mirror of
https://github.com/goatcorp/Dalamud.git
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Move PostPromotion modification functions to PostBuild
These changes are done to ensure that `IFontHandle.Lock` will be guaranteed to obtain a fully built font that will not be modified any further (unless `PostPromotion` is being used for modifying fonts, which should not be done by clients.)
* Moved `CopyGlyphsAcrossFonts` and `BuildLookupTable` from `PostPromotion` to `PostBuild` build toolkit.
* `IFontAtlasBuildToolkit`: Added `GetFont` to enable retrieving font corresponding to a handle being built.
* `InterfaceManager`: Use `OnPostBuild` for copying glyphs from Mono to Default.
* `FontAtlasBuildStep`:
* Removed `Invalid` to prevent an unnecessary switch-case warnings.
* Added contracts on when `IFontAtlas.BuildStepChanged` will be called.
This commit is contained in:
parent
5479149e79
commit
fb8beb9370
8 changed files with 180 additions and 136 deletions
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@ -717,26 +717,26 @@ internal class InterfaceManager : IDisposable, IServiceType
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tk => tk.AddDalamudAssetFont(
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DalamudAsset.InconsolataRegular,
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new() { SizePx = DefaultFontSizePx })));
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this.dalamudAtlas.BuildStepChange += e => e.OnPostPromotion(
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this.dalamudAtlas.BuildStepChange += e => e
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.OnPostBuild(
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tk =>
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{
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// Note: the first call of this function is done outside the main thread; this is expected.
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// Do not use DefaultFont, IconFont, and MonoFont.
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// Use font handles directly.
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using var defaultFont = this.DefaultFontHandle.Lock();
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using var monoFont = this.MonoFontHandle.Lock();
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// Fill missing glyphs in MonoFont from DefaultFont
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tk.CopyGlyphsAcrossFonts(defaultFont, monoFont, true);
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// Update default font
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// Fill missing glyphs in MonoFont from DefaultFont.
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tk.CopyGlyphsAcrossFonts(
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tk.GetFont(this.DefaultFontHandle),
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tk.GetFont(this.MonoFontHandle),
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missingOnly: true);
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})
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.OnPostPromotion(
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tk =>
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{
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// Update the ImGui default font.
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unsafe
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{
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ImGui.GetIO().NativePtr->FontDefault = defaultFont;
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ImGui.GetIO().NativePtr->FontDefault = tk.GetFont(this.DefaultFontHandle);
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}
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// Broadcast to auto-rebuilding instances
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// Broadcast to auto-rebuilding instances.
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this.AfterBuildFonts?.Invoke();
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});
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}
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@ -7,32 +7,35 @@ namespace Dalamud.Interface.ManagedFontAtlas;
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/// </summary>
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public enum FontAtlasBuildStep
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{
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/// <summary>
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/// An invalid value. This should never be passed through event callbacks.
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/// </summary>
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Invalid,
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// Note: leave 0 alone; make default(FontAtlasBuildStep) not have a valid value
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/// <summary>
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/// Called before calling <see cref="ImFontAtlasPtr.Build"/>.<br />
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/// Expect <see cref="IFontAtlasBuildToolkitPreBuild"/> to be passed.
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/// Expect <see cref="IFontAtlasBuildToolkitPreBuild"/> to be passed.<br />
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/// When called from <see cref="IFontAtlas.BuildStepChange"/>, this will be called <b>before</b> the delegates
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/// passed to <see cref="IFontAtlas.NewDelegateFontHandle"/>.
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/// </summary>
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PreBuild,
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PreBuild = 1,
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/// <summary>
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/// Called after calling <see cref="ImFontAtlasPtr.Build"/>.<br />
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/// Expect <see cref="IFontAtlasBuildToolkitPostBuild"/> to be passed.<br />
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/// When called from <see cref="IFontAtlas.BuildStepChange"/>, this will be called <b>after</b> the delegates
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/// passed to <see cref="IFontAtlas.NewDelegateFontHandle"/>; you can do cross-font operations here.<br />
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/// <br />
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/// This callback is not guaranteed to happen after <see cref="PreBuild"/>,
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/// but it will never happen on its own.
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/// </summary>
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PostBuild,
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PostBuild = 2,
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/// <summary>
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/// Called after promoting staging font atlas to the actual atlas for <see cref="IFontAtlas"/>.<br />
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/// Expect <see cref="PostBuild"/> to be passed.<br />
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/// When called from <see cref="IFontAtlas.BuildStepChange"/>, this will be called <b>after</b> the delegates
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/// passed to <see cref="IFontAtlas.NewDelegateFontHandle"/>; you should not make modifications to fonts.<br />
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/// <br />
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/// This callback is not guaranteed to happen after <see cref="IFontAtlasBuildToolkitPostPromotion"/>,
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/// but it will never happen on its own.
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/// </summary>
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PostPromotion,
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PostPromotion = 3,
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}
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@ -80,4 +80,12 @@ public interface IFontAtlasBuildToolkit
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/// </summary>
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/// <param name="action">The action to run on dispose.</param>
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void DisposeWithAtlas(Action action);
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/// <summary>
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/// Gets the instance of <see cref="ImFontPtr"/> corresponding to <paramref name="fontHandle"/>
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/// from <see cref="NewImAtlas"/>.
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/// </summary>
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/// <param name="fontHandle">The font handle.</param>
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/// <returns>The corresonding <see cref="ImFontPtr"/>, or default if not found.</returns>
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ImFontPtr GetFont(IFontHandle fontHandle);
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}
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@ -23,4 +23,28 @@ public interface IFontAtlasBuildToolkitPostBuild : IFontAtlasBuildToolkit
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/// <param name="disposeOnError">Dispose the wrap on error.</param>
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/// <returns>The texture index.</returns>
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int StoreTexture(IDalamudTextureWrap textureWrap, bool disposeOnError);
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/// <summary>
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/// Copies glyphs across fonts, in a safer way.<br />
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/// If the font does not belong to the current atlas, this function is a no-op.
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/// </summary>
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/// <param name="source">Source font.</param>
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/// <param name="target">Target font.</param>
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/// <param name="missingOnly">Whether to copy missing glyphs only.</param>
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/// <param name="rebuildLookupTable">Whether to call target.BuildLookupTable().</param>
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/// <param name="rangeLow">Low codepoint range to copy.</param>
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/// <param name="rangeHigh">High codepoing range to copy.</param>
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void CopyGlyphsAcrossFonts(
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ImFontPtr source,
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ImFontPtr target,
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bool missingOnly,
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bool rebuildLookupTable = true,
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char rangeLow = ' ',
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char rangeHigh = '\uFFFE');
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/// <summary>
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/// Calls <see cref="ImFontPtr.BuildLookupTable"/>, with some fixups.
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/// </summary>
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/// <param name="font">The font.</param>
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void BuildLookupTable(ImFontPtr font);
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}
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@ -1,5 +1,3 @@
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using ImGuiNET;
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namespace Dalamud.Interface.ManagedFontAtlas;
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/// <summary>
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@ -7,27 +5,5 @@ namespace Dalamud.Interface.ManagedFontAtlas;
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/// </summary>
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public interface IFontAtlasBuildToolkitPostPromotion : IFontAtlasBuildToolkit
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{
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/// <summary>
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/// Copies glyphs across fonts, in a safer way.<br />
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/// If the font does not belong to the current atlas, this function is a no-op.
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/// </summary>
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/// <param name="source">Source font.</param>
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/// <param name="target">Target font.</param>
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/// <param name="missingOnly">Whether to copy missing glyphs only.</param>
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/// <param name="rebuildLookupTable">Whether to call target.BuildLookupTable().</param>
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/// <param name="rangeLow">Low codepoint range to copy.</param>
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/// <param name="rangeHigh">High codepoing range to copy.</param>
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void CopyGlyphsAcrossFonts(
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ImFontPtr source,
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ImFontPtr target,
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bool missingOnly,
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bool rebuildLookupTable = true,
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char rangeLow = ' ',
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char rangeHigh = '\uFFFE');
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/// <summary>
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/// Calls <see cref="ImFontPtr.BuildLookupTable"/>, with some fixups.
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/// </summary>
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/// <param name="font">The font.</param>
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void BuildLookupTable(ImFontPtr font);
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// empty
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}
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@ -135,6 +135,19 @@ internal sealed partial class FontAtlasFactory
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}
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}
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/// <inheritdoc/>
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public ImFontPtr GetFont(IFontHandle fontHandle)
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{
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foreach (var s in this.data.Substances)
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{
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var f = s.GetFontPtr(fontHandle);
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if (!f.IsNull())
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return f;
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}
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return default;
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}
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/// <inheritdoc/>
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public ImFontPtr IgnoreGlobalScale(ImFontPtr fontPtr)
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{
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@ -608,49 +621,6 @@ internal sealed partial class FontAtlasFactory
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ArrayPool<byte>.Shared.Return(buf);
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}
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}
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}
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/// <summary>
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/// Implementations for <see cref="IFontAtlasBuildToolkitPostPromotion"/>.
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/// </summary>
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private class BuildToolkitPostPromotion : IFontAtlasBuildToolkitPostPromotion
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{
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private readonly FontAtlasBuiltData builtData;
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/// <summary>
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/// Initializes a new instance of the <see cref="BuildToolkitPostPromotion"/> class.
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/// </summary>
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/// <param name="builtData">The built data.</param>
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public BuildToolkitPostPromotion(FontAtlasBuiltData builtData) => this.builtData = builtData;
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/// <inheritdoc/>
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public ImFontPtr Font { get; set; }
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/// <inheritdoc/>
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public float Scale => this.builtData.Scale;
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/// <inheritdoc/>
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public bool IsAsyncBuildOperation => true;
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/// <inheritdoc/>
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public FontAtlasBuildStep BuildStep => FontAtlasBuildStep.PostPromotion;
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/// <inheritdoc/>
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public ImFontAtlasPtr NewImAtlas => this.builtData.Atlas;
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/// <inheritdoc/>
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public unsafe ImVectorWrapper<ImFontPtr> Fonts => new(
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&this.NewImAtlas.NativePtr->Fonts,
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x => ImGuiNative.ImFont_destroy(x->NativePtr));
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/// <inheritdoc/>
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public T DisposeWithAtlas<T>(T disposable) where T : IDisposable => this.builtData.Garbage.Add(disposable);
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/// <inheritdoc/>
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public GCHandle DisposeWithAtlas(GCHandle gcHandle) => this.builtData.Garbage.Add(gcHandle);
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/// <inheritdoc/>
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public void DisposeWithAtlas(Action action) => this.builtData.Garbage.Add(action);
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/// <inheritdoc/>
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public unsafe void CopyGlyphsAcrossFonts(
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@ -707,4 +677,60 @@ internal sealed partial class FontAtlasFactory
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}
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}
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}
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/// <summary>
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/// Implementations for <see cref="IFontAtlasBuildToolkitPostPromotion"/>.
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/// </summary>
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private class BuildToolkitPostPromotion : IFontAtlasBuildToolkitPostPromotion
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{
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private readonly FontAtlasBuiltData builtData;
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/// <summary>
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/// Initializes a new instance of the <see cref="BuildToolkitPostPromotion"/> class.
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/// </summary>
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/// <param name="builtData">The built data.</param>
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public BuildToolkitPostPromotion(FontAtlasBuiltData builtData) => this.builtData = builtData;
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/// <inheritdoc/>
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public ImFontPtr Font { get; set; }
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/// <inheritdoc/>
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public float Scale => this.builtData.Scale;
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/// <inheritdoc/>
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public bool IsAsyncBuildOperation => true;
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/// <inheritdoc/>
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public FontAtlasBuildStep BuildStep => FontAtlasBuildStep.PostPromotion;
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/// <inheritdoc/>
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public ImFontAtlasPtr NewImAtlas => this.builtData.Atlas;
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/// <inheritdoc/>
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public unsafe ImVectorWrapper<ImFontPtr> Fonts => new(
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&this.NewImAtlas.NativePtr->Fonts,
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x => ImGuiNative.ImFont_destroy(x->NativePtr));
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/// <inheritdoc/>
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public T DisposeWithAtlas<T>(T disposable) where T : IDisposable => this.builtData.Garbage.Add(disposable);
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/// <inheritdoc/>
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public GCHandle DisposeWithAtlas(GCHandle gcHandle) => this.builtData.Garbage.Add(gcHandle);
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/// <inheritdoc/>
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public void DisposeWithAtlas(Action action) => this.builtData.Garbage.Add(action);
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/// <inheritdoc/>
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public ImFontPtr GetFont(IFontHandle fontHandle)
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{
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foreach (var s in this.builtData.Substances)
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{
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var f = s.GetFontPtr(fontHandle);
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if (!f.IsNull())
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return f;
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}
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return default;
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}
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}
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}
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@ -4,7 +4,6 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Interface.GameFonts;
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@ -168,7 +167,7 @@ internal sealed partial class FontAtlasFactory
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_ => throw new InvalidOperationException(),
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};
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public unsafe int Release()
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public int Release()
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{
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switch (IRefCountable.AlterRefCount(-1, ref this.refCount, out var newRefCount))
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{
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@ -176,22 +175,35 @@ internal sealed partial class FontAtlasFactory
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return newRefCount;
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case IRefCountable.RefCountResult.FinalRelease:
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#if VeryVerboseLog
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Log.Verbose("[{name}] 0x{ptr:X}: Disposing", this.Owner?.Name ?? "<?>", (nint)this.Atlas.NativePtr);
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#endif
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if (this.IsBuildInProgress)
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{
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unsafe
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{
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Log.Error(
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"[{name}] 0x{ptr:X}: Trying to dispose while build is in progress; waiting for build.\n" +
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"[{name}] 0x{ptr:X}: Trying to dispose while build is in progress; disposing later.\n" +
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"Stack:\n{trace}",
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this.Owner?.Name ?? "<?>",
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(nint)this.Atlas.NativePtr,
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new StackTrace());
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while (this.IsBuildInProgress)
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Thread.Sleep(100);
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}
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#if VeryVerboseLog
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Log.Verbose("[{name}] 0x{ptr:X}: Disposing", this.Owner?.Name ?? "<?>", (nint)this.Atlas.NativePtr);
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#endif
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Task.Run(
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async () =>
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{
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while (this.IsBuildInProgress)
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await Task.Delay(100);
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this.Garbage.Dispose();
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});
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}
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else
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{
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this.Garbage.Dispose();
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}
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return newRefCount;
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case IRefCountable.RefCountResult.AlreadyDisposed:
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@ -549,20 +561,10 @@ internal sealed partial class FontAtlasFactory
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return;
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}
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var toolkit = new BuildToolkitPostPromotion(data);
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foreach (var substance in data.Substances)
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substance.Manager.InvokeFontHandleImFontChanged();
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try
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{
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this.BuildStepChange?.Invoke(toolkit);
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}
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catch (Exception e)
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{
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Log.Error(
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e,
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"[{name}] {delegateName} PostPromotion error",
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this.Name,
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nameof(FontAtlasBuildStepDelegate));
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}
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var toolkit = new BuildToolkitPostPromotion(data);
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foreach (var substance in data.Substances)
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{
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@ -580,20 +582,18 @@ internal sealed partial class FontAtlasFactory
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}
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}
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foreach (var font in toolkit.Fonts)
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{
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try
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{
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toolkit.BuildLookupTable(font);
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this.BuildStepChange?.Invoke(toolkit);
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}
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catch (Exception e)
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{
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Log.Error(e, "[{name}] BuildLookupTable error", this.Name);
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Log.Error(
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e,
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"[{name}] {delegateName} PostPromotion error",
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this.Name,
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nameof(FontAtlasBuildStepDelegate));
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}
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}
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foreach (var substance in data.Substances)
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substance.Manager.InvokeFontHandleImFontChanged();
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#if VeryVerboseLog
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Log.Verbose("[{name}] Built from {source}.", this.Name, source);
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@ -709,6 +709,9 @@ internal sealed partial class FontAtlasFactory
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toolkit.PostBuildSubstances();
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this.BuildStepChange?.Invoke(toolkit);
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foreach (var font in toolkit.Fonts)
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toolkit.BuildLookupTable(font);
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if (this.factory.SceneTask is { IsCompleted: false } sceneTask)
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{
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Log.Verbose(
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@ -754,6 +757,8 @@ internal sealed partial class FontAtlasFactory
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}
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finally
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{
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// RS is being dumb
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// ReSharper disable once ConstantConditionalAccessQualifier
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toolkit?.Dispose();
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this.buildQueued = false;
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}
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@ -700,6 +700,8 @@ public sealed class UiBuilder : IDisposable
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if (e.IsAsyncBuildOperation)
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return;
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ThreadSafety.AssertMainThread();
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if (this.BuildFonts is not null)
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{
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e.OnPreBuild(
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