Commit graph

5 commits

Author SHA1 Message Date
goat
448b0d16ea
Add "loading dialog" for service init, unify blocking logic (#1779)
* wip

* hacky fix for overlapping event text in profiler

* move IsResumeGameAfterPluginLoad logic to PluginManager

* fix some warnings

* handle exceptions properly

* remove ability to cancel, rename button to "hide" instead

* undo Dalamud.Service refactor for now

* warnings

* add explainer, show which plugins are still loading

* add some text if loading takes more than 3 minutes

* undo wrong CS merge
2024-04-21 17:28:37 +02:00
KazWolfe
956e310041
Clean up Happy Eyeballs Verbose Spam (#1224)
* Clean up HappyEyeballs verbose spam

- Cancellations should be properly suppressed now

* Bump ClientStructs
2023-05-28 22:46:49 -07:00
Kaz Wolfe
ec829b4eee
Add logging for faulted tasks on successful connections
- Diagnostic tool, we don't really care about these exceptions.
2023-04-29 13:22:15 -07:00
Kaz Wolfe
76190d7e59
Happy Eyeballs Rev 2: The DNS-ening
Instead of simply trying a V6 connection and following it with a plain V4 connection, this method relies on DNS to make some smarter decisions on resolution. This improves performance and reliability for users (and servers) without IPv6 connectivity at all.

- Switch to a DNS-driven strategy for Happy Eyeballs
- Add a Zipper Merge and CancellableDelay utility to the corups
- Remove state from HappyEyeballsCallback as it largely went unused
- Fix a couple small implementation bugs
- Suppress innocent (unhandled) exceptions.
2023-04-27 00:00:45 -07:00
KazWolfe
6a0b4e5ad7
Add Happy Eyeballs Support (#1187) 2023-04-23 11:09:55 +02:00