From fc562778da39c2655961d8b7529dd3dd7984e8e1 Mon Sep 17 00:00:00 2001 From: goaaats Date: Mon, 24 Mar 2025 19:19:44 +0100 Subject: [PATCH] Rename SMN enums to follow code standards --- .../Game/ClientState/JobGauge/Enums/DeliriumStep.cs | 9 ++++++--- .../ClientState/JobGauge/Enums/SummonAttunement.cs | 11 +++++++---- 2 files changed, 13 insertions(+), 7 deletions(-) diff --git a/Dalamud/Game/ClientState/JobGauge/Enums/DeliriumStep.cs b/Dalamud/Game/ClientState/JobGauge/Enums/DeliriumStep.cs index cb35a83d2..d2a41b93c 100644 --- a/Dalamud/Game/ClientState/JobGauge/Enums/DeliriumStep.cs +++ b/Dalamud/Game/ClientState/JobGauge/Enums/DeliriumStep.cs @@ -1,19 +1,22 @@ namespace Dalamud.Game.ClientState.JobGauge.Enums; +/// +/// Enum representing the current step of Delirium. +/// public enum DeliriumStep { /// /// Scarlet Delirium can be used. /// - SCARLET_DELIRIUM = 0, + ScarletDelirium = 0, /// /// Comeuppance can be used. /// - COMEUPPANCE = 1, + Comeuppance = 1, /// /// Torcleaver can be used. /// - TORCLEAVER = 2, + Torcleaver = 2, } diff --git a/Dalamud/Game/ClientState/JobGauge/Enums/SummonAttunement.cs b/Dalamud/Game/ClientState/JobGauge/Enums/SummonAttunement.cs index e0b65966c..a07c0d04f 100644 --- a/Dalamud/Game/ClientState/JobGauge/Enums/SummonAttunement.cs +++ b/Dalamud/Game/ClientState/JobGauge/Enums/SummonAttunement.cs @@ -1,27 +1,30 @@ namespace Dalamud.Game.ClientState.JobGauge.Enums; +/// +/// Enum representing the current attunement of a summoner. +/// public enum SummonAttunement { /// /// No attunement. /// - NONE = 0, + None = 0, /// /// Attuned to the summon Ifrit. /// Same as . /// - IFRIT = 1, + Ifrit = 1, /// /// Attuned to the summon Titan. /// Same as . /// - TITAN = 2, + Titan = 2, /// /// Attuned to the summon Garuda. /// Same as . /// - GARUDA = 3, + Garuda = 3, }