Implement service locator

This commit is contained in:
Raymond 2021-08-20 11:59:35 -04:00
parent 06b1163a52
commit ff1d7f2829
101 changed files with 1614 additions and 1436 deletions

View file

@ -3,6 +3,8 @@ using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Dalamud.IoC;
using Dalamud.IoC.Internal;
using JetBrains.Annotations;
using Serilog;
@ -12,21 +14,20 @@ namespace Dalamud.Game.ClientState.Buddy
/// This collection represents the buddies present in your squadron or trust party.
/// It does not include the local player.
/// </summary>
[PluginInterface]
[InterfaceVersion("1.0")]
public sealed partial class BuddyList
{
private const uint InvalidObjectID = 0xE0000000;
private readonly Dalamud dalamud;
private readonly ClientStateAddressResolver address;
/// <summary>
/// Initializes a new instance of the <see cref="BuddyList"/> class.
/// </summary>
/// <param name="dalamud">The <see cref="dalamud"/> instance.</param>
/// <param name="addressResolver">Client state address resolver.</param>
internal BuddyList(Dalamud dalamud, ClientStateAddressResolver addressResolver)
internal BuddyList(ClientStateAddressResolver addressResolver)
{
this.dalamud = dalamud;
this.address = addressResolver;
Log.Verbose($"Buddy list address 0x{this.address.BuddyList.ToInt64():X}");
@ -151,13 +152,15 @@ namespace Dalamud.Game.ClientState.Buddy
[CanBeNull]
public BuddyMember CreateBuddyMemberReference(IntPtr address)
{
if (this.dalamud.ClientState.LocalContentId == 0)
var clientState = Service<ClientState>.Get();
if (clientState.LocalContentId == 0)
return null;
if (address == IntPtr.Zero)
return null;
var buddy = new BuddyMember(address, this.dalamud);
var buddy = new BuddyMember(address);
if (buddy.ObjectId == InvalidObjectID)
return null;