* Refactor and upgrade to new excel design
* Obsolete ExcelResolver<T> and use only RowRef<T>
* Better benchmarking for Lumina
* Add custom game-supported RSV provider
* Refactor and move Lazy<T> and nullable/cached row objects to RowRefs
* Convert IRSVProvider to delegate, resolve strings by default
* Split IExcelRow into IExcelSubrow
* Extra lumina documentation
* Minor RSV CS fixes
* Fix UIGlowPayload warning
* Fix rebase
* Update to Lumina 5