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Fix PlayerState.Level being synced
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2 changed files with 2 additions and 2 deletions
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@ -79,7 +79,7 @@ public interface IPlayerState : IDalamudService
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bool IsLevelSynced { get; }
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/// <summary>
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/// Gets the effective level of the local character.
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/// Gets the effective level of the local character, taking level sync into account.
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/// </summary>
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short EffectiveLevel { get; }
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