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feat(SeStringBuilder): add overload for AddItemLink with new kind parameter
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1 changed files with 10 additions and 0 deletions
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@ -106,6 +106,16 @@ namespace Dalamud.Game.Text.SeStringHandling
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public SeStringBuilder AddItemLink(uint itemId, bool isHq, string? itemNameOverride = null) =>
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public SeStringBuilder AddItemLink(uint itemId, bool isHq, string? itemNameOverride = null) =>
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this.Add(new ItemPayload(itemId, isHq, itemNameOverride));
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this.Add(new ItemPayload(itemId, isHq, itemNameOverride));
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/// <summary>
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/// Add an item link to the builder.
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/// </summary>
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/// <param name="itemId">The item ID.</param>
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/// <param name="kind">Kind of item to encode.</param>
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/// <param name="itemNameOverride">Override for the item's name.</param>
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/// <returns>The current builder.</returns>
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public SeStringBuilder AddItemLink(uint itemId, ItemPayload.ItemKind kind, string? itemNameOverride = null) =>
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this.Add(new ItemPayload(itemId, kind, itemNameOverride));
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/// <summary>
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/// <summary>
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/// Add italicized raw text to the builder.
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/// Add italicized raw text to the builder.
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/// </summary>
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/// </summary>
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