// This option is a UInt. /// [GameConfigOption("NamePlateColorFriend", ConfigType.UInt)] NamePlateColorFriend, /// - /// System option with the internal name NamePlateColorFriendEdge. + /// UiConfig option with the internal name NamePlateColorFriendEdge. /// This option is a UInt. /// [GameConfigOption("NamePlateColorFriendEdge", ConfigType.UInt)] NamePlateColorFriendEdge, /// - /// System option with the internal name NamePlateDispTypeFriend. + /// UiConfig option with the internal name NamePlateDispTypeFriend. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeFriend", ConfigType.UInt)] NamePlateDispTypeFriend, /// - /// System option with the internal name NamePlateNameTypeFriend. + /// UiConfig option with the internal name NamePlateNameTypeFriend. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypeFriend", ConfigType.UInt)] NamePlateNameTypeFriend, /// - /// System option with the internal name NamePlateHpTypeFriend. + /// UiConfig option with the internal name NamePlateHpTypeFriend. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeFriend", ConfigType.UInt)] NamePlateHpTypeFriend, /// - /// System option with the internal name NamePlateDispTypeFriendPet. + /// UiConfig option with the internal name NamePlateDispTypeFriendPet. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeFriendPet", ConfigType.UInt)] NamePlateDispTypeFriendPet, /// - /// System option with the internal name NamePlateHpTypeFriendPet. + /// UiConfig option with the internal name NamePlateHpTypeFriendPet. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeFriendPet", ConfigType.UInt)] NamePlateHpTypeFriendPet, /// - /// System option with the internal name NamePlateDispTypeFriendBuddy. + /// UiConfig option with the internal name NamePlateDispTypeFriendBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeFriendBuddy", ConfigType.UInt)] NamePlateDispTypeFriendBuddy, /// - /// System option with the internal name NamePlateHpTypeFriendBuddy. + /// UiConfig option with the internal name NamePlateHpTypeFriendBuddy. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeFriendBuddy", ConfigType.UInt)] NamePlateHpTypeFriendBuddy, /// - /// System option with the internal name NamePlateColorLim. + /// UiConfig option with the internal name NamePlateColorLim. /// This option is a UInt. /// [GameConfigOption("NamePlateColorLim", ConfigType.UInt)] NamePlateColorLim, /// - /// System option with the internal name NamePlateColorLimEdge. + /// UiConfig option with the internal name NamePlateColorLimEdge. /// This option is a UInt. /// [GameConfigOption("NamePlateColorLimEdge", ConfigType.UInt)] NamePlateColorLimEdge, /// - /// System option with the internal name NamePlateColorGri. + /// UiConfig option with the internal name NamePlateColorGri. /// This option is a UInt. /// [GameConfigOption("NamePlateColorGri", ConfigType.UInt)] NamePlateColorGri, /// - /// System option with the internal name NamePlateColorGriEdge. + /// UiConfig option with the internal name NamePlateColorGriEdge. /// This option is a UInt. /// [GameConfigOption("NamePlateColorGriEdge", ConfigType.UInt)] NamePlateColorGriEdge, /// - /// System option with the internal name NamePlateColorUld. + /// UiConfig option with the internal name NamePlateColorUld. /// This option is a UInt. /// [GameConfigOption("NamePlateColorUld", ConfigType.UInt)] NamePlateColorUld, /// - /// System option with the internal name NamePlateColorUldEdge. + /// UiConfig option with the internal name NamePlateColorUldEdge. /// This option is a UInt. /// [GameConfigOption("NamePlateColorUldEdge", ConfigType.UInt)] NamePlateColorUldEdge, /// - /// System option with the internal name NamePlateColorHousingFurniture. + /// UiConfig option with the internal name NamePlateColorHousingFurniture. /// This option is a UInt. /// [GameConfigOption("NamePlateColorHousingFurniture", ConfigType.UInt)] NamePlateColorHousingFurniture, /// - /// System option with the internal name NamePlateColorHousingFurnitureEdge. + /// UiConfig option with the internal name NamePlateColorHousingFurnitureEdge. /// This option is a UInt. /// [GameConfigOption("NamePlateColorHousingFurnitureEdge", ConfigType.UInt)] NamePlateColorHousingFurnitureEdge, /// - /// System option with the internal name NamePlateDispTypeHousingFurniture. + /// UiConfig option with the internal name NamePlateDispTypeHousingFurniture. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeHousingFurniture", ConfigType.UInt)] NamePlateDispTypeHousingFurniture, /// - /// System option with the internal name NamePlateColorHousingField. + /// UiConfig option with the internal name NamePlateColorHousingField. /// This option is a UInt. /// [GameConfigOption("NamePlateColorHousingField", ConfigType.UInt)] NamePlateColorHousingField, /// - /// System option with the internal name NamePlateColorHousingFieldEdge. + /// UiConfig option with the internal name NamePlateColorHousingFieldEdge. /// This option is a UInt. /// [GameConfigOption("NamePlateColorHousingFieldEdge", ConfigType.UInt)] NamePlateColorHousingFieldEdge, /// - /// System option with the internal name NamePlateDispTypeHousingField. + /// UiConfig option with the internal name NamePlateDispTypeHousingField. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeHousingField", ConfigType.UInt)] NamePlateDispTypeHousingField, /// - /// System option with the internal name NamePlateNameTypePvPEnemy. + /// UiConfig option with the internal name NamePlateNameTypePvPEnemy. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypePvPEnemy", ConfigType.UInt)] NamePlateNameTypePvPEnemy, /// - /// System option with the internal name NamePlateDispTypeFeast. + /// UiConfig option with the internal name NamePlateDispTypeFeast. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeFeast", ConfigType.UInt)] NamePlateDispTypeFeast, /// - /// System option with the internal name NamePlateNameTypeFeast. + /// UiConfig option with the internal name NamePlateNameTypeFeast. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTypeFeast", ConfigType.UInt)] NamePlateNameTypeFeast, /// - /// System option with the internal name NamePlateHpTypeFeast. + /// UiConfig option with the internal name NamePlateHpTypeFeast. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeFeast", ConfigType.UInt)] NamePlateHpTypeFeast, /// - /// System option with the internal name NamePlateDispTypeFeastPet. + /// UiConfig option with the internal name NamePlateDispTypeFeastPet. /// This option is a UInt. /// [GameConfigOption("NamePlateDispTypeFeastPet", ConfigType.UInt)] NamePlateDispTypeFeastPet, /// - /// System option with the internal name NamePlateHpTypeFeastPet. + /// UiConfig option with the internal name NamePlateHpTypeFeastPet. /// This option is a UInt. /// [GameConfigOption("NamePlateHpTypeFeastPet", ConfigType.UInt)] NamePlateHpTypeFeastPet, /// - /// System option with the internal name NamePlateNameTitleTypeFeast. + /// UiConfig option with the internal name NamePlateNameTitleTypeFeast. /// This option is a UInt. /// [GameConfigOption("NamePlateNameTitleTypeFeast", ConfigType.UInt)] NamePlateNameTitleTypeFeast, /// - /// System option with the internal name NamePlateDispSize. + /// UiConfig option with the internal name NamePlateDispSize. /// This option is a UInt. /// [GameConfigOption("NamePlateDispSize", ConfigType.UInt)] NamePlateDispSize, /// - /// System option with the internal name NamePlateDispJobIcon. + /// UiConfig option with the internal name NamePlateDispJobIcon. /// This option is a UInt. /// [GameConfigOption("NamePlateDispJobIcon", ConfigType.UInt)] NamePlateDispJobIcon, /// - /// System option with the internal name NamePlateDispJobIconType. + /// UiConfig option with the internal name NamePlateDispJobIconType. /// This option is a UInt. /// [GameConfigOption("NamePlateDispJobIconType", ConfigType.UInt)] NamePlateDispJobIconType, /// - /// System option with the internal name NamePlateSetRoleColor. + /// UiConfig option with the internal name NamePlateSetRoleColor. /// This option is a UInt. /// [GameConfigOption("NamePlateSetRoleColor", ConfigType.UInt)] NamePlateSetRoleColor, /// - /// System option with the internal name NamePlateColorTank. + /// UiConfig option with the internal name NamePlateColorTank. /// This option is a UInt. /// [GameConfigOption("NamePlateColorTank", ConfigType.UInt)] NamePlateColorTank, /// - /// System option with the internal name NamePlateEdgeTank. + /// UiConfig option with the internal name NamePlateEdgeTank. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeTank", ConfigType.UInt)] NamePlateEdgeTank, /// - /// System option with the internal name NamePlateColorHealer. + /// UiConfig option with the internal name NamePlateColorHealer. /// This option is a UInt. /// [GameConfigOption("NamePlateColorHealer", ConfigType.UInt)] NamePlateColorHealer, /// - /// System option with the internal name NamePlateEdgeHealer. + /// UiConfig option with the internal name NamePlateEdgeHealer. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeHealer", ConfigType.UInt)] NamePlateEdgeHealer, /// - /// System option with the internal name NamePlateColorDps. + /// UiConfig option with the internal name NamePlateColorDps. /// This option is a UInt. /// [GameConfigOption("NamePlateColorDps", ConfigType.UInt)] NamePlateColorDps, /// - /// System option with the internal name NamePlateEdgeDps. + /// UiConfig option with the internal name NamePlateEdgeDps. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeDps", ConfigType.UInt)] NamePlateEdgeDps, /// - /// System option with the internal name NamePlateColorOtherClass. + /// UiConfig option with the internal name NamePlateColorOtherClass. /// This option is a UInt. /// [GameConfigOption("NamePlateColorOtherClass", ConfigType.UInt)] NamePlateColorOtherClass, /// - /// System option with the internal name NamePlateEdgeOtherClass. + /// UiConfig option with the internal name NamePlateEdgeOtherClass. /// This option is a UInt. /// [GameConfigOption("NamePlateEdgeOtherClass", ConfigType.UInt)] NamePlateEdgeOtherClass, /// - /// System option with the internal name NamePlateDispWorldTravel. + /// UiConfig option with the internal name NamePlateDispWorldTravel. /// This option is a UInt. /// [GameConfigOption("NamePlateDispWorldTravel", ConfigType.UInt)] NamePlateDispWorldTravel, /// - /// System option with the internal name NamePlateDispJobIconInPublicParty. + /// UiConfig option with the internal name NamePlateDispJobIconInPublicParty. /// This option is a UInt. /// [GameConfigOption("NamePlateDispJobIconInPublicParty", ConfigType.UInt)] NamePlateDispJobIconInPublicParty, /// - /// System option with the internal name NamePlateDispJobIconInPublicOther. + /// UiConfig option with the internal name NamePlateDispJobIconInPublicOther. /// This option is a UInt. /// [GameConfigOption("NamePlateDispJobIconInPublicOther", ConfigType.UInt)] NamePlateDispJobIconInPublicOther, /// - /// System option with the internal name NamePlateDispJobIconInInstanceParty. + /// UiConfig option with the internal name NamePlateDispJobIconInInstanceParty. /// This option is a UInt. /// [GameConfigOption("NamePlateDispJobIconInInstanceParty", ConfigType.UInt)] NamePlateDispJobIconInInstanceParty, /// - /// System option with the internal name NamePlateDispJobIconInInstanceOther. + /// UiConfig option with the internal name NamePlateDispJobIconInInstanceOther. /// This option is a UInt. /// [GameConfigOption("NamePlateDispJobIconInInstanceOther", ConfigType.UInt)] NamePlateDispJobIconInInstanceOther, /// - /// System option with the internal name ActiveInfo. + /// UiConfig option with the internal name ActiveInfo. /// This option is a UInt. /// [GameConfigOption("ActiveInfo", ConfigType.UInt)] ActiveInfo, /// - /// System option with the internal name PartyList. + /// UiConfig option with the internal name PartyList. /// This option is a UInt. /// [GameConfigOption("PartyList", ConfigType.UInt)] PartyList, /// - /// System option with the internal name PartyListStatus. + /// UiConfig option with the internal name PartyListStatus. /// This option is a UInt. /// [GameConfigOption("PartyListStatus", ConfigType.UInt)] PartyListStatus, /// - /// System option with the internal name PartyListStatusTimer. + /// UiConfig option with the internal name PartyListStatusTimer. /// This option is a UInt. /// [GameConfigOption("PartyListStatusTimer", ConfigType.UInt)] PartyListStatusTimer, /// - /// System option with the internal name EnemyList. + /// UiConfig option with the internal name EnemyList. /// This option is a UInt. /// [GameConfigOption("EnemyList", ConfigType.UInt)] EnemyList, /// - /// System option with the internal name TargetInfo. + /// UiConfig option with the internal name TargetInfo. /// This option is a UInt. /// [GameConfigOption("TargetInfo", ConfigType.UInt)] TargetInfo, /// - /// System option with the internal name Gil. + /// UiConfig option with the internal name Gil. /// This option is a UInt. /// [GameConfigOption("Gil", ConfigType.UInt)] Gil, /// - /// System option with the internal name DTR. + /// UiConfig option with the internal name DTR. /// This option is a UInt. /// [GameConfigOption("DTR", ConfigType.UInt)] DTR, /// - /// System option with the internal name PlayerInfo. + /// UiConfig option with the internal name PlayerInfo. /// This option is a UInt. /// [GameConfigOption("PlayerInfo", ConfigType.UInt)] PlayerInfo, /// - /// System option with the internal name NaviMap. + /// UiConfig option with the internal name NaviMap. /// This option is a UInt. /// [GameConfigOption("NaviMap", ConfigType.UInt)] NaviMap, /// - /// System option with the internal name Help. + /// UiConfig option with the internal name Help. /// This option is a UInt. /// [GameConfigOption("Help", ConfigType.UInt)] Help, /// - /// System option with the internal name CrossMainHelp. + /// UiConfig option with the internal name CrossMainHelp. /// This option is a UInt. /// [GameConfigOption("CrossMainHelp", ConfigType.UInt)] CrossMainHelp, /// - /// System option with the internal name HousingLocatePreview. + /// UiConfig option with the internal name HousingLocatePreview. /// This option is a UInt. /// [GameConfigOption("HousingLocatePreview", ConfigType.UInt)] HousingLocatePreview, /// - /// System option with the internal name Log. + /// UiConfig option with the internal name Log. /// This option is a UInt. /// [GameConfigOption("Log", ConfigType.UInt)] Log, /// - /// System option with the internal name LogTell. + /// UiConfig option with the internal name LogTell. /// This option is a UInt. /// [GameConfigOption("LogTell", ConfigType.UInt)] LogTell, /// - /// System option with the internal name LogFontSize. + /// UiConfig option with the internal name LogFontSize. /// This option is a UInt. /// [GameConfigOption("LogFontSize", ConfigType.UInt)] LogFontSize, /// - /// System option with the internal name LogTabName2. + /// UiConfig option with the internal name LogTabName2. /// This option is a String. /// [GameConfigOption("LogTabName2", ConfigType.String)] LogTabName2, /// - /// System option with the internal name LogTabName3. + /// UiConfig option with the internal name LogTabName3. /// This option is a String. /// [GameConfigOption("LogTabName3", ConfigType.String)] LogTabName3, /// - /// System option with the internal name LogTabFilter0. + /// UiConfig option with the internal name LogTabFilter0. /// This option is a UInt. /// [GameConfigOption("LogTabFilter0", ConfigType.UInt)] LogTabFilter0, /// - /// System option with the internal name LogTabFilter1. + /// UiConfig option with the internal name LogTabFilter1. /// This option is a UInt. /// [GameConfigOption("LogTabFilter1", ConfigType.UInt)] LogTabFilter1, /// - /// System option with the internal name LogTabFilter2. + /// UiConfig option with the internal name LogTabFilter2. /// This option is a UInt. /// [GameConfigOption("LogTabFilter2", ConfigType.UInt)] LogTabFilter2, /// - /// System option with the internal name LogTabFilter3. + /// UiConfig option with the internal name LogTabFilter3. /// This option is a UInt. /// [GameConfigOption("LogTabFilter3", ConfigType.UInt)] LogTabFilter3, /// - /// System option with the internal name LogChatFilter. + /// UiConfig option with the internal name LogChatFilter. /// This option is a UInt. /// [GameConfigOption("LogChatFilter", ConfigType.UInt)] LogChatFilter, /// - /// System option with the internal name LogEnableErrMsgLv1. + /// UiConfig option with the internal name LogEnableErrMsgLv1. /// This option is a UInt. /// [GameConfigOption("LogEnableErrMsgLv1", ConfigType.UInt)] LogEnableErrMsgLv1, /// - /// System option with the internal name LogNameType. + /// UiConfig option with the internal name LogNameType. /// This option is a UInt. /// [GameConfigOption("LogNameType", ConfigType.UInt)] LogNameType, /// - /// System option with the internal name LogTimeDisp. + /// UiConfig option with the internal name LogTimeDisp. /// This option is a UInt. /// [GameConfigOption("LogTimeDisp", ConfigType.UInt)] LogTimeDisp, /// - /// System option with the internal name LogTimeSettingType. + /// UiConfig option with the internal name LogTimeSettingType. /// This option is a UInt. /// [GameConfigOption("LogTimeSettingType", ConfigType.UInt)] LogTimeSettingType, /// - /// System option with the internal name LogTimeDispType. + /// UiConfig option with the internal name LogTimeDispType. /// This option is a UInt. /// [GameConfigOption("LogTimeDispType", ConfigType.UInt)] LogTimeDispType, /// - /// System option with the internal name IsLogTell. + /// UiConfig option with the internal name IsLogTell. /// This option is a UInt. /// [GameConfigOption("IsLogTell", ConfigType.UInt)] IsLogTell, /// - /// System option with the internal name IsLogParty. + /// UiConfig option with the internal name IsLogParty. /// This option is a UInt. /// [GameConfigOption("IsLogParty", ConfigType.UInt)] IsLogParty, /// - /// System option with the internal name LogParty. + /// UiConfig option with the internal name LogParty. /// This option is a UInt. /// [GameConfigOption("LogParty", ConfigType.UInt)] LogParty, /// - /// System option with the internal name IsLogAlliance. + /// UiConfig option with the internal name IsLogAlliance. /// This option is a UInt. /// [GameConfigOption("IsLogAlliance", ConfigType.UInt)] IsLogAlliance, /// - /// System option with the internal name LogAlliance. + /// UiConfig option with the internal name LogAlliance. /// This option is a UInt. /// [GameConfigOption("LogAlliance", ConfigType.UInt)] LogAlliance, /// - /// System option with the internal name IsLogFc. + /// UiConfig option with the internal name IsLogFc. /// This option is a UInt. /// [GameConfigOption("IsLogFc", ConfigType.UInt)] IsLogFc, /// - /// System option with the internal name LogFc. + /// UiConfig option with the internal name LogFc. /// This option is a UInt. /// [GameConfigOption("LogFc", ConfigType.UInt)] LogFc, /// - /// System option with the internal name IsLogPvpTeam. + /// UiConfig option with the internal name IsLogPvpTeam. /// This option is a UInt. /// [GameConfigOption("IsLogPvpTeam", ConfigType.UInt)] IsLogPvpTeam, /// - /// System option with the internal name LogPvpTeam. + /// UiConfig option with the internal name LogPvpTeam. /// This option is a UInt. /// [GameConfigOption("LogPvpTeam", ConfigType.UInt)] LogPvpTeam, /// - /// System option with the internal name IsLogLs1. + /// UiConfig option with the internal name IsLogLs1. /// This option is a UInt. /// [GameConfigOption("IsLogLs1", ConfigType.UInt)] IsLogLs1, /// - /// System option with the internal name LogLs1. + /// UiConfig option with the internal name LogLs1. /// This option is a UInt. /// [GameConfigOption("LogLs1", ConfigType.UInt)] LogLs1, /// - /// System option with the internal name IsLogLs2. + /// UiConfig option with the internal name IsLogLs2. /// This option is a UInt. /// [GameConfigOption("IsLogLs2", ConfigType.UInt)] IsLogLs2, /// - /// System option with the internal name LogLs2. + /// UiConfig option with the internal name LogLs2. /// This option is a UInt. /// [GameConfigOption("LogLs2", ConfigType.UInt)] LogLs2, /// - /// System option with the internal name IsLogLs3. + /// UiConfig option with the internal name IsLogLs3. /// This option is a UInt. /// [GameConfigOption("IsLogLs3", ConfigType.UInt)] IsLogLs3, /// - /// System option with the internal name LogLs3. + /// UiConfig option with the internal name LogLs3. /// This option is a UInt. /// [GameConfigOption("LogLs3", ConfigType.UInt)] LogLs3, /// - /// System option with the internal name IsLogLs4. + /// UiConfig option with the internal name IsLogLs4. /// This option is a UInt. /// [GameConfigOption("IsLogLs4", ConfigType.UInt)] IsLogLs4, /// - /// System option with the internal name LogLs4. + /// UiConfig option with the internal name LogLs4. /// This option is a UInt. /// [GameConfigOption("LogLs4", ConfigType.UInt)] LogLs4, /// - /// System option with the internal name IsLogLs5. + /// UiConfig option with the internal name IsLogLs5. /// This option is a UInt. /// [GameConfigOption("IsLogLs5", ConfigType.UInt)] IsLogLs5, /// - /// System option with the internal name LogLs5. + /// UiConfig option with the internal name LogLs5. /// This option is a UInt. /// [GameConfigOption("LogLs5", ConfigType.UInt)] LogLs5, /// - /// System option with the internal name IsLogLs6. + /// UiConfig option with the internal name IsLogLs6. /// This option is a UInt. /// [GameConfigOption("IsLogLs6", ConfigType.UInt)] IsLogLs6, /// - /// System option with the internal name LogLs6. + /// UiConfig option with the internal name LogLs6. /// This option is a UInt. /// [GameConfigOption("LogLs6", ConfigType.UInt)] LogLs6, /// - /// System option with the internal name IsLogLs7. + /// UiConfig option with the internal name IsLogLs7. /// This option is a UInt. /// [GameConfigOption("IsLogLs7", ConfigType.UInt)] IsLogLs7, /// - /// System option with the internal name LogLs7. + /// UiConfig option with the internal name LogLs7. /// This option is a UInt. /// [GameConfigOption("LogLs7", ConfigType.UInt)] LogLs7, /// - /// System option with the internal name IsLogLs8. + /// UiConfig option with the internal name IsLogLs8. /// This option is a UInt. /// [GameConfigOption("IsLogLs8", ConfigType.UInt)] IsLogLs8, /// - /// System option with the internal name LogLs8. + /// UiConfig option with the internal name LogLs8. /// This option is a UInt. /// [GameConfigOption("LogLs8", ConfigType.UInt)] LogLs8, /// - /// System option with the internal name IsLogBeginner. + /// UiConfig option with the internal name IsLogBeginner. /// This option is a UInt. /// [GameConfigOption("IsLogBeginner", ConfigType.UInt)] IsLogBeginner, /// - /// System option with the internal name LogBeginner. + /// UiConfig option with the internal name LogBeginner. /// This option is a UInt. /// [GameConfigOption("LogBeginner", ConfigType.UInt)] LogBeginner, /// - /// System option with the internal name IsLogCwls. + /// UiConfig option with the internal name IsLogCwls. /// This option is a UInt. /// [GameConfigOption("IsLogCwls", ConfigType.UInt)] IsLogCwls, /// - /// System option with the internal name IsLogCwls2. + /// UiConfig option with the internal name IsLogCwls2. /// This option is a UInt. /// [GameConfigOption("IsLogCwls2", ConfigType.UInt)] IsLogCwls2, /// - /// System option with the internal name IsLogCwls3. + /// UiConfig option with the internal name IsLogCwls3. /// This option is a UInt. /// [GameConfigOption("IsLogCwls3", ConfigType.UInt)] IsLogCwls3, /// - /// System option with the internal name IsLogCwls4. + /// UiConfig option with the internal name IsLogCwls4. /// This option is a UInt. /// [GameConfigOption("IsLogCwls4", ConfigType.UInt)] IsLogCwls4, /// - /// System option with the internal name IsLogCwls5. + /// UiConfig option with the internal name IsLogCwls5. /// This option is a UInt. /// [GameConfigOption("IsLogCwls5", ConfigType.UInt)] IsLogCwls5, /// - /// System option with the internal name IsLogCwls6. + /// UiConfig option with the internal name IsLogCwls6. /// This option is a UInt. /// [GameConfigOption("IsLogCwls6", ConfigType.UInt)] IsLogCwls6, /// - /// System option with the internal name IsLogCwls7. + /// UiConfig option with the internal name IsLogCwls7. /// This option is a UInt. /// [GameConfigOption("IsLogCwls7", ConfigType.UInt)] IsLogCwls7, /// - /// System option with the internal name IsLogCwls8. + /// UiConfig option with the internal name IsLogCwls8. /// This option is a UInt. /// [GameConfigOption("IsLogCwls8", ConfigType.UInt)] IsLogCwls8, /// - /// System option with the internal name LogCwls. + /// UiConfig option with the internal name LogCwls. /// This option is a UInt. /// [GameConfigOption("LogCwls", ConfigType.UInt)] LogCwls, /// - /// System option with the internal name LogCwls2. + /// UiConfig option with the internal name LogCwls2. /// This option is a UInt. /// [GameConfigOption("LogCwls2", ConfigType.UInt)] LogCwls2, /// - /// System option with the internal name LogCwls3. + /// UiConfig option with the internal name LogCwls3. /// This option is a UInt. /// [GameConfigOption("LogCwls3", ConfigType.UInt)] LogCwls3, /// - /// System option with the internal name LogCwls4. + /// UiConfig option with the internal name LogCwls4. /// This option is a UInt. /// [GameConfigOption("LogCwls4", ConfigType.UInt)] LogCwls4, /// - /// System option with the internal name LogCwls5. + /// UiConfig option with the internal name LogCwls5. /// This option is a UInt. /// [GameConfigOption("LogCwls5", ConfigType.UInt)] LogCwls5, /// - /// System option with the internal name LogCwls6. + /// UiConfig option with the internal name LogCwls6. /// This option is a UInt. /// [GameConfigOption("LogCwls6", ConfigType.UInt)] LogCwls6, /// - /// System option with the internal name LogCwls7. + /// UiConfig option with the internal name LogCwls7. /// This option is a UInt. /// [GameConfigOption("LogCwls7", ConfigType.UInt)] LogCwls7, /// - /// System option with the internal name LogCwls8. + /// UiConfig option with the internal name LogCwls8. /// This option is a UInt. /// [GameConfigOption("LogCwls8", ConfigType.UInt)] LogCwls8, /// - /// System option with the internal name LogRecastActionErrDisp. + /// UiConfig option with the internal name LogRecastActionErrDisp. /// This option is a UInt. /// [GameConfigOption("LogRecastActionErrDisp", ConfigType.UInt)] LogRecastActionErrDisp, /// - /// System option with the internal name LogPermeationRate. + /// UiConfig option with the internal name LogPermeationRate. /// This option is a UInt. /// [GameConfigOption("LogPermeationRate", ConfigType.UInt)] LogPermeationRate, /// - /// System option with the internal name LogFontSizeForm. + /// UiConfig option with the internal name LogFontSizeForm. /// This option is a UInt. /// [GameConfigOption("LogFontSizeForm", ConfigType.UInt)] LogFontSizeForm, /// - /// System option with the internal name LogItemLinkEnableType. + /// UiConfig option with the internal name LogItemLinkEnableType. /// This option is a UInt. /// [GameConfigOption("LogItemLinkEnableType", ConfigType.UInt)] LogItemLinkEnableType, /// - /// System option with the internal name LogFontSizeLog2. + /// UiConfig option with the internal name LogFontSizeLog2. /// This option is a UInt. /// [GameConfigOption("LogFontSizeLog2", ConfigType.UInt)] LogFontSizeLog2, /// - /// System option with the internal name LogTimeDispLog2. + /// UiConfig option with the internal name LogTimeDispLog2. /// This option is a UInt. /// [GameConfigOption("LogTimeDispLog2", ConfigType.UInt)] LogTimeDispLog2, /// - /// System option with the internal name LogPermeationRateLog2. + /// UiConfig option with the internal name LogPermeationRateLog2. /// This option is a UInt. /// [GameConfigOption("LogPermeationRateLog2", ConfigType.UInt)] LogPermeationRateLog2, /// - /// System option with the internal name LogFontSizeLog3. + /// UiConfig option with the internal name LogFontSizeLog3. /// This option is a UInt. /// [GameConfigOption("LogFontSizeLog3", ConfigType.UInt)] LogFontSizeLog3, /// - /// System option with the internal name LogTimeDispLog3. + /// UiConfig option with the internal name LogTimeDispLog3. /// This option is a UInt. /// [GameConfigOption("LogTimeDispLog3", ConfigType.UInt)] LogTimeDispLog3, /// - /// System option with the internal name LogPermeationRateLog3. + /// UiConfig option with the internal name LogPermeationRateLog3. /// This option is a UInt. /// [GameConfigOption("LogPermeationRateLog3", ConfigType.UInt)] LogPermeationRateLog3, /// - /// System option with the internal name LogFontSizeLog4. + /// UiConfig option with the internal name LogFontSizeLog4. /// This option is a UInt. /// [GameConfigOption("LogFontSizeLog4", ConfigType.UInt)] LogFontSizeLog4, /// - /// System option with the internal name LogTimeDispLog4. + /// UiConfig option with the internal name LogTimeDispLog4. /// This option is a UInt. /// [GameConfigOption("LogTimeDispLog4", ConfigType.UInt)] LogTimeDispLog4, /// - /// System option with the internal name LogPermeationRateLog4. + /// UiConfig option with the internal name LogPermeationRateLog4. /// This option is a UInt. /// [GameConfigOption("LogPermeationRateLog4", ConfigType.UInt)] LogPermeationRateLog4, /// - /// System option with the internal name LogFlyingHeightMaxErrDisp. + /// UiConfig option with the internal name LogFlyingHeightMaxErrDisp. /// This option is a UInt. /// [GameConfigOption("LogFlyingHeightMaxErrDisp", ConfigType.UInt)] LogFlyingHeightMaxErrDisp, /// - /// System option with the internal name LogCrossWorldName. + /// UiConfig option with the internal name LogCrossWorldName. /// This option is a UInt. /// [GameConfigOption("LogCrossWorldName", ConfigType.UInt)] LogCrossWorldName, /// - /// System option with the internal name LogDragResize. + /// UiConfig option with the internal name LogDragResize. /// This option is a UInt. /// [GameConfigOption("LogDragResize", ConfigType.UInt)] LogDragResize, /// - /// System option with the internal name LogNameIconType. + /// UiConfig option with the internal name LogNameIconType. /// This option is a UInt. /// [GameConfigOption("LogNameIconType", ConfigType.UInt)] LogNameIconType, /// - /// System option with the internal name LogDispClassJobName. + /// UiConfig option with the internal name LogDispClassJobName. /// This option is a UInt. /// [GameConfigOption("LogDispClassJobName", ConfigType.UInt)] LogDispClassJobName, /// - /// System option with the internal name LogSetRoleColor. + /// UiConfig option with the internal name LogSetRoleColor. /// This option is a UInt. /// [GameConfigOption("LogSetRoleColor", ConfigType.UInt)] LogSetRoleColor, /// - /// System option with the internal name LogColorRoleTank. + /// UiConfig option with the internal name LogColorRoleTank. /// This option is a UInt. /// [GameConfigOption("LogColorRoleTank", ConfigType.UInt)] LogColorRoleTank, /// - /// System option with the internal name LogColorRoleHealer. + /// UiConfig option with the internal name LogColorRoleHealer. /// This option is a UInt. /// [GameConfigOption("LogColorRoleHealer", ConfigType.UInt)] LogColorRoleHealer, /// - /// System option with the internal name LogColorRoleDPS. + /// UiConfig option with the internal name LogColorRoleDPS. /// This option is a UInt. /// [GameConfigOption("LogColorRoleDPS", ConfigType.UInt)] LogColorRoleDPS, /// - /// System option with the internal name LogColorOtherClass. + /// UiConfig option with the internal name LogColorOtherClass. /// This option is a UInt. /// [GameConfigOption("LogColorOtherClass", ConfigType.UInt)] LogColorOtherClass, /// - /// System option with the internal name ChatType. + /// UiConfig option with the internal name ChatType. /// This option is a UInt. /// [GameConfigOption("ChatType", ConfigType.UInt)] ChatType, /// - /// System option with the internal name ShopSell. + /// UiConfig option with the internal name ShopSell. /// This option is a UInt. /// [GameConfigOption("ShopSell", ConfigType.UInt)] ShopSell, /// - /// System option with the internal name ColorSay. + /// UiConfig option with the internal name ColorSay. /// This option is a UInt. /// [GameConfigOption("ColorSay", ConfigType.UInt)] ColorSay, /// - /// System option with the internal name ColorShout. + /// UiConfig option with the internal name ColorShout. /// This option is a UInt. /// [GameConfigOption("ColorShout", ConfigType.UInt)] ColorShout, /// - /// System option with the internal name ColorTell. + /// UiConfig option with the internal name ColorTell. /// This option is a UInt. /// [GameConfigOption("ColorTell", ConfigType.UInt)] ColorTell, /// - /// System option with the internal name ColorParty. + /// UiConfig option with the internal name ColorParty. /// This option is a UInt. /// [GameConfigOption("ColorParty", ConfigType.UInt)] ColorParty, /// - /// System option with the internal name ColorAlliance. + /// UiConfig option with the internal name ColorAlliance. /// This option is a UInt. /// [GameConfigOption("ColorAlliance", ConfigType.UInt)] ColorAlliance, /// - /// System option with the internal name ColorLS1. + /// UiConfig option with the internal name ColorLS1. /// This option is a UInt. /// [GameConfigOption("ColorLS1", ConfigType.UInt)] ColorLS1, /// - /// System option with the internal name ColorLS2. + /// UiConfig option with the internal name ColorLS2. /// This option is a UInt. /// [GameConfigOption("ColorLS2", ConfigType.UInt)] ColorLS2, /// - /// System option with the internal name ColorLS3. + /// UiConfig option with the internal name ColorLS3. /// This option is a UInt. /// [GameConfigOption("ColorLS3", ConfigType.UInt)] ColorLS3, /// - /// System option with the internal name ColorLS4. + /// UiConfig option with the internal name ColorLS4. /// This option is a UInt. /// [GameConfigOption("ColorLS4", ConfigType.UInt)] ColorLS4, /// - /// System option with the internal name ColorLS5. + /// UiConfig option with the internal name ColorLS5. /// This option is a UInt. /// [GameConfigOption("ColorLS5", ConfigType.UInt)] ColorLS5, /// - /// System option with the internal name ColorLS6. + /// UiConfig option with the internal name ColorLS6. /// This option is a UInt. /// [GameConfigOption("ColorLS6", ConfigType.UInt)] ColorLS6, /// - /// System option with the internal name ColorLS7. + /// UiConfig option with the internal name ColorLS7. /// This option is a UInt. /// [GameConfigOption("ColorLS7", ConfigType.UInt)] ColorLS7, /// - /// System option with the internal name ColorLS8. + /// UiConfig option with the internal name ColorLS8. /// This option is a UInt. /// [GameConfigOption("ColorLS8", ConfigType.UInt)] ColorLS8, /// - /// System option with the internal name ColorFCompany. + /// UiConfig option with the internal name ColorFCompany. /// This option is a UInt. /// [GameConfigOption("ColorFCompany", ConfigType.UInt)] ColorFCompany, /// - /// System option with the internal name ColorPvPGroup. + /// UiConfig option with the internal name ColorPvPGroup. /// This option is a UInt. /// [GameConfigOption("ColorPvPGroup", ConfigType.UInt)] ColorPvPGroup, /// - /// System option with the internal name ColorPvPGroupAnnounce. + /// UiConfig option with the internal name ColorPvPGroupAnnounce. /// This option is a UInt. /// [GameConfigOption("ColorPvPGroupAnnounce", ConfigType.UInt)] ColorPvPGroupAnnounce, /// - /// System option with the internal name ColorBeginner. + /// UiConfig option with the internal name ColorBeginner. /// This option is a UInt. /// [GameConfigOption("ColorBeginner", ConfigType.UInt)] ColorBeginner, /// - /// System option with the internal name ColorEmoteUser. + /// UiConfig option with the internal name ColorEmoteUser. /// This option is a UInt. /// [GameConfigOption("ColorEmoteUser", ConfigType.UInt)] ColorEmoteUser, /// - /// System option with the internal name ColorEmote. + /// UiConfig option with the internal name ColorEmote. /// This option is a UInt. /// [GameConfigOption("ColorEmote", ConfigType.UInt)] ColorEmote, /// - /// System option with the internal name ColorYell. + /// UiConfig option with the internal name ColorYell. /// This option is a UInt. /// [GameConfigOption("ColorYell", ConfigType.UInt)] ColorYell, /// - /// System option with the internal name ColorBeginnerAnnounce. + /// UiConfig option with the internal name ColorBeginnerAnnounce. /// This option is a UInt. /// [GameConfigOption("ColorBeginnerAnnounce", ConfigType.UInt)] ColorBeginnerAnnounce, /// - /// System option with the internal name ColorCWLS. + /// UiConfig option with the internal name ColorCWLS. /// This option is a UInt. /// [GameConfigOption("ColorCWLS", ConfigType.UInt)] ColorCWLS, /// - /// System option with the internal name ColorCWLS2. + /// UiConfig option with the internal name ColorCWLS2. /// This option is a UInt. /// [GameConfigOption("ColorCWLS2", ConfigType.UInt)] ColorCWLS2, /// - /// System option with the internal name ColorCWLS3. + /// UiConfig option with the internal name ColorCWLS3. /// This option is a UInt. /// [GameConfigOption("ColorCWLS3", ConfigType.UInt)] ColorCWLS3, /// - /// System option with the internal name ColorCWLS4. + /// UiConfig option with the internal name ColorCWLS4. /// This option is a UInt. /// [GameConfigOption("ColorCWLS4", ConfigType.UInt)] ColorCWLS4, /// - /// System option with the internal name ColorCWLS5. + /// UiConfig option with the internal name ColorCWLS5. /// This option is a UInt. /// [GameConfigOption("ColorCWLS5", ConfigType.UInt)] ColorCWLS5, /// - /// System option with the internal name ColorCWLS6. + /// UiConfig option with the internal name ColorCWLS6. /// This option is a UInt. /// [GameConfigOption("ColorCWLS6", ConfigType.UInt)] ColorCWLS6, /// - /// System option with the internal name ColorCWLS7. + /// UiConfig option with the internal name ColorCWLS7. /// This option is a UInt. /// [GameConfigOption("ColorCWLS7", ConfigType.UInt)] ColorCWLS7, /// - /// System option with the internal name ColorCWLS8. + /// UiConfig option with the internal name ColorCWLS8. /// This option is a UInt. /// [GameConfigOption("ColorCWLS8", ConfigType.UInt)] ColorCWLS8, /// - /// System option with the internal name ColorAttackSuccess. + /// UiConfig option with the internal name ColorAttackSuccess. /// This option is a UInt. /// [GameConfigOption("ColorAttackSuccess", ConfigType.UInt)] ColorAttackSuccess, /// - /// System option with the internal name ColorAttackFailure. + /// UiConfig option with the internal name ColorAttackFailure. /// This option is a UInt. /// [GameConfigOption("ColorAttackFailure", ConfigType.UInt)] ColorAttackFailure, /// - /// System option with the internal name ColorAction. + /// UiConfig option with the internal name ColorAction. /// This option is a UInt. /// [GameConfigOption("ColorAction", ConfigType.UInt)] ColorAction, /// - /// System option with the internal name ColorItem. + /// UiConfig option with the internal name ColorItem. /// This option is a UInt. /// [GameConfigOption("ColorItem", ConfigType.UInt)] ColorItem, /// - /// System option with the internal name ColorCureGive. + /// UiConfig option with the internal name ColorCureGive. /// This option is a UInt. /// [GameConfigOption("ColorCureGive", ConfigType.UInt)] ColorCureGive, /// - /// System option with the internal name ColorBuffGive. + /// UiConfig option with the internal name ColorBuffGive. /// This option is a UInt. /// [GameConfigOption("ColorBuffGive", ConfigType.UInt)] ColorBuffGive, /// - /// System option with the internal name ColorDebuffGive. + /// UiConfig option with the internal name ColorDebuffGive. /// This option is a UInt. /// [GameConfigOption("ColorDebuffGive", ConfigType.UInt)] ColorDebuffGive, /// - /// System option with the internal name ColorEcho. + /// UiConfig option with the internal name ColorEcho. /// This option is a UInt. /// [GameConfigOption("ColorEcho", ConfigType.UInt)] ColorEcho, /// - /// System option with the internal name ColorSysMsg. + /// UiConfig option with the internal name ColorSysMsg. /// This option is a UInt. /// [GameConfigOption("ColorSysMsg", ConfigType.UInt)] ColorSysMsg, /// - /// System option with the internal name ColorFCAnnounce. + /// UiConfig option with the internal name ColorFCAnnounce. /// This option is a UInt. /// [GameConfigOption("ColorFCAnnounce", ConfigType.UInt)] ColorFCAnnounce, /// - /// System option with the internal name ColorSysBattle. + /// UiConfig option with the internal name ColorSysBattle. /// This option is a UInt. /// [GameConfigOption("ColorSysBattle", ConfigType.UInt)] ColorSysBattle, /// - /// System option with the internal name ColorSysGathering. + /// UiConfig option with the internal name ColorSysGathering. /// This option is a UInt. /// [GameConfigOption("ColorSysGathering", ConfigType.UInt)] ColorSysGathering, /// - /// System option with the internal name ColorSysErr. + /// UiConfig option with the internal name ColorSysErr. /// This option is a UInt. /// [GameConfigOption("ColorSysErr", ConfigType.UInt)] ColorSysErr, /// - /// System option with the internal name ColorNpcSay. + /// UiConfig option with the internal name ColorNpcSay. /// This option is a UInt. /// [GameConfigOption("ColorNpcSay", ConfigType.UInt)] ColorNpcSay, /// - /// System option with the internal name ColorItemNotice. + /// UiConfig option with the internal name ColorItemNotice. /// This option is a UInt. /// [GameConfigOption("ColorItemNotice", ConfigType.UInt)] ColorItemNotice, /// - /// System option with the internal name ColorGrowup. + /// UiConfig option with the internal name ColorGrowup. /// This option is a UInt. /// [GameConfigOption("ColorGrowup", ConfigType.UInt)] ColorGrowup, /// - /// System option with the internal name ColorLoot. + /// UiConfig option with the internal name ColorLoot. /// This option is a UInt. /// [GameConfigOption("ColorLoot", ConfigType.UInt)] ColorLoot, /// - /// System option with the internal name ColorCraft. + /// UiConfig option with the internal name ColorCraft. /// This option is a UInt. /// [GameConfigOption("ColorCraft", ConfigType.UInt)] ColorCraft, /// - /// System option with the internal name ColorGathering. + /// UiConfig option with the internal name ColorGathering. /// This option is a UInt. /// [GameConfigOption("ColorGathering", ConfigType.UInt)] ColorGathering, /// - /// System option with the internal name ShopConfirm. + /// UiConfig option with the internal name ShopConfirm. /// This option is a UInt. /// [GameConfigOption("ShopConfirm", ConfigType.UInt)] ShopConfirm, /// - /// System option with the internal name ShopConfirmMateria. + /// UiConfig option with the internal name ShopConfirmMateria. /// This option is a UInt. /// [GameConfigOption("ShopConfirmMateria", ConfigType.UInt)] ShopConfirmMateria, /// - /// System option with the internal name ShopConfirmExRare. + /// UiConfig option with the internal name ShopConfirmExRare. /// This option is a UInt. /// [GameConfigOption("ShopConfirmExRare", ConfigType.UInt)] ShopConfirmExRare, /// - /// System option with the internal name ShopConfirmSpiritBondMax. + /// UiConfig option with the internal name ShopConfirmSpiritBondMax. /// This option is a UInt. /// [GameConfigOption("ShopConfirmSpiritBondMax", ConfigType.UInt)] ShopConfirmSpiritBondMax, /// - /// System option with the internal name ItemSortItemCategory. + /// UiConfig option with the internal name ItemSortItemCategory. /// This option is a UInt. /// [GameConfigOption("ItemSortItemCategory", ConfigType.UInt)] ItemSortItemCategory, /// - /// System option with the internal name ItemSortEquipLevel. + /// UiConfig option with the internal name ItemSortEquipLevel. /// This option is a UInt. /// [GameConfigOption("ItemSortEquipLevel", ConfigType.UInt)] ItemSortEquipLevel, /// - /// System option with the internal name ItemSortItemLevel. + /// UiConfig option with the internal name ItemSortItemLevel. /// This option is a UInt. /// [GameConfigOption("ItemSortItemLevel", ConfigType.UInt)] ItemSortItemLevel, /// - /// System option with the internal name ItemSortItemStack. + /// UiConfig option with the internal name ItemSortItemStack. /// This option is a UInt. /// [GameConfigOption("ItemSortItemStack", ConfigType.UInt)] ItemSortItemStack, /// - /// System option with the internal name ItemSortTidyingType. + /// UiConfig option with the internal name ItemSortTidyingType. /// This option is a UInt. /// [GameConfigOption("ItemSortTidyingType", ConfigType.UInt)] ItemSortTidyingType, /// - /// System option with the internal name ItemNoArmoryMaskOff. + /// UiConfig option with the internal name ItemNoArmoryMaskOff. /// This option is a UInt. /// [GameConfigOption("ItemNoArmoryMaskOff", ConfigType.UInt)] ItemNoArmoryMaskOff, /// - /// System option with the internal name ItemInventryStoreEnd. + /// UiConfig option with the internal name ItemInventryStoreEnd. /// This option is a UInt. /// [GameConfigOption("ItemInventryStoreEnd", ConfigType.UInt)] ItemInventryStoreEnd, /// - /// System option with the internal name InfoSettingDispWorldNameType. + /// UiConfig option with the internal name InfoSettingDispWorldNameType. /// This option is a UInt. /// [GameConfigOption("InfoSettingDispWorldNameType", ConfigType.UInt)] InfoSettingDispWorldNameType, /// - /// System option with the internal name TargetNamePlateNameType. + /// UiConfig option with the internal name TargetNamePlateNameType. /// This option is a UInt. /// [GameConfigOption("TargetNamePlateNameType", ConfigType.UInt)] TargetNamePlateNameType, /// - /// System option with the internal name FocusTargetNamePlateNameType. + /// UiConfig option with the internal name FocusTargetNamePlateNameType. /// This option is a UInt. /// [GameConfigOption("FocusTargetNamePlateNameType", ConfigType.UInt)] FocusTargetNamePlateNameType, /// - /// System option with the internal name ItemDetailTemporarilySwitch. + /// UiConfig option with the internal name ItemDetailTemporarilySwitch. /// This option is a UInt. /// [GameConfigOption("ItemDetailTemporarilySwitch", ConfigType.UInt)] ItemDetailTemporarilySwitch, /// - /// System option with the internal name ItemDetailTemporarilySwitchKey. + /// UiConfig option with the internal name ItemDetailTemporarilySwitchKey. /// This option is a UInt. /// [GameConfigOption("ItemDetailTemporarilySwitchKey", ConfigType.UInt)] ItemDetailTemporarilySwitchKey, /// - /// System option with the internal name ItemDetailTemporarilyHide. + /// UiConfig option with the internal name ItemDetailTemporarilyHide. /// This option is a UInt. /// [GameConfigOption("ItemDetailTemporarilyHide", ConfigType.UInt)] ItemDetailTemporarilyHide, /// - /// System option with the internal name ItemDetailTemporarilyHideKey. + /// UiConfig option with the internal name ItemDetailTemporarilyHideKey. /// This option is a UInt. /// [GameConfigOption("ItemDetailTemporarilyHideKey", ConfigType.UInt)] ItemDetailTemporarilyHideKey, /// - /// System option with the internal name ToolTipDispSize. + /// UiConfig option with the internal name ToolTipDispSize. /// This option is a UInt. /// [GameConfigOption("ToolTipDispSize", ConfigType.UInt)] ToolTipDispSize, /// - /// System option with the internal name RecommendLoginDisp. + /// UiConfig option with the internal name RecommendLoginDisp. /// This option is a UInt. /// [GameConfigOption("RecommendLoginDisp", ConfigType.UInt)] RecommendLoginDisp, /// - /// System option with the internal name RecommendAreaChangeDisp. + /// UiConfig option with the internal name RecommendAreaChangeDisp. /// This option is a UInt. /// [GameConfigOption("RecommendAreaChangeDisp", ConfigType.UInt)] RecommendAreaChangeDisp, /// - /// System option with the internal name PlayGuideLoginDisp. + /// UiConfig option with the internal name PlayGuideLoginDisp. /// This option is a UInt. /// [GameConfigOption("PlayGuideLoginDisp", ConfigType.UInt)] PlayGuideLoginDisp, /// - /// System option with the internal name PlayGuideAreaChangeDisp. + /// UiConfig option with the internal name PlayGuideAreaChangeDisp. /// This option is a UInt. /// [GameConfigOption("PlayGuideAreaChangeDisp", ConfigType.UInt)] PlayGuideAreaChangeDisp, /// - /// System option with the internal name MapPadOperationYReverse. + /// UiConfig option with the internal name MapPadOperationYReverse. /// This option is a UInt. /// [GameConfigOption("MapPadOperationYReverse", ConfigType.UInt)] MapPadOperationYReverse, /// - /// System option with the internal name MapPadOperationXReverse. + /// UiConfig option with the internal name MapPadOperationXReverse. /// This option is a UInt. /// [GameConfigOption("MapPadOperationXReverse", ConfigType.UInt)] MapPadOperationXReverse, /// - /// System option with the internal name MapDispSize. + /// UiConfig option with the internal name MapDispSize. /// This option is a UInt. /// [GameConfigOption("MapDispSize", ConfigType.UInt)] MapDispSize, /// - /// System option with the internal name FlyTextDispSize. + /// UiConfig option with the internal name FlyTextDispSize. /// This option is a UInt. /// [GameConfigOption("FlyTextDispSize", ConfigType.UInt)] FlyTextDispSize, /// - /// System option with the internal name PopUpTextDispSize. + /// UiConfig option with the internal name PopUpTextDispSize. /// This option is a UInt. /// [GameConfigOption("PopUpTextDispSize", ConfigType.UInt)] PopUpTextDispSize, /// - /// System option with the internal name DetailDispDelayType. + /// UiConfig option with the internal name DetailDispDelayType. /// This option is a UInt. /// [GameConfigOption("DetailDispDelayType", ConfigType.UInt)] DetailDispDelayType, /// - /// System option with the internal name PartyListSortTypeTank. + /// UiConfig option with the internal name PartyListSortTypeTank. /// This option is a UInt. /// [GameConfigOption("PartyListSortTypeTank", ConfigType.UInt)] PartyListSortTypeTank, /// - /// System option with the internal name PartyListSortTypeHealer. + /// UiConfig option with the internal name PartyListSortTypeHealer. /// This option is a UInt. /// [GameConfigOption("PartyListSortTypeHealer", ConfigType.UInt)] PartyListSortTypeHealer, /// - /// System option with the internal name PartyListSortTypeDps. + /// UiConfig option with the internal name PartyListSortTypeDps. /// This option is a UInt. /// [GameConfigOption("PartyListSortTypeDps", ConfigType.UInt)] PartyListSortTypeDps, /// - /// System option with the internal name PartyListSortTypeOther. + /// UiConfig option with the internal name PartyListSortTypeOther. /// This option is a UInt. /// [GameConfigOption("PartyListSortTypeOther", ConfigType.UInt)] PartyListSortTypeOther, /// - /// System option with the internal name RatioHpDisp. + /// UiConfig option with the internal name RatioHpDisp. /// This option is a UInt. /// [GameConfigOption("RatioHpDisp", ConfigType.UInt)] RatioHpDisp, /// - /// System option with the internal name BuffDispType. + /// UiConfig option with the internal name BuffDispType. /// This option is a UInt. /// [GameConfigOption("BuffDispType", ConfigType.UInt)] BuffDispType, /// - /// System option with the internal name ContentsFinderListSortType. + /// UiConfig option with the internal name ContentsFinderListSortType. /// This option is a UInt. /// [GameConfigOption("ContentsFinderListSortType", ConfigType.UInt)] ContentsFinderListSortType, /// - /// System option with the internal name ContentsFinderSupplyEnable. + /// UiConfig option with the internal name ContentsFinderSupplyEnable. /// This option is a UInt. /// [GameConfigOption("ContentsFinderSupplyEnable", ConfigType.UInt)] ContentsFinderSupplyEnable, /// - /// System option with the internal name EnemyListCastbarEnable. + /// UiConfig option with the internal name EnemyListCastbarEnable. /// This option is a UInt. /// [GameConfigOption("EnemyListCastbarEnable", ConfigType.UInt)] EnemyListCastbarEnable, /// - /// System option with the internal name AchievementAppealLoginDisp. + /// UiConfig option with the internal name AchievementAppealLoginDisp. /// This option is a UInt. /// [GameConfigOption("AchievementAppealLoginDisp", ConfigType.UInt)] AchievementAppealLoginDisp, /// - /// System option with the internal name ContentsFinderUseLangTypeJA. + /// UiConfig option with the internal name ContentsFinderUseLangTypeJA. /// This option is a UInt. /// [GameConfigOption("ContentsFinderUseLangTypeJA", ConfigType.UInt)] ContentsFinderUseLangTypeJA, /// - /// System option with the internal name ContentsFinderUseLangTypeEN. + /// UiConfig option with the internal name ContentsFinderUseLangTypeEN. /// This option is a UInt. /// [GameConfigOption("ContentsFinderUseLangTypeEN", ConfigType.UInt)] ContentsFinderUseLangTypeEN, /// - /// System option with the internal name ContentsFinderUseLangTypeDE. + /// UiConfig option with the internal name ContentsFinderUseLangTypeDE. /// This option is a UInt. /// [GameConfigOption("ContentsFinderUseLangTypeDE", ConfigType.UInt)] ContentsFinderUseLangTypeDE, /// - /// System option with the internal name ContentsFinderUseLangTypeFR. + /// UiConfig option with the internal name ContentsFinderUseLangTypeFR. /// This option is a UInt. /// [GameConfigOption("ContentsFinderUseLangTypeFR", ConfigType.UInt)] ContentsFinderUseLangTypeFR, /// - /// System option with the internal name ItemInventryWindowSizeType. + /// UiConfig option with the internal name ItemInventryWindowSizeType. /// This option is a UInt. /// [GameConfigOption("ItemInventryWindowSizeType", ConfigType.UInt)] ItemInventryWindowSizeType, /// - /// System option with the internal name ItemInventryRetainerWindowSizeType. + /// UiConfig option with the internal name ItemInventryRetainerWindowSizeType. /// This option is a UInt. /// [GameConfigOption("ItemInventryRetainerWindowSizeType", ConfigType.UInt)] ItemInventryRetainerWindowSizeType, /// - /// System option with the internal name BattleTalkShowFace. + /// UiConfig option with the internal name BattleTalkShowFace. /// This option is a UInt. /// [GameConfigOption("BattleTalkShowFace", ConfigType.UInt)] BattleTalkShowFace, /// - /// System option with the internal name BannerContentsDispType. + /// UiConfig option with the internal name BannerContentsDispType. /// This option is a UInt. /// [GameConfigOption("BannerContentsDispType", ConfigType.UInt)] BannerContentsDispType, /// - /// System option with the internal name BannerContentsNotice. + /// UiConfig option with the internal name BannerContentsNotice. /// This option is a UInt. /// [GameConfigOption("BannerContentsNotice", ConfigType.UInt)] BannerContentsNotice, /// - /// System option with the internal name MipDispType. + /// UiConfig option with the internal name MipDispType. /// This option is a UInt. /// [GameConfigOption("MipDispType", ConfigType.UInt)] MipDispType, /// - /// System option with the internal name BannerContentsOrderType. + /// UiConfig option with the internal name BannerContentsOrderType. /// This option is a UInt. /// [GameConfigOption("BannerContentsOrderType", ConfigType.UInt)] BannerContentsOrderType, /// - /// System option with the internal name CCProgressAllyFixLeftSide. + /// UiConfig option with the internal name CCProgressAllyFixLeftSide. /// This option is a UInt. /// [GameConfigOption("CCProgressAllyFixLeftSide", ConfigType.UInt)] CCProgressAllyFixLeftSide, /// - /// System option with the internal name CCMapAllyFixLeftSide. + /// UiConfig option with the internal name CCMapAllyFixLeftSide. /// This option is a UInt. /// [GameConfigOption("CCMapAllyFixLeftSide", ConfigType.UInt)] CCMapAllyFixLeftSide, /// - /// System option with the internal name DispCCCountDown. + /// UiConfig option with the internal name DispCCCountDown. /// This option is a UInt. /// [GameConfigOption("DispCCCountDown", ConfigType.UInt)] DispCCCountDown, /// - /// System option with the internal name EmoteTextType. + /// UiConfig option with the internal name EmoteTextType. /// This option is a UInt. /// [GameConfigOption("EmoteTextType", ConfigType.UInt)] EmoteTextType, /// - /// System option with the internal name IsEmoteSe. + /// UiConfig option with the internal name IsEmoteSe. /// This option is a UInt. /// [GameConfigOption("IsEmoteSe", ConfigType.UInt)] IsEmoteSe, /// - /// System option with the internal name EmoteSeType. + /// UiConfig option with the internal name EmoteSeType. /// This option is a UInt. /// [GameConfigOption("EmoteSeType", ConfigType.UInt)] EmoteSeType, /// - /// System option with the internal name PartyFinderNewArrivalDisp. + /// UiConfig option with the internal name PartyFinderNewArrivalDisp. /// This option is a UInt. /// [GameConfigOption("PartyFinderNewArrivalDisp", ConfigType.UInt)] PartyFinderNewArrivalDisp, /// - /// System option with the internal name GPoseTargetFilterNPCLookAt. + /// UiConfig option with the internal name GPoseTargetFilterNPCLookAt. /// This option is a UInt. /// [GameConfigOption("GPoseTargetFilterNPCLookAt", ConfigType.UInt)] GPoseTargetFilterNPCLookAt, /// - /// System option with the internal name GPoseMotionFilterAction. + /// UiConfig option with the internal name GPoseMotionFilterAction. /// This option is a UInt. /// [GameConfigOption("GPoseMotionFilterAction", ConfigType.UInt)] GPoseMotionFilterAction, /// - /// System option with the internal name LsListSortPriority. + /// UiConfig option with the internal name LsListSortPriority. /// This option is a UInt. /// [GameConfigOption("LsListSortPriority", ConfigType.UInt)] LsListSortPriority, /// - /// System option with the internal name FriendListSortPriority. + /// UiConfig option with the internal name FriendListSortPriority. /// This option is a UInt. /// [GameConfigOption("FriendListSortPriority", ConfigType.UInt)] FriendListSortPriority, /// - /// System option with the internal name FriendListFilterType. + /// UiConfig option with the internal name FriendListFilterType. /// This option is a UInt. /// [GameConfigOption("FriendListFilterType", ConfigType.UInt)] FriendListFilterType, /// - /// System option with the internal name FriendListSortType. + /// UiConfig option with the internal name FriendListSortType. /// This option is a UInt. /// [GameConfigOption("FriendListSortType", ConfigType.UInt)] FriendListSortType, /// - /// System option with the internal name LetterListFilterType. + /// UiConfig option with the internal name LetterListFilterType. /// This option is a UInt. /// [GameConfigOption("LetterListFilterType", ConfigType.UInt)] LetterListFilterType, /// - /// System option with the internal name LetterListSortType. + /// UiConfig option with the internal name LetterListSortType. /// This option is a UInt. /// [GameConfigOption("LetterListSortType", ConfigType.UInt)] LetterListSortType, /// - /// System option with the internal name ContentsReplayEnable. + /// UiConfig option with the internal name ContentsReplayEnable. /// This option is a UInt. /// [GameConfigOption("ContentsReplayEnable", ConfigType.UInt)] ContentsReplayEnable, /// - /// System option with the internal name MouseWheelOperationUp. + /// UiConfig option with the internal name MouseWheelOperationUp. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationUp", ConfigType.UInt)] MouseWheelOperationUp, /// - /// System option with the internal name MouseWheelOperationDown. + /// UiConfig option with the internal name MouseWheelOperationDown. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationDown", ConfigType.UInt)] MouseWheelOperationDown, /// - /// System option with the internal name MouseWheelOperationCtrlUp. + /// UiConfig option with the internal name MouseWheelOperationCtrlUp. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationCtrlUp", ConfigType.UInt)] MouseWheelOperationCtrlUp, /// - /// System option with the internal name MouseWheelOperationCtrlDown. + /// UiConfig option with the internal name MouseWheelOperationCtrlDown. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationCtrlDown", ConfigType.UInt)] MouseWheelOperationCtrlDown, /// - /// System option with the internal name MouseWheelOperationAltUp. + /// UiConfig option with the internal name MouseWheelOperationAltUp. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationAltUp", ConfigType.UInt)] MouseWheelOperationAltUp, /// - /// System option with the internal name MouseWheelOperationAltDown. + /// UiConfig option with the internal name MouseWheelOperationAltDown. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationAltDown", ConfigType.UInt)] MouseWheelOperationAltDown, /// - /// System option with the internal name MouseWheelOperationShiftUp. + /// UiConfig option with the internal name MouseWheelOperationShiftUp. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationShiftUp", ConfigType.UInt)] MouseWheelOperationShiftUp, /// - /// System option with the internal name MouseWheelOperationShiftDown. + /// UiConfig option with the internal name MouseWheelOperationShiftDown. /// This option is a UInt. /// [GameConfigOption("MouseWheelOperationShiftDown", ConfigType.UInt)] MouseWheelOperationShiftDown, /// - /// System option with the internal name TelepoTicketUseType. + /// UiConfig option with the internal name TelepoTicketUseType. /// This option is a UInt. /// [GameConfigOption("TelepoTicketUseType", ConfigType.UInt)] TelepoTicketUseType, /// - /// System option with the internal name TelepoTicketGilSetting. + /// UiConfig option with the internal name TelepoTicketGilSetting. /// This option is a UInt. /// [GameConfigOption("TelepoTicketGilSetting", ConfigType.UInt)] TelepoTicketGilSetting, /// - /// System option with the internal name TelepoCategoryType. + /// UiConfig option with the internal name TelepoCategoryType. /// This option is a UInt. /// [GameConfigOption("TelepoCategoryType", ConfigType.UInt)] TelepoCategoryType, /// - /// System option with the internal name HidePcAroundQuestProgressNpc. + /// UiConfig option with the internal name HidePcAroundQuestProgressNpc. /// This option is a UInt. /// [GameConfigOption("HidePcAroundQuestProgressNpc", ConfigType.UInt)] HidePcAroundQuestProgressNpc, /// - /// System option with the internal name HidePcAroundQuestProgressNpcIncludeParty. + /// UiConfig option with the internal name HidePcAroundQuestProgressNpcIncludeParty. /// This option is a UInt. /// [GameConfigOption("HidePcAroundQuestProgressNpcIncludeParty", ConfigType.UInt)] HidePcAroundQuestProgressNpcIncludeParty, /// - /// System option with the internal name HidePcAroundNpcAccessingQuest. + /// UiConfig option with the internal name HidePcAroundNpcAccessingQuest. /// This option is a UInt. /// [GameConfigOption("HidePcAroundNpcAccessingQuest", ConfigType.UInt)] HidePcAroundNpcAccessingQuest, /// - /// System option with the internal name HidePcAroundNpcAccessingQuestIncludeParty. + /// UiConfig option with the internal name HidePcAroundNpcAccessingQuestIncludeParty. /// This option is a UInt. /// [GameConfigOption("HidePcAroundNpcAccessingQuestIncludeParty", ConfigType.UInt)] HidePcAroundNpcAccessingQuestIncludeParty, /// - /// System option with the internal name PvPFrontlinesGCFree. + /// UiConfig option with the internal name PvPFrontlinesGCFree. /// This option is a UInt. /// [GameConfigOption("PvPFrontlinesGCFree", ConfigType.UInt)] PvPFrontlinesGCFree, /// - /// System option with the internal name PadMode. + /// UiConfig option with the internal name PadMode. /// This option is a UInt. /// [GameConfigOption("PadMode", ConfigType.UInt)] PadMode, /// - /// System option with the internal name EnableMoveTiltCharacter. + /// UiConfig option with the internal name EnableMoveTiltCharacter. /// This option is a UInt. /// [GameConfigOption("EnableMoveTiltCharacter", ConfigType.UInt)] EnableMoveTiltCharacter, /// - /// System option with the internal name EnableMoveTiltMountGround. + /// UiConfig option with the internal name EnableMoveTiltMountGround. /// This option is a UInt. /// [GameConfigOption("EnableMoveTiltMountGround", ConfigType.UInt)] EnableMoveTiltMountGround, /// - /// System option with the internal name EnableMoveTiltMountFly. + /// UiConfig option with the internal name EnableMoveTiltMountFly. /// This option is a UInt. /// [GameConfigOption("EnableMoveTiltMountFly", ConfigType.UInt)] diff --git a/Dalamud/Game/Config/UiControlOption.cs b/Dalamud/Game/Config/UiControlOption.cs index 5d36ee84d..99fb44c3b 100644 --- a/Dalamud/Game/Config/UiControlOption.cs +++ b/Dalamud/Game/Config/UiControlOption.cs @@ -10,1267 +10,1267 @@ public enum UiControlOption { /// - /// System option with the internal name AutoChangePointOfView. + /// UiControl option with the internal name AutoChangePointOfView. /// This option is a UInt. /// [GameConfigOption("AutoChangePointOfView", ConfigType.UInt)] AutoChangePointOfView, /// - /// System option with the internal name KeyboardCameraInterpolationType. + /// UiControl option with the internal name KeyboardCameraInterpolationType. /// This option is a UInt. /// [GameConfigOption("KeyboardCameraInterpolationType", ConfigType.UInt)] KeyboardCameraInterpolationType, /// - /// System option with the internal name KeyboardCameraVerticalInterpolation. + /// UiControl option with the internal name KeyboardCameraVerticalInterpolation. /// This option is a UInt. /// [GameConfigOption("KeyboardCameraVerticalInterpolation", ConfigType.UInt)] KeyboardCameraVerticalInterpolation, /// - /// System option with the internal name TiltOffset. + /// UiControl option with the internal name TiltOffset. /// This option is a Float. /// [GameConfigOption("TiltOffset", ConfigType.Float)] TiltOffset, /// - /// System option with the internal name KeyboardSpeed. + /// UiControl option with the internal name KeyboardSpeed. /// This option is a Float. /// [GameConfigOption("KeyboardSpeed", ConfigType.Float)] KeyboardSpeed, /// - /// System option with the internal name PadSpeed. + /// UiControl option with the internal name PadSpeed. /// This option is a Float. /// [GameConfigOption("PadSpeed", ConfigType.Float)] PadSpeed, /// - /// System option with the internal name PadFpsXReverse. + /// UiControl option with the internal name PadFpsXReverse. /// This option is a UInt. /// [GameConfigOption("PadFpsXReverse", ConfigType.UInt)] PadFpsXReverse, /// - /// System option with the internal name PadFpsYReverse. + /// UiControl option with the internal name PadFpsYReverse. /// This option is a UInt. /// [GameConfigOption("PadFpsYReverse", ConfigType.UInt)] PadFpsYReverse, /// - /// System option with the internal name PadTpsXReverse. + /// UiControl option with the internal name PadTpsXReverse. /// This option is a UInt. /// [GameConfigOption("PadTpsXReverse", ConfigType.UInt)] PadTpsXReverse, /// - /// System option with the internal name PadTpsYReverse. + /// UiControl option with the internal name PadTpsYReverse. /// This option is a UInt. /// [GameConfigOption("PadTpsYReverse", ConfigType.UInt)] PadTpsYReverse, /// - /// System option with the internal name MouseFpsXReverse. + /// UiControl option with the internal name MouseFpsXReverse. /// This option is a UInt. /// [GameConfigOption("MouseFpsXReverse", ConfigType.UInt)] MouseFpsXReverse, /// - /// System option with the internal name MouseFpsYReverse. + /// UiControl option with the internal name MouseFpsYReverse. /// This option is a UInt. /// [GameConfigOption("MouseFpsYReverse", ConfigType.UInt)] MouseFpsYReverse, /// - /// System option with the internal name MouseTpsXReverse. + /// UiControl option with the internal name MouseTpsXReverse. /// This option is a UInt. /// [GameConfigOption("MouseTpsXReverse", ConfigType.UInt)] MouseTpsXReverse, /// - /// System option with the internal name MouseTpsYReverse. + /// UiControl option with the internal name MouseTpsYReverse. /// This option is a UInt. /// [GameConfigOption("MouseTpsYReverse", ConfigType.UInt)] MouseTpsYReverse, /// - /// System option with the internal name MouseCharaViewRotYReverse. + /// UiControl option with the internal name MouseCharaViewRotYReverse. /// This option is a UInt. /// [GameConfigOption("MouseCharaViewRotYReverse", ConfigType.UInt)] MouseCharaViewRotYReverse, /// - /// System option with the internal name MouseCharaViewRotXReverse. + /// UiControl option with the internal name MouseCharaViewRotXReverse. /// This option is a UInt. /// [GameConfigOption("MouseCharaViewRotXReverse", ConfigType.UInt)] MouseCharaViewRotXReverse, /// - /// System option with the internal name MouseCharaViewMoveYReverse. + /// UiControl option with the internal name MouseCharaViewMoveYReverse. /// This option is a UInt. /// [GameConfigOption("MouseCharaViewMoveYReverse", ConfigType.UInt)] MouseCharaViewMoveYReverse, /// - /// System option with the internal name MouseCharaViewMoveXReverse. + /// UiControl option with the internal name MouseCharaViewMoveXReverse. /// This option is a UInt. /// [GameConfigOption("MouseCharaViewMoveXReverse", ConfigType.UInt)] MouseCharaViewMoveXReverse, /// - /// System option with the internal name PADCharaViewRotYReverse. + /// UiControl option with the internal name PADCharaViewRotYReverse. /// This option is a UInt. /// [GameConfigOption("PADCharaViewRotYReverse", ConfigType.UInt)] PADCharaViewRotYReverse, /// - /// System option with the internal name PADCharaViewRotXReverse. + /// UiControl option with the internal name PADCharaViewRotXReverse. /// This option is a UInt. /// [GameConfigOption("PADCharaViewRotXReverse", ConfigType.UInt)] PADCharaViewRotXReverse, /// - /// System option with the internal name PADCharaViewMoveYReverse. + /// UiControl option with the internal name PADCharaViewMoveYReverse. /// This option is a UInt. /// [GameConfigOption("PADCharaViewMoveYReverse", ConfigType.UInt)] PADCharaViewMoveYReverse, /// - /// System option with the internal name PADCharaViewMoveXReverse. + /// UiControl option with the internal name PADCharaViewMoveXReverse. /// This option is a UInt. /// [GameConfigOption("PADCharaViewMoveXReverse", ConfigType.UInt)] PADCharaViewMoveXReverse, /// - /// System option with the internal name FlyingControlType. + /// UiControl option with the internal name FlyingControlType. /// This option is a UInt. /// [GameConfigOption("FlyingControlType", ConfigType.UInt)] FlyingControlType, /// - /// System option with the internal name FlyingLegacyAutorun. + /// UiControl option with the internal name FlyingLegacyAutorun. /// This option is a UInt. /// [GameConfigOption("FlyingLegacyAutorun", ConfigType.UInt)] FlyingLegacyAutorun, /// - /// System option with the internal name AutoFaceTargetOnAction. + /// UiControl option with the internal name AutoFaceTargetOnAction. /// This option is a UInt. /// [GameConfigOption("AutoFaceTargetOnAction", ConfigType.UInt)] AutoFaceTargetOnAction, /// - /// System option with the internal name SelfClick. + /// UiControl option with the internal name SelfClick. /// This option is a UInt. /// [GameConfigOption("SelfClick", ConfigType.UInt)] SelfClick, /// - /// System option with the internal name NoTargetClickCancel. + /// UiControl option with the internal name NoTargetClickCancel. /// This option is a UInt. /// [GameConfigOption("NoTargetClickCancel", ConfigType.UInt)] NoTargetClickCancel, /// - /// System option with the internal name AutoTarget. + /// UiControl option with the internal name AutoTarget. /// This option is a UInt. /// [GameConfigOption("AutoTarget", ConfigType.UInt)] AutoTarget, /// - /// System option with the internal name TargetTypeSelect. + /// UiControl option with the internal name TargetTypeSelect. /// This option is a UInt. /// [GameConfigOption("TargetTypeSelect", ConfigType.UInt)] TargetTypeSelect, /// - /// System option with the internal name AutoLockOn. + /// UiControl option with the internal name AutoLockOn. /// This option is a UInt. /// [GameConfigOption("AutoLockOn", ConfigType.UInt)] AutoLockOn, /// - /// System option with the internal name CircleBattleModeAutoChange. + /// UiControl option with the internal name CircleBattleModeAutoChange. /// This option is a UInt. /// [GameConfigOption("CircleBattleModeAutoChange", ConfigType.UInt)] CircleBattleModeAutoChange, /// - /// System option with the internal name CircleIsCustom. + /// UiControl option with the internal name CircleIsCustom. /// This option is a UInt. /// [GameConfigOption("CircleIsCustom", ConfigType.UInt)] CircleIsCustom, /// - /// System option with the internal name CircleSwordDrawnIsActive. + /// UiControl option with the internal name CircleSwordDrawnIsActive. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnIsActive", ConfigType.UInt)] CircleSwordDrawnIsActive, /// - /// System option with the internal name CircleSwordDrawnNonPartyPc. + /// UiControl option with the internal name CircleSwordDrawnNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnNonPartyPc", ConfigType.UInt)] CircleSwordDrawnNonPartyPc, /// - /// System option with the internal name CircleSwordDrawnParty. + /// UiControl option with the internal name CircleSwordDrawnParty. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnParty", ConfigType.UInt)] CircleSwordDrawnParty, /// - /// System option with the internal name CircleSwordDrawnEnemy. + /// UiControl option with the internal name CircleSwordDrawnEnemy. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnEnemy", ConfigType.UInt)] CircleSwordDrawnEnemy, /// - /// System option with the internal name CircleSwordDrawnAggro. + /// UiControl option with the internal name CircleSwordDrawnAggro. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnAggro", ConfigType.UInt)] CircleSwordDrawnAggro, /// - /// System option with the internal name CircleSwordDrawnNpcOrObject. + /// UiControl option with the internal name CircleSwordDrawnNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnNpcOrObject", ConfigType.UInt)] CircleSwordDrawnNpcOrObject, /// - /// System option with the internal name CircleSwordDrawnMinion. + /// UiControl option with the internal name CircleSwordDrawnMinion. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnMinion", ConfigType.UInt)] CircleSwordDrawnMinion, /// - /// System option with the internal name CircleSwordDrawnDutyEnemy. + /// UiControl option with the internal name CircleSwordDrawnDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnDutyEnemy", ConfigType.UInt)] CircleSwordDrawnDutyEnemy, /// - /// System option with the internal name CircleSwordDrawnPet. + /// UiControl option with the internal name CircleSwordDrawnPet. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnPet", ConfigType.UInt)] CircleSwordDrawnPet, /// - /// System option with the internal name CircleSwordDrawnAlliance. + /// UiControl option with the internal name CircleSwordDrawnAlliance. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnAlliance", ConfigType.UInt)] CircleSwordDrawnAlliance, /// - /// System option with the internal name CircleSwordDrawnMark. + /// UiControl option with the internal name CircleSwordDrawnMark. /// This option is a UInt. /// [GameConfigOption("CircleSwordDrawnMark", ConfigType.UInt)] CircleSwordDrawnMark, /// - /// System option with the internal name CircleSheathedIsActive. + /// UiControl option with the internal name CircleSheathedIsActive. /// This option is a UInt. /// [GameConfigOption("CircleSheathedIsActive", ConfigType.UInt)] CircleSheathedIsActive, /// - /// System option with the internal name CircleSheathedNonPartyPc. + /// UiControl option with the internal name CircleSheathedNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleSheathedNonPartyPc", ConfigType.UInt)] CircleSheathedNonPartyPc, /// - /// System option with the internal name CircleSheathedParty. + /// UiControl option with the internal name CircleSheathedParty. /// This option is a UInt. /// [GameConfigOption("CircleSheathedParty", ConfigType.UInt)] CircleSheathedParty, /// - /// System option with the internal name CircleSheathedEnemy. + /// UiControl option with the internal name CircleSheathedEnemy. /// This option is a UInt. /// [GameConfigOption("CircleSheathedEnemy", ConfigType.UInt)] CircleSheathedEnemy, /// - /// System option with the internal name CircleSheathedAggro. + /// UiControl option with the internal name CircleSheathedAggro. /// This option is a UInt. /// [GameConfigOption("CircleSheathedAggro", ConfigType.UInt)] CircleSheathedAggro, /// - /// System option with the internal name CircleSheathedNpcOrObject. + /// UiControl option with the internal name CircleSheathedNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleSheathedNpcOrObject", ConfigType.UInt)] CircleSheathedNpcOrObject, /// - /// System option with the internal name CircleSheathedMinion. + /// UiControl option with the internal name CircleSheathedMinion. /// This option is a UInt. /// [GameConfigOption("CircleSheathedMinion", ConfigType.UInt)] CircleSheathedMinion, /// - /// System option with the internal name CircleSheathedDutyEnemy. + /// UiControl option with the internal name CircleSheathedDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleSheathedDutyEnemy", ConfigType.UInt)] CircleSheathedDutyEnemy, /// - /// System option with the internal name CircleSheathedPet. + /// UiControl option with the internal name CircleSheathedPet. /// This option is a UInt. /// [GameConfigOption("CircleSheathedPet", ConfigType.UInt)] CircleSheathedPet, /// - /// System option with the internal name CircleSheathedAlliance. + /// UiControl option with the internal name CircleSheathedAlliance. /// This option is a UInt. /// [GameConfigOption("CircleSheathedAlliance", ConfigType.UInt)] CircleSheathedAlliance, /// - /// System option with the internal name CircleSheathedMark. + /// UiControl option with the internal name CircleSheathedMark. /// This option is a UInt. /// [GameConfigOption("CircleSheathedMark", ConfigType.UInt)] CircleSheathedMark, /// - /// System option with the internal name CircleClickIsActive. + /// UiControl option with the internal name CircleClickIsActive. /// This option is a UInt. /// [GameConfigOption("CircleClickIsActive", ConfigType.UInt)] CircleClickIsActive, /// - /// System option with the internal name CircleClickNonPartyPc. + /// UiControl option with the internal name CircleClickNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleClickNonPartyPc", ConfigType.UInt)] CircleClickNonPartyPc, /// - /// System option with the internal name CircleClickParty. + /// UiControl option with the internal name CircleClickParty. /// This option is a UInt. /// [GameConfigOption("CircleClickParty", ConfigType.UInt)] CircleClickParty, /// - /// System option with the internal name CircleClickEnemy. + /// UiControl option with the internal name CircleClickEnemy. /// This option is a UInt. /// [GameConfigOption("CircleClickEnemy", ConfigType.UInt)] CircleClickEnemy, /// - /// System option with the internal name CircleClickAggro. + /// UiControl option with the internal name CircleClickAggro. /// This option is a UInt. /// [GameConfigOption("CircleClickAggro", ConfigType.UInt)] CircleClickAggro, /// - /// System option with the internal name CircleClickNpcOrObject. + /// UiControl option with the internal name CircleClickNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleClickNpcOrObject", ConfigType.UInt)] CircleClickNpcOrObject, /// - /// System option with the internal name CircleClickMinion. + /// UiControl option with the internal name CircleClickMinion. /// This option is a UInt. /// [GameConfigOption("CircleClickMinion", ConfigType.UInt)] CircleClickMinion, /// - /// System option with the internal name CircleClickDutyEnemy. + /// UiControl option with the internal name CircleClickDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleClickDutyEnemy", ConfigType.UInt)] CircleClickDutyEnemy, /// - /// System option with the internal name CircleClickPet. + /// UiControl option with the internal name CircleClickPet. /// This option is a UInt. /// [GameConfigOption("CircleClickPet", ConfigType.UInt)] CircleClickPet, /// - /// System option with the internal name CircleClickAlliance. + /// UiControl option with the internal name CircleClickAlliance. /// This option is a UInt. /// [GameConfigOption("CircleClickAlliance", ConfigType.UInt)] CircleClickAlliance, /// - /// System option with the internal name CircleClickMark. + /// UiControl option with the internal name CircleClickMark. /// This option is a UInt. /// [GameConfigOption("CircleClickMark", ConfigType.UInt)] CircleClickMark, /// - /// System option with the internal name CircleXButtonIsActive. + /// UiControl option with the internal name CircleXButtonIsActive. /// This option is a UInt. /// [GameConfigOption("CircleXButtonIsActive", ConfigType.UInt)] CircleXButtonIsActive, /// - /// System option with the internal name CircleXButtonNonPartyPc. + /// UiControl option with the internal name CircleXButtonNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleXButtonNonPartyPc", ConfigType.UInt)] CircleXButtonNonPartyPc, /// - /// System option with the internal name CircleXButtonParty. + /// UiControl option with the internal name CircleXButtonParty. /// This option is a UInt. /// [GameConfigOption("CircleXButtonParty", ConfigType.UInt)] CircleXButtonParty, /// - /// System option with the internal name CircleXButtonEnemy. + /// UiControl option with the internal name CircleXButtonEnemy. /// This option is a UInt. /// [GameConfigOption("CircleXButtonEnemy", ConfigType.UInt)] CircleXButtonEnemy, /// - /// System option with the internal name CircleXButtonAggro. + /// UiControl option with the internal name CircleXButtonAggro. /// This option is a UInt. /// [GameConfigOption("CircleXButtonAggro", ConfigType.UInt)] CircleXButtonAggro, /// - /// System option with the internal name CircleXButtonNpcOrObject. + /// UiControl option with the internal name CircleXButtonNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleXButtonNpcOrObject", ConfigType.UInt)] CircleXButtonNpcOrObject, /// - /// System option with the internal name CircleXButtonMinion. + /// UiControl option with the internal name CircleXButtonMinion. /// This option is a UInt. /// [GameConfigOption("CircleXButtonMinion", ConfigType.UInt)] CircleXButtonMinion, /// - /// System option with the internal name CircleXButtonDutyEnemy. + /// UiControl option with the internal name CircleXButtonDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleXButtonDutyEnemy", ConfigType.UInt)] CircleXButtonDutyEnemy, /// - /// System option with the internal name CircleXButtonPet. + /// UiControl option with the internal name CircleXButtonPet. /// This option is a UInt. /// [GameConfigOption("CircleXButtonPet", ConfigType.UInt)] CircleXButtonPet, /// - /// System option with the internal name CircleXButtonAlliance. + /// UiControl option with the internal name CircleXButtonAlliance. /// This option is a UInt. /// [GameConfigOption("CircleXButtonAlliance", ConfigType.UInt)] CircleXButtonAlliance, /// - /// System option with the internal name CircleXButtonMark. + /// UiControl option with the internal name CircleXButtonMark. /// This option is a UInt. /// [GameConfigOption("CircleXButtonMark", ConfigType.UInt)] CircleXButtonMark, /// - /// System option with the internal name CircleYButtonIsActive. + /// UiControl option with the internal name CircleYButtonIsActive. /// This option is a UInt. /// [GameConfigOption("CircleYButtonIsActive", ConfigType.UInt)] CircleYButtonIsActive, /// - /// System option with the internal name CircleYButtonNonPartyPc. + /// UiControl option with the internal name CircleYButtonNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleYButtonNonPartyPc", ConfigType.UInt)] CircleYButtonNonPartyPc, /// - /// System option with the internal name CircleYButtonParty. + /// UiControl option with the internal name CircleYButtonParty. /// This option is a UInt. /// [GameConfigOption("CircleYButtonParty", ConfigType.UInt)] CircleYButtonParty, /// - /// System option with the internal name CircleYButtonEnemy. + /// UiControl option with the internal name CircleYButtonEnemy. /// This option is a UInt. /// [GameConfigOption("CircleYButtonEnemy", ConfigType.UInt)] CircleYButtonEnemy, /// - /// System option with the internal name CircleYButtonAggro. + /// UiControl option with the internal name CircleYButtonAggro. /// This option is a UInt. /// [GameConfigOption("CircleYButtonAggro", ConfigType.UInt)] CircleYButtonAggro, /// - /// System option with the internal name CircleYButtonNpcOrObject. + /// UiControl option with the internal name CircleYButtonNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleYButtonNpcOrObject", ConfigType.UInt)] CircleYButtonNpcOrObject, /// - /// System option with the internal name CircleYButtonMinion. + /// UiControl option with the internal name CircleYButtonMinion. /// This option is a UInt. /// [GameConfigOption("CircleYButtonMinion", ConfigType.UInt)] CircleYButtonMinion, /// - /// System option with the internal name CircleYButtonDutyEnemy. + /// UiControl option with the internal name CircleYButtonDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleYButtonDutyEnemy", ConfigType.UInt)] CircleYButtonDutyEnemy, /// - /// System option with the internal name CircleYButtonPet. + /// UiControl option with the internal name CircleYButtonPet. /// This option is a UInt. /// [GameConfigOption("CircleYButtonPet", ConfigType.UInt)] CircleYButtonPet, /// - /// System option with the internal name CircleYButtonAlliance. + /// UiControl option with the internal name CircleYButtonAlliance. /// This option is a UInt. /// [GameConfigOption("CircleYButtonAlliance", ConfigType.UInt)] CircleYButtonAlliance, /// - /// System option with the internal name CircleYButtonMark. + /// UiControl option with the internal name CircleYButtonMark. /// This option is a UInt. /// [GameConfigOption("CircleYButtonMark", ConfigType.UInt)] CircleYButtonMark, /// - /// System option with the internal name CircleBButtonIsActive. + /// UiControl option with the internal name CircleBButtonIsActive. /// This option is a UInt. /// [GameConfigOption("CircleBButtonIsActive", ConfigType.UInt)] CircleBButtonIsActive, /// - /// System option with the internal name CircleBButtonNonPartyPc. + /// UiControl option with the internal name CircleBButtonNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleBButtonNonPartyPc", ConfigType.UInt)] CircleBButtonNonPartyPc, /// - /// System option with the internal name CircleBButtonParty. + /// UiControl option with the internal name CircleBButtonParty. /// This option is a UInt. /// [GameConfigOption("CircleBButtonParty", ConfigType.UInt)] CircleBButtonParty, /// - /// System option with the internal name CircleBButtonEnemy. + /// UiControl option with the internal name CircleBButtonEnemy. /// This option is a UInt. /// [GameConfigOption("CircleBButtonEnemy", ConfigType.UInt)] CircleBButtonEnemy, /// - /// System option with the internal name CircleBButtonAggro. + /// UiControl option with the internal name CircleBButtonAggro. /// This option is a UInt. /// [GameConfigOption("CircleBButtonAggro", ConfigType.UInt)] CircleBButtonAggro, /// - /// System option with the internal name CircleBButtonNpcOrObject. + /// UiControl option with the internal name CircleBButtonNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleBButtonNpcOrObject", ConfigType.UInt)] CircleBButtonNpcOrObject, /// - /// System option with the internal name CircleBButtonMinion. + /// UiControl option with the internal name CircleBButtonMinion. /// This option is a UInt. /// [GameConfigOption("CircleBButtonMinion", ConfigType.UInt)] CircleBButtonMinion, /// - /// System option with the internal name CircleBButtonDutyEnemy. + /// UiControl option with the internal name CircleBButtonDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleBButtonDutyEnemy", ConfigType.UInt)] CircleBButtonDutyEnemy, /// - /// System option with the internal name CircleBButtonPet. + /// UiControl option with the internal name CircleBButtonPet. /// This option is a UInt. /// [GameConfigOption("CircleBButtonPet", ConfigType.UInt)] CircleBButtonPet, /// - /// System option with the internal name CircleBButtonAlliance. + /// UiControl option with the internal name CircleBButtonAlliance. /// This option is a UInt. /// [GameConfigOption("CircleBButtonAlliance", ConfigType.UInt)] CircleBButtonAlliance, /// - /// System option with the internal name CircleBButtonMark. + /// UiControl option with the internal name CircleBButtonMark. /// This option is a UInt. /// [GameConfigOption("CircleBButtonMark", ConfigType.UInt)] CircleBButtonMark, /// - /// System option with the internal name CircleAButtonIsActive. + /// UiControl option with the internal name CircleAButtonIsActive. /// This option is a UInt. /// [GameConfigOption("CircleAButtonIsActive", ConfigType.UInt)] CircleAButtonIsActive, /// - /// System option with the internal name CircleAButtonNonPartyPc. + /// UiControl option with the internal name CircleAButtonNonPartyPc. /// This option is a UInt. /// [GameConfigOption("CircleAButtonNonPartyPc", ConfigType.UInt)] CircleAButtonNonPartyPc, /// - /// System option with the internal name CircleAButtonParty. + /// UiControl option with the internal name CircleAButtonParty. /// This option is a UInt. /// [GameConfigOption("CircleAButtonParty", ConfigType.UInt)] CircleAButtonParty, /// - /// System option with the internal name CircleAButtonEnemy. + /// UiControl option with the internal name CircleAButtonEnemy. /// This option is a UInt. /// [GameConfigOption("CircleAButtonEnemy", ConfigType.UInt)] CircleAButtonEnemy, /// - /// System option with the internal name CircleAButtonAggro. + /// UiControl option with the internal name CircleAButtonAggro. /// This option is a UInt. /// [GameConfigOption("CircleAButtonAggro", ConfigType.UInt)] CircleAButtonAggro, /// - /// System option with the internal name CircleAButtonNpcOrObject. + /// UiControl option with the internal name CircleAButtonNpcOrObject. /// This option is a UInt. /// [GameConfigOption("CircleAButtonNpcOrObject", ConfigType.UInt)] CircleAButtonNpcOrObject, /// - /// System option with the internal name CircleAButtonMinion. + /// UiControl option with the internal name CircleAButtonMinion. /// This option is a UInt. /// [GameConfigOption("CircleAButtonMinion", ConfigType.UInt)] CircleAButtonMinion, /// - /// System option with the internal name CircleAButtonDutyEnemy. + /// UiControl option with the internal name CircleAButtonDutyEnemy. /// This option is a UInt. /// [GameConfigOption("CircleAButtonDutyEnemy", ConfigType.UInt)] CircleAButtonDutyEnemy, /// - /// System option with the internal name CircleAButtonPet. + /// UiControl option with the internal name CircleAButtonPet. /// This option is a UInt. /// [GameConfigOption("CircleAButtonPet", ConfigType.UInt)] CircleAButtonPet, /// - /// System option with the internal name CircleAButtonAlliance. + /// UiControl option with the internal name CircleAButtonAlliance. /// This option is a UInt. /// [GameConfigOption("CircleAButtonAlliance", ConfigType.UInt)] CircleAButtonAlliance, /// - /// System option with the internal name CircleAButtonMark. + /// UiControl option with the internal name CircleAButtonMark. /// This option is a UInt. /// [GameConfigOption("CircleAButtonMark", ConfigType.UInt)] CircleAButtonMark, /// - /// System option with the internal name GroundTargetType. + /// UiControl option with the internal name GroundTargetType. /// This option is a UInt. /// [GameConfigOption("GroundTargetType", ConfigType.UInt)] GroundTargetType, /// - /// System option with the internal name GroundTargetCursorSpeed. + /// UiControl option with the internal name GroundTargetCursorSpeed. /// This option is a UInt. /// [GameConfigOption("GroundTargetCursorSpeed", ConfigType.UInt)] GroundTargetCursorSpeed, /// - /// System option with the internal name TargetCircleType. + /// UiControl option with the internal name TargetCircleType. /// This option is a UInt. /// [GameConfigOption("TargetCircleType", ConfigType.UInt)] TargetCircleType, /// - /// System option with the internal name TargetLineType. + /// UiControl option with the internal name TargetLineType. /// This option is a UInt. /// [GameConfigOption("TargetLineType", ConfigType.UInt)] TargetLineType, /// - /// System option with the internal name LinkLineType. + /// UiControl option with the internal name LinkLineType. /// This option is a UInt. /// [GameConfigOption("LinkLineType", ConfigType.UInt)] LinkLineType, /// - /// System option with the internal name ObjectBorderingType. + /// UiControl option with the internal name ObjectBorderingType. /// This option is a UInt. /// [GameConfigOption("ObjectBorderingType", ConfigType.UInt)] ObjectBorderingType, /// - /// System option with the internal name MoveMode. + /// UiControl option with the internal name MoveMode. /// This option is a UInt. /// [GameConfigOption("MoveMode", ConfigType.UInt)] MoveMode, /// - /// System option with the internal name HotbarDisp. + /// UiControl option with the internal name HotbarDisp. /// This option is a UInt. /// [GameConfigOption("HotbarDisp", ConfigType.UInt)] HotbarDisp, /// - /// System option with the internal name HotbarEmptyVisible. + /// UiControl option with the internal name HotbarEmptyVisible. /// This option is a UInt. /// [GameConfigOption("HotbarEmptyVisible", ConfigType.UInt)] HotbarEmptyVisible, /// - /// System option with the internal name HotbarNoneSlotDisp01. + /// UiControl option with the internal name HotbarNoneSlotDisp01. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp01", ConfigType.UInt)] HotbarNoneSlotDisp01, /// - /// System option with the internal name HotbarNoneSlotDisp02. + /// UiControl option with the internal name HotbarNoneSlotDisp02. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp02", ConfigType.UInt)] HotbarNoneSlotDisp02, /// - /// System option with the internal name HotbarNoneSlotDisp03. + /// UiControl option with the internal name HotbarNoneSlotDisp03. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp03", ConfigType.UInt)] HotbarNoneSlotDisp03, /// - /// System option with the internal name HotbarNoneSlotDisp04. + /// UiControl option with the internal name HotbarNoneSlotDisp04. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp04", ConfigType.UInt)] HotbarNoneSlotDisp04, /// - /// System option with the internal name HotbarNoneSlotDisp05. + /// UiControl option with the internal name HotbarNoneSlotDisp05. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp05", ConfigType.UInt)] HotbarNoneSlotDisp05, /// - /// System option with the internal name HotbarNoneSlotDisp06. + /// UiControl option with the internal name HotbarNoneSlotDisp06. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp06", ConfigType.UInt)] HotbarNoneSlotDisp06, /// - /// System option with the internal name HotbarNoneSlotDisp07. + /// UiControl option with the internal name HotbarNoneSlotDisp07. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp07", ConfigType.UInt)] HotbarNoneSlotDisp07, /// - /// System option with the internal name HotbarNoneSlotDisp08. + /// UiControl option with the internal name HotbarNoneSlotDisp08. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp08", ConfigType.UInt)] HotbarNoneSlotDisp08, /// - /// System option with the internal name HotbarNoneSlotDisp09. + /// UiControl option with the internal name HotbarNoneSlotDisp09. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp09", ConfigType.UInt)] HotbarNoneSlotDisp09, /// - /// System option with the internal name HotbarNoneSlotDisp10. + /// UiControl option with the internal name HotbarNoneSlotDisp10. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDisp10", ConfigType.UInt)] HotbarNoneSlotDisp10, /// - /// System option with the internal name HotbarNoneSlotDispEX. + /// UiControl option with the internal name HotbarNoneSlotDispEX. /// This option is a UInt. /// [GameConfigOption("HotbarNoneSlotDispEX", ConfigType.UInt)] HotbarNoneSlotDispEX, /// - /// System option with the internal name ExHotbarSetting. + /// UiControl option with the internal name ExHotbarSetting. /// This option is a UInt. /// [GameConfigOption("ExHotbarSetting", ConfigType.UInt)] ExHotbarSetting, /// - /// System option with the internal name HotbarExHotbarUseSetting. + /// UiControl option with the internal name HotbarExHotbarUseSetting. /// This option is a UInt. /// [GameConfigOption("HotbarExHotbarUseSetting", ConfigType.UInt)] HotbarExHotbarUseSetting, /// - /// System option with the internal name HotbarCrossUseEx. + /// UiControl option with the internal name HotbarCrossUseEx. /// This option is a UInt. /// [GameConfigOption("HotbarCrossUseEx", ConfigType.UInt)] HotbarCrossUseEx, /// - /// System option with the internal name HotbarCrossUseExDirection. + /// UiControl option with the internal name HotbarCrossUseExDirection. /// This option is a UInt. /// [GameConfigOption("HotbarCrossUseExDirection", ConfigType.UInt)] HotbarCrossUseExDirection, /// - /// System option with the internal name HotbarCrossDispType. + /// UiControl option with the internal name HotbarCrossDispType. /// This option is a UInt. /// [GameConfigOption("HotbarCrossDispType", ConfigType.UInt)] HotbarCrossDispType, /// - /// System option with the internal name PartyListSoloOff. + /// UiControl option with the internal name PartyListSoloOff. /// This option is a UInt. /// [GameConfigOption("PartyListSoloOff", ConfigType.UInt)] PartyListSoloOff, /// - /// System option with the internal name HowTo. + /// UiControl option with the internal name HowTo. /// This option is a UInt. /// [GameConfigOption("HowTo", ConfigType.UInt)] HowTo, /// - /// System option with the internal name HousingFurnitureBindConfirm. + /// UiControl option with the internal name HousingFurnitureBindConfirm. /// This option is a UInt. /// [GameConfigOption("HousingFurnitureBindConfirm", ConfigType.UInt)] HousingFurnitureBindConfirm, /// - /// System option with the internal name DirectChat. + /// UiControl option with the internal name DirectChat. /// This option is a UInt. /// [GameConfigOption("DirectChat", ConfigType.UInt)] DirectChat, /// - /// System option with the internal name CharaParamDisp. + /// UiControl option with the internal name CharaParamDisp. /// This option is a UInt. /// [GameConfigOption("CharaParamDisp", ConfigType.UInt)] CharaParamDisp, /// - /// System option with the internal name LimitBreakGaugeDisp. + /// UiControl option with the internal name LimitBreakGaugeDisp. /// This option is a UInt. /// [GameConfigOption("LimitBreakGaugeDisp", ConfigType.UInt)] LimitBreakGaugeDisp, /// - /// System option with the internal name ScenarioTreeDisp. + /// UiControl option with the internal name ScenarioTreeDisp. /// This option is a UInt. /// [GameConfigOption("ScenarioTreeDisp", ConfigType.UInt)] ScenarioTreeDisp, /// - /// System option with the internal name ScenarioTreeCompleteDisp. + /// UiControl option with the internal name ScenarioTreeCompleteDisp. /// This option is a UInt. /// [GameConfigOption("ScenarioTreeCompleteDisp", ConfigType.UInt)] ScenarioTreeCompleteDisp, /// - /// System option with the internal name HotbarCrossDispAlways. + /// UiControl option with the internal name HotbarCrossDispAlways. /// This option is a UInt. /// [GameConfigOption("HotbarCrossDispAlways", ConfigType.UInt)] HotbarCrossDispAlways, /// - /// System option with the internal name ExpDisp. + /// UiControl option with the internal name ExpDisp. /// This option is a UInt. /// [GameConfigOption("ExpDisp", ConfigType.UInt)] ExpDisp, /// - /// System option with the internal name InventryStatusDisp. + /// UiControl option with the internal name InventryStatusDisp. /// This option is a UInt. /// [GameConfigOption("InventryStatusDisp", ConfigType.UInt)] InventryStatusDisp, /// - /// System option with the internal name DutyListDisp. + /// UiControl option with the internal name DutyListDisp. /// This option is a UInt. /// [GameConfigOption("DutyListDisp", ConfigType.UInt)] DutyListDisp, /// - /// System option with the internal name NaviMapDisp. + /// UiControl option with the internal name NaviMapDisp. /// This option is a UInt. /// [GameConfigOption("NaviMapDisp", ConfigType.UInt)] NaviMapDisp, /// - /// System option with the internal name GilStatusDisp. + /// UiControl option with the internal name GilStatusDisp. /// This option is a UInt. /// [GameConfigOption("GilStatusDisp", ConfigType.UInt)] GilStatusDisp, /// - /// System option with the internal name InfoSettingDisp. + /// UiControl option with the internal name InfoSettingDisp. /// This option is a UInt. /// [GameConfigOption("InfoSettingDisp", ConfigType.UInt)] InfoSettingDisp, /// - /// System option with the internal name InfoSettingDispType. + /// UiControl option with the internal name InfoSettingDispType. /// This option is a UInt. /// [GameConfigOption("InfoSettingDispType", ConfigType.UInt)] InfoSettingDispType, /// - /// System option with the internal name TargetInfoDisp. + /// UiControl option with the internal name TargetInfoDisp. /// This option is a UInt. /// [GameConfigOption("TargetInfoDisp", ConfigType.UInt)] TargetInfoDisp, /// - /// System option with the internal name EnemyListDisp. + /// UiControl option with the internal name EnemyListDisp. /// This option is a UInt. /// [GameConfigOption("EnemyListDisp", ConfigType.UInt)] EnemyListDisp, /// - /// System option with the internal name FocusTargetDisp. + /// UiControl option with the internal name FocusTargetDisp. /// This option is a UInt. /// [GameConfigOption("FocusTargetDisp", ConfigType.UInt)] FocusTargetDisp, /// - /// System option with the internal name ItemDetailDisp. + /// UiControl option with the internal name ItemDetailDisp. /// This option is a UInt. /// [GameConfigOption("ItemDetailDisp", ConfigType.UInt)] ItemDetailDisp, /// - /// System option with the internal name ActionDetailDisp. + /// UiControl option with the internal name ActionDetailDisp. /// This option is a UInt. /// [GameConfigOption("ActionDetailDisp", ConfigType.UInt)] ActionDetailDisp, /// - /// System option with the internal name DetailTrackingType. + /// UiControl option with the internal name DetailTrackingType. /// This option is a UInt. /// [GameConfigOption("DetailTrackingType", ConfigType.UInt)] DetailTrackingType, /// - /// System option with the internal name ToolTipDisp. + /// UiControl option with the internal name ToolTipDisp. /// This option is a UInt. /// [GameConfigOption("ToolTipDisp", ConfigType.UInt)] ToolTipDisp, /// - /// System option with the internal name MapPermeationRate. + /// UiControl option with the internal name MapPermeationRate. /// This option is a UInt. /// [GameConfigOption("MapPermeationRate", ConfigType.UInt)] MapPermeationRate, /// - /// System option with the internal name MapOperationType. + /// UiControl option with the internal name MapOperationType. /// This option is a UInt. /// [GameConfigOption("MapOperationType", ConfigType.UInt)] MapOperationType, /// - /// System option with the internal name PartyListDisp. + /// UiControl option with the internal name PartyListDisp. /// This option is a UInt. /// [GameConfigOption("PartyListDisp", ConfigType.UInt)] PartyListDisp, /// - /// System option with the internal name PartyListNameType. + /// UiControl option with the internal name PartyListNameType. /// This option is a UInt. /// [GameConfigOption("PartyListNameType", ConfigType.UInt)] PartyListNameType, /// - /// System option with the internal name FlyTextDisp. + /// UiControl option with the internal name FlyTextDisp. /// This option is a UInt. /// [GameConfigOption("FlyTextDisp", ConfigType.UInt)] FlyTextDisp, /// - /// System option with the internal name MapPermeationMode. + /// UiControl option with the internal name MapPermeationMode. /// This option is a UInt. /// [GameConfigOption("MapPermeationMode", ConfigType.UInt)] MapPermeationMode, /// - /// System option with the internal name AllianceList1Disp. + /// UiControl option with the internal name AllianceList1Disp. /// This option is a UInt. /// [GameConfigOption("AllianceList1Disp", ConfigType.UInt)] AllianceList1Disp, /// - /// System option with the internal name AllianceList2Disp. + /// UiControl option with the internal name AllianceList2Disp. /// This option is a UInt. /// [GameConfigOption("AllianceList2Disp", ConfigType.UInt)] AllianceList2Disp, /// - /// System option with the internal name TargetInfoSelfBuff. + /// UiControl option with the internal name TargetInfoSelfBuff. /// This option is a UInt. /// [GameConfigOption("TargetInfoSelfBuff", ConfigType.UInt)] TargetInfoSelfBuff, /// - /// System option with the internal name PopUpTextDisp. + /// UiControl option with the internal name PopUpTextDisp. /// This option is a UInt. /// [GameConfigOption("PopUpTextDisp", ConfigType.UInt)] PopUpTextDisp, /// - /// System option with the internal name ContentsInfoDisp. + /// UiControl option with the internal name ContentsInfoDisp. /// This option is a UInt. /// [GameConfigOption("ContentsInfoDisp", ConfigType.UInt)] ContentsInfoDisp, /// - /// System option with the internal name DutyListHideWhenCntInfoDisp. + /// UiControl option with the internal name DutyListHideWhenCntInfoDisp. /// This option is a UInt. /// [GameConfigOption("DutyListHideWhenCntInfoDisp", ConfigType.UInt)] DutyListHideWhenCntInfoDisp, /// - /// System option with the internal name DutyListNumDisp. + /// UiControl option with the internal name DutyListNumDisp. /// This option is a UInt. /// [GameConfigOption("DutyListNumDisp", ConfigType.UInt)] DutyListNumDisp, /// - /// System option with the internal name InInstanceContentDutyListDisp. + /// UiControl option with the internal name InInstanceContentDutyListDisp. /// This option is a UInt. /// [GameConfigOption("InInstanceContentDutyListDisp", ConfigType.UInt)] InInstanceContentDutyListDisp, /// - /// System option with the internal name InPublicContentDutyListDisp. + /// UiControl option with the internal name InPublicContentDutyListDisp. /// This option is a UInt. /// [GameConfigOption("InPublicContentDutyListDisp", ConfigType.UInt)] InPublicContentDutyListDisp, /// - /// System option with the internal name ContentsInfoJoiningRequestDisp. + /// UiControl option with the internal name ContentsInfoJoiningRequestDisp. /// This option is a UInt. /// [GameConfigOption("ContentsInfoJoiningRequestDisp", ConfigType.UInt)] ContentsInfoJoiningRequestDisp, /// - /// System option with the internal name ContentsInfoJoiningRequestSituationDisp. + /// UiControl option with the internal name ContentsInfoJoiningRequestSituationDisp. /// This option is a UInt. /// [GameConfigOption("ContentsInfoJoiningRequestSituationDisp", ConfigType.UInt)] ContentsInfoJoiningRequestSituationDisp, /// - /// System option with the internal name HotbarDispSetNum. + /// UiControl option with the internal name HotbarDispSetNum. /// This option is a UInt. /// [GameConfigOption("HotbarDispSetNum", ConfigType.UInt)] HotbarDispSetNum, /// - /// System option with the internal name HotbarDispSetChangeType. + /// UiControl option with the internal name HotbarDispSetChangeType. /// This option is a UInt. /// [GameConfigOption("HotbarDispSetChangeType", ConfigType.UInt)] HotbarDispSetChangeType, /// - /// System option with the internal name HotbarDispSetDragType. + /// UiControl option with the internal name HotbarDispSetDragType. /// This option is a UInt. /// [GameConfigOption("HotbarDispSetDragType", ConfigType.UInt)] HotbarDispSetDragType, /// - /// System option with the internal name MainCommandType. + /// UiControl option with the internal name MainCommandType. /// This option is a UInt. /// [GameConfigOption("MainCommandType", ConfigType.UInt)] MainCommandType, /// - /// System option with the internal name MainCommandDisp. + /// UiControl option with the internal name MainCommandDisp. /// This option is a UInt. /// [GameConfigOption("MainCommandDisp", ConfigType.UInt)] MainCommandDisp, /// - /// System option with the internal name MainCommandDragShortcut. + /// UiControl option with the internal name MainCommandDragShortcut. /// This option is a UInt. /// [GameConfigOption("MainCommandDragShortcut", ConfigType.UInt)] MainCommandDragShortcut, /// - /// System option with the internal name HotbarDispLookNum. + /// UiControl option with the internal name HotbarDispLookNum. /// This option is a UInt. /// [GameConfigOption("HotbarDispLookNum", ConfigType.UInt)] diff --git a/Dalamud/Game/Gui/GameGui.cs b/Dalamud/Game/Gui/GameGui.cs index aecbb7201..7cd6d7360 100644 --- a/Dalamud/Game/Gui/GameGui.cs +++ b/Dalamud/Game/Gui/GameGui.cs @@ -9,6 +9,7 @@ using Dalamud.Logging.Internal; using Dalamud.Plugin.Services; using Dalamud.Utility; +using FFXIVClientStructs.FFXIV.Client.Game; using FFXIVClientStructs.FFXIV.Client.Game.Control; using FFXIVClientStructs.FFXIV.Client.Graphics.Kernel; using FFXIVClientStructs.FFXIV.Client.System.String; @@ -16,6 +17,7 @@ using FFXIVClientStructs.FFXIV.Client.UI; using FFXIVClientStructs.FFXIV.Client.UI.Agent; using FFXIVClientStructs.FFXIV.Common.Component.BGCollision; using FFXIVClientStructs.FFXIV.Component.GUI; + using ImGuiNET; using Vector2 = System.Numerics.Vector2; @@ -34,7 +36,6 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui private readonly GameGuiAddressResolver address; - private readonly Hook setGlobalBgmHook; private readonly Hook handleItemHoverHook; private readonly Hook handleItemOutHook; private readonly Hook handleActionHoverHook; @@ -50,12 +51,8 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui this.address.Setup(sigScanner); Log.Verbose("===== G A M E G U I ====="); - Log.Verbose($"GameGuiManager address {Util.DescribeAddress(this.address.BaseAddress)}"); - Log.Verbose($"SetGlobalBgm address {Util.DescribeAddress(this.address.SetGlobalBgm)}"); Log.Verbose($"HandleImm address {Util.DescribeAddress(this.address.HandleImm)}"); - this.setGlobalBgmHook = Hook.FromAddress(this.address.SetGlobalBgm, this.HandleSetGlobalBgmDetour); - this.handleItemHoverHook = Hook.FromAddress((nint)AgentItemDetail.StaticVirtualTablePointer->Update, this.HandleItemHoverDetour); this.handleItemOutHook = Hook.FromAddress((nint)AgentItemDetail.StaticVirtualTablePointer->ReceiveEvent, this.HandleItemOutDetour); @@ -68,7 +65,6 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui this.utf8StringFromSequenceHook = Hook.FromAddress(Utf8String.Addresses.Ctor_FromSequence.Value, this.Utf8StringFromSequenceDetour); - this.setGlobalBgmHook.Enable(); this.handleItemHoverHook.Enable(); this.handleItemOutHook.Enable(); this.handleImmHook.Enable(); @@ -80,9 +76,6 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui // Hooked delegates - [UnmanagedFunctionPointer(CallingConvention.ThisCall)] - private delegate IntPtr SetGlobalBgmDelegate(ushort bgmKey, byte a2, uint a3, uint a4, uint a5, byte a6); - [UnmanagedFunctionPointer(CallingConvention.ThisCall)] private delegate char HandleImmDelegate(IntPtr framework, char a2, byte a3); @@ -254,7 +247,6 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui /// void IInternalDisposableService.DisposeService() { - this.setGlobalBgmHook.Dispose(); this.handleItemHoverHook.Dispose(); this.handleItemOutHook.Dispose(); this.handleImmHook.Dispose(); @@ -265,25 +257,23 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui } /// - /// Indicates if the game is on the title screen. + /// Indicates if the game is in the lobby scene (title screen, chara select, chara make, aesthetician etc.). /// - /// A value indicating whether or not the game is on the title screen. - internal bool IsOnTitleScreen() - { - var charaSelect = this.GetAddonByName("CharaSelect"); - var charaMake = this.GetAddonByName("CharaMake"); - var titleDcWorldMap = this.GetAddonByName("TitleDCWorldMap"); - if (charaMake != nint.Zero || charaSelect != nint.Zero || titleDcWorldMap != nint.Zero) - return false; - - return !Service.Get().IsLoggedIn; - } + /// A value indicating whether or not the game is in the lobby scene. + internal bool IsInLobby() => RaptureAtkModule.Instance()->CurrentUIScene.StartsWith("LobbyMain"u8); /// - /// Set the current background music. + /// Sets the current background music. /// - /// The background music key. - internal void SetBgm(ushort bgmKey) => this.setGlobalBgmHook.Original(bgmKey, 0, 0, 0, 0, 0); + /// The BGM row id. + /// The BGM scene index. Defaults to MiniGame scene to avoid conflicts. + internal void SetBgm(ushort bgmId, uint sceneId = 2) => BGMSystem.SetBGM(bgmId, sceneId); + + /// + /// Resets the current background music. + /// + /// The BGM scene index. + internal void ResetBgm(uint sceneId = 2) => BGMSystem.Instance()->ResetBGM(sceneId); /// /// Reset the stored "UI hide" state. @@ -293,15 +283,6 @@ internal sealed unsafe class GameGui : IInternalDisposableService, IGameGui this.GameUiHidden = false; } - private IntPtr HandleSetGlobalBgmDetour(ushort bgmKey, byte a2, uint a3, uint a4, uint a5, byte a6) - { - var retVal = this.setGlobalBgmHook.Original(bgmKey, a2, a3, a4, a5, a6); - - Log.Verbose("SetGlobalBgm: {0} {1} {2} {3} {4} {5} -> {6}", bgmKey, a2, a3, a4, a5, a6, retVal); - - return retVal; - } - private void HandleItemHoverDetour(AgentItemDetail* thisPtr, uint frameCount) { this.handleItemHoverHook.Original(thisPtr, frameCount); diff --git a/Dalamud/Game/Gui/GameGuiAddressResolver.cs b/Dalamud/Game/Gui/GameGuiAddressResolver.cs index bdd579c7e..92b89c5a9 100644 --- a/Dalamud/Game/Gui/GameGuiAddressResolver.cs +++ b/Dalamud/Game/Gui/GameGuiAddressResolver.cs @@ -5,16 +5,6 @@ namespace Dalamud.Game.Gui; /// internal sealed class GameGuiAddressResolver : BaseAddressResolver { - /// - /// Gets the base address of the native GuiManager class. - /// - public IntPtr BaseAddress { get; private set; } - - /// - /// Gets the address of the native SetGlobalBgm method. - /// - public IntPtr SetGlobalBgm { get; private set; } - /// /// Gets the address of the native HandleImm method. /// @@ -23,7 +13,6 @@ internal sealed class GameGuiAddressResolver : BaseAddressResolver /// protected override void Setup64Bit(ISigScanner sig) { - this.SetGlobalBgm = sig.ScanText("E8 ?? ?? ?? ?? 8B 2F"); // unnamed in CS this.HandleImm = sig.ScanText("E8 ?? ?? ?? ?? 84 C0 75 10 48 83 FF 09"); // unnamed in CS } } diff --git a/Dalamud/Game/Gui/NamePlate/NamePlateUpdateHandler.cs b/Dalamud/Game/Gui/NamePlate/NamePlateUpdateHandler.cs index 94f185966..4f16ab660 100644 --- a/Dalamud/Game/Gui/NamePlate/NamePlateUpdateHandler.cs +++ b/Dalamud/Game/Gui/NamePlate/NamePlateUpdateHandler.cs @@ -328,9 +328,22 @@ internal unsafe class NamePlateUpdateHandler : INamePlateUpdateHandler public ulong GameObjectId => this.gameObjectId ??= this.NamePlateInfo->ObjectId; /// - public IGameObject? GameObject => this.gameObject ??= this.context.ObjectTable[ - this.context.Ui3DModule->NamePlateObjectInfoPointers[this.ArrayIndex] - .Value->GameObject->ObjectIndex]; + public IGameObject? GameObject + { + get + { + if (this.GameObjectId == 0xE0000000) + { + // Skipping Ui3DModule lookup for invalid nameplate (NamePlateInfo->ObjectId is 0xE0000000). This + // prevents crashes around certain Doman Reconstruction cutscenes. + return null; + } + + return this.gameObject ??= this.context.ObjectTable[ + this.context.Ui3DModule->NamePlateObjectInfoPointers[this.ArrayIndex] + .Value->GameObject->ObjectIndex]; + } + } /// public IBattleChara? BattleChara => this.GameObject as IBattleChara; diff --git a/Dalamud/Game/Text/XivChatTypeExtensions.cs b/Dalamud/Game/Text/XivChatTypeExtensions.cs index 3bdeb1525..457d3b145 100644 --- a/Dalamud/Game/Text/XivChatTypeExtensions.cs +++ b/Dalamud/Game/Text/XivChatTypeExtensions.cs @@ -12,7 +12,7 @@ public static class XivChatTypeExtensions /// /// The chat type. /// The info attribute. - public static XivChatTypeInfoAttribute GetDetails(this XivChatType chatType) + public static XivChatTypeInfoAttribute? GetDetails(this XivChatType chatType) { return chatType.GetAttribute(); } diff --git a/Dalamud/Interface/Internal/DalamudCommands.cs b/Dalamud/Interface/Internal/DalamudCommands.cs index fb64ad979..00997c1d5 100644 --- a/Dalamud/Interface/Internal/DalamudCommands.cs +++ b/Dalamud/Interface/Internal/DalamudCommands.cs @@ -266,7 +266,7 @@ internal class DalamudCommands : IServiceType else { // Revert to the original BGM by specifying an invalid one - gameGui.SetBgm(9999); + gameGui.ResetBgm(); } } diff --git a/Dalamud/Interface/Internal/UiDebug2/Browsing/NodeTree.Text.cs b/Dalamud/Interface/Internal/UiDebug2/Browsing/NodeTree.Text.cs index 7c924f503..61e0e79b8 100644 --- a/Dalamud/Interface/Internal/UiDebug2/Browsing/NodeTree.Text.cs +++ b/Dalamud/Interface/Internal/UiDebug2/Browsing/NodeTree.Text.cs @@ -60,9 +60,7 @@ internal unsafe partial class TextNodeTree : ResNodeTree EdgeStrength = 1f, }; -#pragma warning disable SeStringRenderer ImGuiHelpers.SeStringWrapped(this.NodeText.AsSpan(), style); -#pragma warning restore SeStringRenderer } catch { diff --git a/Dalamud/Interface/Internal/Windows/Data/Widgets/AtkArrayDataBrowserWidget.cs b/Dalamud/Interface/Internal/Windows/Data/Widgets/AtkArrayDataBrowserWidget.cs index c134e02c3..791dc5310 100644 --- a/Dalamud/Interface/Internal/Windows/Data/Widgets/AtkArrayDataBrowserWidget.cs +++ b/Dalamud/Interface/Internal/Windows/Data/Widgets/AtkArrayDataBrowserWidget.cs @@ -12,8 +12,6 @@ using Lumina.Text.ReadOnly; namespace Dalamud.Interface.Internal.Windows.Data.Widgets; -#pragma warning disable SeStringRenderer - /// /// Widget for displaying AtkArrayData. /// diff --git a/Dalamud/Interface/Internal/Windows/Data/Widgets/InventoryWidget.cs b/Dalamud/Interface/Internal/Windows/Data/Widgets/InventoryWidget.cs index ac576da77..5cefc0853 100644 --- a/Dalamud/Interface/Internal/Windows/Data/Widgets/InventoryWidget.cs +++ b/Dalamud/Interface/Internal/Windows/Data/Widgets/InventoryWidget.cs @@ -18,8 +18,6 @@ using Lumina.Excel.Sheets; namespace Dalamud.Interface.Internal.Windows.Data.Widgets; -#pragma warning disable SeStringRenderer - /// /// Widget for displaying inventory data. /// diff --git a/Dalamud/Interface/Internal/Windows/Data/Widgets/SeStringRendererTestWidget.cs b/Dalamud/Interface/Internal/Windows/Data/Widgets/SeStringRendererTestWidget.cs index e026a6d2f..5afda62ac 100644 --- a/Dalamud/Interface/Internal/Windows/Data/Widgets/SeStringRendererTestWidget.cs +++ b/Dalamud/Interface/Internal/Windows/Data/Widgets/SeStringRendererTestWidget.cs @@ -23,8 +23,6 @@ using Lumina.Text.ReadOnly; namespace Dalamud.Interface.Internal.Windows.Data.Widgets; -#pragma warning disable SeStringRenderer - /// /// Widget for displaying Addon Data. /// diff --git a/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabAbout.cs b/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabAbout.cs index 6a231eeaf..428be05c2 100644 --- a/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabAbout.cs +++ b/Dalamud/Interface/Internal/Windows/Settings/Tabs/SettingsTabAbout.cs @@ -1,4 +1,4 @@ -using System.Diagnostics; +using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Numerics; @@ -194,6 +194,7 @@ Contribute at: https://github.com/goatcorp/Dalamud private readonly IFontAtlas privateAtlas; private string creditsText; + private bool isBgmSet; private bool resetNow = false; private IDalamudTextureWrap? logoTexture; @@ -222,10 +223,13 @@ Contribute at: https://github.com/goatcorp/Dalamud this.creditsText = string.Format(CreditsTextTempl, typeof(Dalamud).Assembly.GetName().Version, pluginCredits, Util.GetGitHashClientStructs()); - var gg = Service.Get(); - if (!gg.IsOnTitleScreen() && UIState.Instance() != null) + var gameGui = Service.Get(); + var playerState = PlayerState.Instance(); + + if (!gameGui.IsInLobby() && playerState != null) { - gg.SetBgm((ushort)(UIState.Instance()->PlayerState.MaxExpansion > 3 ? 833 : 132)); + gameGui.SetBgm((ushort)(playerState->MaxExpansion > 3 ? 833 : 132)); + this.isBgmSet = true; } this.creditsThrottler.Restart(); @@ -242,9 +246,15 @@ Contribute at: https://github.com/goatcorp/Dalamud { this.creditsThrottler.Reset(); - var gg = Service.Get(); - if (!gg.IsOnTitleScreen()) - gg.SetBgm(9999); + if (this.isBgmSet) + { + var gameGui = Service.Get(); + + if (!gameGui.IsInLobby()) + gameGui.ResetBgm(); + + this.isBgmSet = false; + } Service.Get().SetCreditsDarkeningAnimation(false); } diff --git a/Dalamud/Interface/Utility/ImGuiHelpers.cs b/Dalamud/Interface/Utility/ImGuiHelpers.cs index 8dedae5cd..2093d9bcb 100644 --- a/Dalamud/Interface/Utility/ImGuiHelpers.cs +++ b/Dalamud/Interface/Utility/ImGuiHelpers.cs @@ -212,7 +212,6 @@ public static class ImGuiHelpers /// Interaction result of the rendered text. /// This function is experimental. Report any issues to GitHub issues or to Discord #dalamud-dev channel. /// The function definition is stable; only in the next API version a function may be removed. - [Experimental("SeStringRenderer")] public static SeStringDrawResult SeStringWrapped( ReadOnlySpan sss, scoped in SeStringDrawParams style = default, @@ -229,7 +228,6 @@ public static class ImGuiHelpers /// Interaction result of the rendered text. /// This function is experimental. Report any issues to GitHub issues or to Discord #dalamud-dev channel. /// The function definition is stable; only in the next API version a function may be removed. - [Experimental("SeStringRenderer")] public static SeStringDrawResult CompileSeStringWrapped( string text, scoped in SeStringDrawParams style = default, diff --git a/lib/FFXIVClientStructs b/lib/FFXIVClientStructs index d4778799d..df03181cc 160000 --- a/lib/FFXIVClientStructs +++ b/lib/FFXIVClientStructs @@ -1 +1 @@ -Subproject commit d4778799d378fe66099fd337f55849acf1f16dcd +Subproject commit df03181ccbbbfead3db116b59359dae4a31cb07d