Commit graph

14 commits

Author SHA1 Message Date
Haselnussbomber
c93f04f0e4
Code cleanup (#2439)
* Use new Lock objects

* Fix CA1513: Use ObjectDisposedException.ThrowIf

* Fix CA1860: Avoid using 'Enumerable.Any()' extension method

* Fix IDE0028: Use collection initializers or expressions

* Fix CA2263: Prefer generic overload when type is known

* Fix CA1862: Use the 'StringComparison' method overloads to perform case-insensitive string comparisons

* Fix IDE0270: Null check can be simplified

* Fix IDE0280: Use 'nameof'

* Fix IDE0009: Add '.this'

* Fix IDE0007: Use 'var' instead of explicit type

* Fix IDE0062: Make local function static

* Fix CA1859: Use concrete types when possible for improved performance

* Fix IDE0066: Use switch expression

Only applied to where it doesn't look horrendous.

* Use is over switch

* Fix CA1847: Use String.Contains(char) instead of String.Contains(string) with single characters

* Fix SYSLIB1045: Use 'GeneratedRegexAttribute' to generate the regular expression implementation at compile-time.

* Fix CA1866: Use 'string.EndsWith(char)' instead of 'string.EndsWith(string)' when you have a string with a single char

* Fix IDE0057: Substring can be simplified

* Fix IDE0059: Remove unnecessary value assignment

* Fix CA1510: Use ArgumentNullException throw helper

* Fix IDE0300: Use collection expression for array

* Fix IDE0250: Struct can be made 'readonly'

* Fix IDE0018: Inline variable declaration

* Fix CA1850: Prefer static HashData method over ComputeHash

* Fi CA1872: Prefer 'Convert.ToHexString' and 'Convert.ToHexStringLower' over call chains based on 'BitConverter.ToString'

* Update ModuleLog instantiations

* Organize usings
2026-01-06 08:36:55 -08:00
goaaats
95ec633cc5 merge 2025-06-22 21:39:38 +02:00
goaaats
b996ff5e10 Theme progress bars and plots by default 2025-04-25 19:01:56 +02:00
goaaats
ad3b0f0194 Fix some warnings 2025-04-08 22:21:04 +02:00
goaaats
0690cce995 wip bindings upgrade 2025-04-06 20:59:23 +02:00
goat
448b0d16ea
Add "loading dialog" for service init, unify blocking logic (#1779)
* wip

* hacky fix for overlapping event text in profiler

* move IsResumeGameAfterPluginLoad logic to PluginManager

* fix some warnings

* handle exceptions properly

* remove ability to cancel, rename button to "hide" instead

* undo Dalamud.Service refactor for now

* warnings

* add explainer, show which plugins are still loading

* add some text if loading takes more than 3 minutes

* undo wrong CS merge
2024-04-21 17:28:37 +02:00
goat
987ff8dc8f
chore: convert Dalamud to file-scoped namespaces 2022-10-29 15:23:22 +02:00
goat
f65ccca675
fix: don't auto-update disabled plugins, don't let styles modify our toggle switch 2022-07-17 15:39:41 +02:00
kalilistic
d676473928
feat: add missing color overrides (#803) 2022-04-20 09:42:10 +02:00
goaaats
6d99ad764f
fix: add PopupBorderSize to StyleModelV1 (closes #725) 2022-01-03 18:06:29 +01:00
goaaats
08f9485719
fix: increase WindowBg opacity of default style 2021-12-04 15:04:27 +01:00
goat
1561fbac00
Revert "refactor(Dalamud): switch to file-scoped namespaces"
This reverts commit b5f34c3199.
2021-11-18 15:23:40 +01:00
goat
b5f34c3199
refactor(Dalamud): switch to file-scoped namespaces 2021-11-17 19:42:32 +01:00
goat
c82f6aa0a6
refactor: generic style model API; push & pop (not implemented yet) 2021-10-20 03:04:47 +02:00
Renamed from Dalamud/Interface/Internal/Windows/StyleEditor/StyleModel.cs (Browse further)