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fix: some minor IDE complaints
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parent
963b3d9318
commit
fe163fbb97
4 changed files with 6 additions and 7 deletions
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@ -114,7 +114,7 @@ internal sealed unsafe class DalamudCompletion : IInternalDisposableService
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this.ResetCompletionData();
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this.ClearCachedCommands();
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var currentText = component->UnkText1.StringPtr.ExtractText();
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var currentText = component->EvaluatedString.StringPtr.ExtractText();
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var commands = this.commandManager.Commands
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.Where(kv => kv.Value.ShowInHelp && (currentText.Length == 0 || kv.Key.StartsWith(currentText)))
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@ -195,7 +195,7 @@ internal sealed unsafe class DalamudCompletion : IInternalDisposableService
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component = (AtkComponentTextInput*)componentBase;
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addon = component->ContainingAddon;
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addon = component->OwnerAddon;
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if (addon == null)
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addon = component->ContainingAddon2;
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@ -110,7 +110,6 @@ internal class AssertHandler : IDisposable
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return new StackTrace(frames);
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}
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private unsafe void OnImGuiAssert(void* pExpr, void* pFile, int line)
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{
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var expr = Marshal.PtrToStringAnsi(new IntPtr(pExpr));
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@ -414,11 +414,11 @@ internal unsafe class UiDebug
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var textInputComponent = (AtkComponentTextInput*)compNode->Component;
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ImGui.Text("InputBase Text1: "u8);
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ImGui.SameLine();
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Service<SeStringRenderer>.Get().Draw(textInputComponent->AtkComponentInputBase.UnkText1);
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Service<SeStringRenderer>.Get().Draw(textInputComponent->AtkComponentInputBase.EvaluatedString);
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ImGui.Text("InputBase Text2: "u8);
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ImGui.SameLine();
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Service<SeStringRenderer>.Get().Draw(textInputComponent->AtkComponentInputBase.UnkText2);
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Service<SeStringRenderer>.Get().Draw(textInputComponent->AtkComponentInputBase.RawString);
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ImGui.Text("Text1: "u8);
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ImGui.SameLine();
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@ -90,9 +90,9 @@ internal unsafe class ComponentNodeTree : ResNodeTree
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case TextInput:
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var textInputComponent = (AtkComponentTextInput*)this.Component;
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ImGui.Text(
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$"InputBase Text1: {Marshal.PtrToStringAnsi(new(textInputComponent->AtkComponentInputBase.UnkText1.StringPtr))}");
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$"InputBase Text1: {Marshal.PtrToStringAnsi(new(textInputComponent->AtkComponentInputBase.EvaluatedString.StringPtr))}");
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ImGui.Text(
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$"InputBase Text2: {Marshal.PtrToStringAnsi(new(textInputComponent->AtkComponentInputBase.UnkText2.StringPtr))}");
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$"InputBase Text2: {Marshal.PtrToStringAnsi(new(textInputComponent->AtkComponentInputBase.RawString.StringPtr))}");
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ImGui.Text(
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$"Text1: {Marshal.PtrToStringAnsi(new(textInputComponent->UnkText01.StringPtr))}");
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ImGui.Text(
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