feat: add plugin API for interfaces

This commit is contained in:
goat 2020-01-12 16:00:31 +09:00
parent 099e0e107b
commit feb8edb6c9
5 changed files with 71 additions and 9 deletions

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
@ -18,6 +19,7 @@ using Dalamud.Game.Internal.Gui;
using Dalamud.Game.Network;
using Dalamud.Interface;
using Dalamud.Plugin;
using ImGuiNET;
using Serilog;
using XIVLauncher.Dalamud;
@ -52,6 +54,8 @@ namespace Dalamud {
public readonly InterfaceManager InterfaceManager;
private readonly string assemblyVersion = Assembly.GetAssembly(typeof(ChatHandlers)).GetName().Version.ToString();
public Dalamud(DalamudStartInfo info) {
this.StartInfo = info;
this.Configuration = DalamudConfiguration.Load(info.ConfigurationPath);
@ -85,7 +89,8 @@ namespace Dalamud {
this.WinSock2 = new WinSockHandlers();
this.InterfaceManager = new InterfaceManager(this.sigScanner);
//this.InterfaceManager.Start();
this.InterfaceManager.ReadyToDraw += (sender, args) => this.InterfaceManager.OnBuildUi += BuildDalamudUi;
this.InterfaceManager.Enable();
try {
this.PluginManager.LoadPlugins();
@ -96,6 +101,34 @@ namespace Dalamud {
}
}
private bool isImguiDrawDemoWindow = true;
private bool isImguiDrawWelcome = true;
private bool neverDrawWelcome = false;
private void BuildDalamudUi() {
if (this.isImguiDrawDemoWindow)
ImGui.ShowDemoWindow();
if (this.isImguiDrawWelcome) {
if (!ImGui.Begin("Welcome to XIVLauncher", ImGuiWindowFlags.Modal | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoResize))
{
// Early out if the window is collapsed, as an optimization.
ImGui.End();
} else {
ImGui.Text($"dalamud says hello. ({this.assemblyVersion})");
ImGui.Checkbox("Don't show this message again", ref this.neverDrawWelcome);
ImGui.Spacing();
if (ImGui.Button("Close")) {
this.isImguiDrawWelcome = false;
}
ImGui.End();
}
}
}
public void Start() {
Framework.Enable();
@ -198,6 +231,11 @@ namespace Dalamud {
{
HelpMessage = "Notify when a roulette has a bonus you specified. Run without parameters for more info. Usage: /xlbonus <roulette name> <role name>"
});
CommandManager.AddHandler("/xlduidrawdemo", new CommandInfo(OnDebugDrawImGuiDemo) {
HelpMessage = "Open ImGUI demo window",
ShowInHelp = false
});
}
private void OnUnloadCommand(string command, string arguments) {
@ -483,6 +521,10 @@ namespace Dalamud {
"Possible values for role: tank, dps, healer, all, none/reset");
}
private void OnDebugDrawImGuiDemo(string command, string arguments) {
this.isImguiDrawDemoWindow = true;
}
private int RouletteSlugToKey(string slug) => slug.ToLower() switch {
"leveling" => 1,
"506070" => 2,