goaaats
b35faf13b5
Show unhandled exceptions through VEH
2025-12-07 13:04:11 +01:00
goaaats
e032840ac8
Clean up crash handler window log for external events
2025-12-06 18:32:03 +01:00
goaaats
446c7e3877
Some logging, cleanup
2025-12-06 15:25:04 +01:00
goaaats
9c2d2b7c1d
Report CLR errors through DalamudCrashHandler/VEH by hooking ReportEventW
2025-12-06 15:07:09 +01:00
srkizer
9092e36b33
Reduce usage of exceptions from Boot ( #2373 )
...
* wip
* make pretty
* Remove CRT version check from IM
* fix
* Simplify IsDebuggerPresent hook
2025-08-15 00:02:32 -07:00
KazWolfe
4a3e6df89e
fix: Don't let a debugger crash Bink ( #1892 )
...
Resolves a problem where attaching a debugger can cause Bink to throw an exception, crashing the game.
2024-07-04 12:03:09 +02:00
srkizer
8ff4662f1f
boot: implement --unhandled-exception=stalldebug ( #1690 )
...
Using this option will stall the crashed thread until the debugger
attaches, so that the newly attached debugger can be handed over the
exception, enabling breaking at correct stack location.
`--no-exception-handlers` injector option controlled whether Dalamud
Crash Handler would intercept exceptions before. Those are now either
`default` or `none` option for `--unhandled-exception`.
2024-04-20 21:20:11 -07:00
srkizer
94cf1c82c4
Synchronize DalamudStartInfo between cpp and cs ( #1679 )
...
Dalamud Boot was using BootLogPath in place of LogPath, resulting in
wrong log path.
2024-02-22 20:27:07 -08:00
Soreepeong
47da75df24
Some DCH correctness
2024-02-17 21:38:43 +09:00
marzent
4b601f15c7
Merge pull request #1660
...
* make extra sure progress dialog crash handler is in the foregroud
2024-02-16 13:19:10 -08:00
marzent
f4af8e509b
make Dalamud handle top-level SEH
2024-02-15 10:05:36 +01:00
Soreepeong
edc5826fe0
Dalamud.Boot: use unicode::convert
2024-02-15 03:55:00 +09:00
marzent
386e5f245c
Make the crash handler work on wine properly ( #1636 )
...
* add LoadMethod to DalamudStartInfo
* add to_wstring utility function
* append full injector launch args for VEH
* remove usage of std::chrono::zoned_time
* fix injector arguments in crash handler restart
* enable VEH on wine
* remove dead wine detection code
* write out tspack with std::fstream
* fix off-by-one error in get_window_string()
* remove usage of std::chrono when writing tspack
* do not deadlock on crashing DalamudCrashHandler
2024-02-11 13:01:34 -08:00
Soreepeong
8718de6121
Offer to generate .tspack from crash handler
2022-09-14 13:36:29 +09:00
kizer
8b09449501
Exclusively use wstring/wchar_t for filesystem::path ( #960 )
2022-08-20 19:03:32 +02:00
goat
951118ceb6
fix: use global for VEH mutex
...
attempts to fix stack overflow when debugging in VS
2022-08-17 20:22:21 +02:00
kizer
58ceb1dc87
Offer to restart game from VEH exception handler ( #936 )
2022-07-26 21:14:48 +02:00
goat
d2ecddbf35
feat: optional CTD reports to gauge stability
2022-07-24 21:23:20 +02:00
goat
805a887f2e
feat: add minidump writer
2022-07-24 18:49:46 +02:00
goat
548100d9ea
deps: update Reloaded.Hooks to fork v2, fixes openprocess calls
2022-07-23 21:32:21 +02:00
goat
8bc4d362ad
feat: new VEH experience
2022-07-23 20:25:05 +02:00
kizer
379c52f5d4
Show error messagebox outside CLR from VEH ( #933 )
2022-07-23 17:36:37 +02:00
kizer
2f4c0bbc97
Update logging to reflect msvc updates on std::format ( #883 )
2022-06-17 10:28:10 +02:00
goaaats
524d100bdc
chore: change VEH env var, add var to enable full dumps
2022-05-18 18:33:34 +02:00
Soreepeong
e64cc7e687
Print dotnet stack trace on veh error msgbox, and use precompiled headers.
2021-12-24 12:23:23 +09:00
goaaats
4d6c494e3f
chore: change VEH error message
2021-12-23 16:00:06 +01:00
pohky
d256c1b79a
Update veh.cpp
...
- dump module list in the log
2021-11-02 20:11:58 +01:00
pohky
18884ed805
Update veh.cpp
...
- remove redundant SymInitialize call
2021-11-01 16:07:51 +01:00
goaaats
7a573eaf62
fix: clarify crash message
2021-11-01 12:13:08 +01:00
pohky
ff5dc1fa04
veh clean up and more log info
2021-10-31 23:37:24 +01:00
goaaats
e3d3034974
feat: nice message box for VEH
2021-10-31 21:20:36 +01:00
pohky
e80a24fb97
move the VEH out of dllmain
2021-10-30 23:02:18 +02:00