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Implement service locator
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parent
06b1163a52
commit
ff1d7f2829
101 changed files with 1614 additions and 1436 deletions
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@ -2,8 +2,9 @@ using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using Dalamud.Game.Network;
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using Dalamud.Hooking;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Serilog;
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namespace Dalamud.Game.Network
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@ -11,6 +12,8 @@ namespace Dalamud.Game.Network
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/// <summary>
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/// This class handles interacting with game network events.
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/// </summary>
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[PluginInterface]
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[InterfaceVersion("1.0")]
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public sealed class GameNetwork : IDisposable
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{
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private readonly GameNetworkAddressResolver address;
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@ -23,11 +26,10 @@ namespace Dalamud.Game.Network
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/// <summary>
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/// Initializes a new instance of the <see cref="GameNetwork"/> class.
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/// </summary>
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/// <param name="scanner">The SigScanner instance.</param>
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public GameNetwork(SigScanner scanner)
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internal GameNetwork()
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{
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this.address = new GameNetworkAddressResolver();
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this.address.Setup(scanner);
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this.address.Setup();
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Log.Verbose("===== G A M E N E T W O R K =====");
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Log.Verbose($"ProcessZonePacketDown address 0x{this.address.ProcessZonePacketDown.ToInt64():X}");
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@ -79,8 +81,7 @@ namespace Dalamud.Game.Network
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/// <summary>
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/// Process a chat queue.
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/// </summary>
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/// <param name="framework">The Framework instance.</param>
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public void UpdateQueue(Framework framework)
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internal void UpdateQueue()
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{
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while (this.zoneInjectQueue.Count > 0)
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{
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