diff --git a/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs b/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs
index 57040701c..624b62253 100644
--- a/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs
+++ b/Dalamud/Game/Text/Evaluator/SeStringEvaluator.cs
@@ -40,8 +40,6 @@ using StatusSheet = Lumina.Excel.Sheets.Status;
namespace Dalamud.Game.Text.Evaluator;
-#pragma warning disable SeStringEvaluator
-
///
/// Evaluator for SeStrings.
///
diff --git a/Dalamud/Plugin/Services/ISeStringEvaluator.cs b/Dalamud/Plugin/Services/ISeStringEvaluator.cs
index 846dcd53e..65932652e 100644
--- a/Dalamud/Plugin/Services/ISeStringEvaluator.cs
+++ b/Dalamud/Plugin/Services/ISeStringEvaluator.cs
@@ -1,5 +1,3 @@
-using System.Diagnostics.CodeAnalysis;
-
using Dalamud.Game;
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.Text.Evaluator;
@@ -11,7 +9,6 @@ namespace Dalamud.Plugin.Services;
///
/// Defines a service for retrieving localized text for various in-game entities.
///
-[Experimental("SeStringEvaluator")]
public interface ISeStringEvaluator
{
///