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23 changed files with 644 additions and 501 deletions
|
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@ -6,7 +6,7 @@
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|||
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||||
<PropertyGroup Label="Feature">
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||||
<Description>XIV Launcher addon framework</Description>
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<DalamudVersion>14.0.2.0</DalamudVersion>
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<DalamudVersion>14.0.2.1</DalamudVersion>
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<AssemblyVersion>$(DalamudVersion)</AssemblyVersion>
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<Version>$(DalamudVersion)</Version>
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<FileVersion>$(DalamudVersion)</FileVersion>
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|
|
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|||
311
Dalamud/Game/ClientState/Customize/CustomizeData.cs
Normal file
311
Dalamud/Game/ClientState/Customize/CustomizeData.cs
Normal file
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@ -0,0 +1,311 @@
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using Dalamud.Game.ClientState.Objects.Types;
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namespace Dalamud.Game.ClientState.Customize;
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/// <summary>
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/// This collection represents customization data a <see cref="ICharacter"/> has.
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/// </summary>
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public interface ICustomizeData
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{
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/// <summary>
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/// Gets the current race.
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/// E.g., Miqo'te, Aura.
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/// </summary>
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public byte Race { get; }
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/// <summary>
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/// Gets the current sex.
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/// </summary>
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public byte Sex { get; }
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/// <summary>
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/// Gets the current body type.
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/// </summary>
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public byte BodyType { get; }
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/// <summary>
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/// Gets the current height (0 to 100).
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/// </summary>
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public byte Height { get; }
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/// <summary>
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/// Gets the current tribe.
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/// E.g., Seeker of the Sun, Keeper of the Moon.
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/// </summary>
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public byte Tribe { get; }
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/// <summary>
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/// Gets the current face (1 to 4).
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/// </summary>
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public byte Face { get; }
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/// <summary>
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/// Gets the current hairstyle.
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/// </summary>
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public byte Hairstyle { get; }
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/// <summary>
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/// Gets the current skin color.
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/// </summary>
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public byte SkinColor { get; }
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/// <summary>
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/// Gets the current color of the left eye.
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/// </summary>
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public byte EyeColorLeft { get; }
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/// <summary>
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/// Gets the current color of the right eye.
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/// </summary>
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public byte EyeColorRight { get; }
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/// <summary>
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/// Gets the current main hair color.
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/// </summary>
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public byte HairColor { get; }
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/// <summary>
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/// Gets the current highlight hair color.
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/// </summary>
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public byte HighlightsColor { get; }
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/// <summary>
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/// Gets the current tattoo color.
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/// </summary>
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public byte TattooColor { get; }
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/// <summary>
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/// Gets the current eyebrow type.
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/// </summary>
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public byte Eyebrows { get; }
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/// <summary>
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/// Gets the current nose type.
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/// </summary>
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public byte Nose { get; }
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/// <summary>
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/// Gets the current jaw type.
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/// </summary>
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public byte Jaw { get; }
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/// <summary>
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/// Gets the current lip color fur pattern.
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/// </summary>
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public byte LipColorFurPattern { get; }
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/// <summary>
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/// Gets the current muscle mass value.
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/// </summary>
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public byte MuscleMass { get; }
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/// <summary>
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/// Gets the current tail type (1 to 4).
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/// </summary>
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public byte TailShape { get; }
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/// <summary>
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/// Gets the current bust size (0 to 100).
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/// </summary>
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public byte BustSize { get; }
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/// <summary>
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/// Gets the current color of the face paint.
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/// </summary>
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public byte FacePaintColor { get; }
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/// <summary>
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/// Gets a value indicating whether highlight color is used.
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/// </summary>
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public bool Highlights { get; }
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/// <summary>
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/// Gets a value indicating whether this facial feature is used.
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/// </summary>
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public bool FacialFeature1 { get; }
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/// <inheritdoc cref="FacialFeature1"/>
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public bool FacialFeature2 { get; }
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/// <inheritdoc cref="FacialFeature1"/>
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public bool FacialFeature3 { get; }
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/// <inheritdoc cref="FacialFeature1"/>
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public bool FacialFeature4 { get; }
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/// <inheritdoc cref="FacialFeature1"/>
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public bool FacialFeature5 { get; }
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/// <inheritdoc cref="FacialFeature1"/>
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public bool FacialFeature6 { get; }
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/// <inheritdoc cref="FacialFeature1"/>
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public bool FacialFeature7 { get; }
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/// <summary>
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/// Gets a value indicating whether the legacy tattoo is used.
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/// </summary>
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public bool LegacyTattoo { get; }
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/// <summary>
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/// Gets the current eye shape type.
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/// </summary>
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public byte EyeShape { get; }
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/// <summary>
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/// Gets a value indicating whether small iris is used.
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/// </summary>
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public bool SmallIris { get; }
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/// <summary>
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/// Gets the current mouth type.
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/// </summary>
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public byte Mouth { get; }
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/// <summary>
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/// Gets a value indicating whether lipstick is used.
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/// </summary>
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public bool Lipstick { get; }
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/// <summary>
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/// Gets the current face paint type.
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/// </summary>
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public byte FacePaint { get; }
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/// <summary>
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/// Gets a value indicating whether face paint reversed is used.
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/// </summary>
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public bool FacePaintReversed { get; }
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}
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/// <inheritdoc/>
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internal readonly unsafe struct CustomizeData : ICustomizeData
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{
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/// <summary>
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/// Gets or sets the address of the customize data struct in memory.
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/// </summary>
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public readonly nint Address;
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/// <summary>
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/// Initializes a new instance of the <see cref="CustomizeData"/> struct.
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/// </summary>
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/// <param name="address">Address of the status list.</param>
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internal CustomizeData(nint address)
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{
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this.Address = address;
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}
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/// <inheritdoc/>
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public byte Race => this.Struct->Race;
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/// <inheritdoc/>
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public byte Sex => this.Struct->Sex;
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/// <inheritdoc/>
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public byte BodyType => this.Struct->BodyType;
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/// <inheritdoc/>
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public byte Height => this.Struct->Height;
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/// <inheritdoc/>
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public byte Tribe => this.Struct->Tribe;
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/// <inheritdoc/>
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public byte Face => this.Struct->Face;
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/// <inheritdoc/>
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public byte Hairstyle => this.Struct->Hairstyle;
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/// <inheritdoc/>
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public byte SkinColor => this.Struct->SkinColor;
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/// <inheritdoc/>
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public byte EyeColorLeft => this.Struct->EyeColorLeft;
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/// <inheritdoc/>
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public byte EyeColorRight => this.Struct->EyeColorRight;
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/// <inheritdoc/>
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public byte HairColor => this.Struct->HairColor;
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/// <inheritdoc/>
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public byte HighlightsColor => this.Struct->HighlightsColor;
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/// <inheritdoc/>
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public byte TattooColor => this.Struct->TattooColor;
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/// <inheritdoc/>
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public byte Eyebrows => this.Struct->Eyebrows;
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/// <inheritdoc/>
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public byte Nose => this.Struct->Nose;
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/// <inheritdoc/>
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public byte Jaw => this.Struct->Jaw;
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/// <inheritdoc/>
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public byte LipColorFurPattern => this.Struct->LipColorFurPattern;
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/// <inheritdoc/>
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public byte MuscleMass => this.Struct->MuscleMass;
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/// <inheritdoc/>
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public byte TailShape => this.Struct->TailShape;
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/// <inheritdoc/>
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public byte BustSize => this.Struct->BustSize;
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/// <inheritdoc/>
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public byte FacePaintColor => this.Struct->FacePaintColor;
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/// <inheritdoc/>
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public bool Highlights => this.Struct->Highlights;
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/// <inheritdoc/>
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public bool FacialFeature1 => this.Struct->FacialFeature1;
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/// <inheritdoc/>
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public bool FacialFeature2 => this.Struct->FacialFeature2;
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/// <inheritdoc/>
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public bool FacialFeature3 => this.Struct->FacialFeature3;
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/// <inheritdoc/>
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public bool FacialFeature4 => this.Struct->FacialFeature4;
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/// <inheritdoc/>
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public bool FacialFeature5 => this.Struct->FacialFeature5;
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/// <inheritdoc/>
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public bool FacialFeature6 => this.Struct->FacialFeature6;
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/// <inheritdoc/>
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public bool FacialFeature7 => this.Struct->FacialFeature7;
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/// <inheritdoc/>
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public bool LegacyTattoo => this.Struct->LegacyTattoo;
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/// <inheritdoc/>
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public byte EyeShape => this.Struct->EyeShape;
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/// <inheritdoc/>
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public bool SmallIris => this.Struct->SmallIris;
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/// <inheritdoc/>
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public byte Mouth => this.Struct->Mouth;
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/// <inheritdoc/>
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public bool Lipstick => this.Struct->Lipstick;
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/// <inheritdoc/>
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public byte FacePaint => this.Struct->FacePaint;
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/// <inheritdoc/>
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public bool FacePaintReversed => this.Struct->FacePaintReversed;
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/// <summary>
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/// Gets the underlying structure.
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/// </summary>
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internal FFXIVClientStructs.FFXIV.Client.Game.Character.CustomizeData* Struct =>
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(FFXIVClientStructs.FFXIV.Client.Game.Character.CustomizeData*)this.Address;
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}
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@ -1,6 +1,8 @@
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using Dalamud.Data;
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using Dalamud.Game.ClientState.Customize;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Utility;
|
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using Lumina.Excel;
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using Lumina.Excel.Sheets;
|
||||
|
|
@ -13,68 +15,73 @@ namespace Dalamud.Game.ClientState.Objects.Types;
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public interface ICharacter : IGameObject
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{
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/// <summary>
|
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/// Gets the current HP of this Chara.
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/// Gets the current HP of this character.
|
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/// </summary>
|
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public uint CurrentHp { get; }
|
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|
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/// <summary>
|
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/// Gets the maximum HP of this Chara.
|
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/// Gets the maximum HP of this character.
|
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/// </summary>
|
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public uint MaxHp { get; }
|
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|
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/// <summary>
|
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/// Gets the current MP of this Chara.
|
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/// Gets the current MP of this character.
|
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/// </summary>
|
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public uint CurrentMp { get; }
|
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|
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/// <summary>
|
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/// Gets the maximum MP of this Chara.
|
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/// Gets the maximum MP of this character.
|
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/// </summary>
|
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public uint MaxMp { get; }
|
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|
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/// <summary>
|
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/// Gets the current GP of this Chara.
|
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/// Gets the current GP of this character.
|
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/// </summary>
|
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public uint CurrentGp { get; }
|
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|
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/// <summary>
|
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/// Gets the maximum GP of this Chara.
|
||||
/// Gets the maximum GP of this character.
|
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/// </summary>
|
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public uint MaxGp { get; }
|
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|
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/// <summary>
|
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/// Gets the current CP of this Chara.
|
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/// Gets the current CP of this character.
|
||||
/// </summary>
|
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public uint CurrentCp { get; }
|
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|
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/// <summary>
|
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/// Gets the maximum CP of this Chara.
|
||||
/// Gets the maximum CP of this character.
|
||||
/// </summary>
|
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public uint MaxCp { get; }
|
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|
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/// <summary>
|
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/// Gets the shield percentage of this Chara.
|
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/// Gets the shield percentage of this character.
|
||||
/// </summary>
|
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public byte ShieldPercentage { get; }
|
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|
||||
/// <summary>
|
||||
/// Gets the ClassJob of this Chara.
|
||||
/// Gets the ClassJob of this character.
|
||||
/// </summary>
|
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public RowRef<ClassJob> ClassJob { get; }
|
||||
|
||||
/// <summary>
|
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/// Gets the level of this Chara.
|
||||
/// Gets the level of this character.
|
||||
/// </summary>
|
||||
public byte Level { get; }
|
||||
|
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/// <summary>
|
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/// Gets a byte array describing the visual appearance of this Chara.
|
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/// Gets a byte array describing the visual appearance of this character.
|
||||
/// Indexed by <see cref="CustomizeIndex"/>.
|
||||
/// </summary>
|
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public byte[] Customize { get; }
|
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|
||||
/// <summary>
|
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/// Gets the Free Company tag of this chara.
|
||||
/// Gets the underlying CustomizeData struct for this character.
|
||||
/// </summary>
|
||||
public ICustomizeData CustomizeData { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Free Company tag of this character.
|
||||
/// </summary>
|
||||
public SeString CompanyTag { get; }
|
||||
|
||||
|
|
@ -92,12 +99,12 @@ public interface ICharacter : IGameObject
|
|||
/// Gets the status flags.
|
||||
/// </summary>
|
||||
public StatusFlags StatusFlags { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current mount for this character. Will be <c>null</c> if the character doesn't have a mount.
|
||||
/// </summary>
|
||||
public RowRef<Mount>? CurrentMount { get; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current minion summoned for this character. Will be <c>null</c> if the character doesn't have a minion.
|
||||
/// This method *will* return information about a spawned (but invisible) minion, e.g. if the character is riding a
|
||||
|
|
@ -116,7 +123,7 @@ internal unsafe class Character : GameObject, ICharacter
|
|||
/// This represents a non-static entity.
|
||||
/// </summary>
|
||||
/// <param name="address">The address of this character in memory.</param>
|
||||
internal Character(IntPtr address)
|
||||
internal Character(nint address)
|
||||
: base(address)
|
||||
{
|
||||
}
|
||||
|
|
@ -155,8 +162,12 @@ internal unsafe class Character : GameObject, ICharacter
|
|||
public byte Level => this.Struct->CharacterData.Level;
|
||||
|
||||
/// <inheritdoc/>
|
||||
[Api15ToDo("Do not allocate on each call, use the CS Span and let consumers do allocation if necessary")]
|
||||
public byte[] Customize => this.Struct->DrawData.CustomizeData.Data.ToArray();
|
||||
|
||||
/// <inheritdoc/>
|
||||
public ICustomizeData CustomizeData => new CustomizeData((nint)(&this.Struct->DrawData.CustomizeData));
|
||||
|
||||
/// <inheritdoc/>
|
||||
public SeString CompanyTag => SeString.Parse(this.Struct->FreeCompanyTag);
|
||||
|
||||
|
|
@ -183,14 +194,14 @@ internal unsafe class Character : GameObject, ICharacter
|
|||
(this.Struct->IsAllianceMember ? StatusFlags.AllianceMember : StatusFlags.None) |
|
||||
(this.Struct->IsFriend ? StatusFlags.Friend : StatusFlags.None) |
|
||||
(this.Struct->IsCasting ? StatusFlags.IsCasting : StatusFlags.None);
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public RowRef<Mount>? CurrentMount
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.Struct->IsNotMounted()) return null; // just for safety.
|
||||
|
||||
|
||||
var mountId = this.Struct->Mount.MountId;
|
||||
return mountId == 0 ? null : LuminaUtils.CreateRef<Mount>(mountId);
|
||||
}
|
||||
|
|
@ -201,7 +212,7 @@ internal unsafe class Character : GameObject, ICharacter
|
|||
{
|
||||
get
|
||||
{
|
||||
if (this.Struct->CompanionObject != null)
|
||||
if (this.Struct->CompanionObject != null)
|
||||
return LuminaUtils.CreateRef<Companion>(this.Struct->CompanionObject->BaseId);
|
||||
|
||||
// this is only present if a minion is summoned but hidden (e.g. the player's on a mount).
|
||||
|
|
|
|||
|
|
@ -336,7 +336,7 @@ internal sealed unsafe class ContextMenu : IInternalDisposableService, IContextM
|
|||
this.MenuCallbackIds.Clear();
|
||||
this.SelectedAgent = agent;
|
||||
var unitManager = RaptureAtkUnitManager.Instance();
|
||||
this.SelectedParentAddon = unitManager->GetAddonById(unitManager->GetAddonByName(addonName)->ContextMenuParentId);
|
||||
this.SelectedParentAddon = unitManager->GetAddonById(unitManager->GetAddonByName(addonName)->BlockedParentId);
|
||||
this.SelectedEventInterfaces.Clear();
|
||||
if (this.SelectedAgent == AgentInventoryContext.Instance())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
|
||||
using Dalamud.Data;
|
||||
using Dalamud.Game.Gui;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.IoC;
|
||||
using Dalamud.IoC.Internal;
|
||||
using Dalamud.Logging.Internal;
|
||||
|
|
@ -16,7 +17,9 @@ using FFXIVClientStructs.FFXIV.Component.Exd;
|
|||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
using AchievementSheet = Lumina.Excel.Sheets.Achievement;
|
||||
using ActionSheet = Lumina.Excel.Sheets.Action;
|
||||
using CSAchievement = FFXIVClientStructs.FFXIV.Client.Game.UI.Achievement;
|
||||
using InstanceContentSheet = Lumina.Excel.Sheets.InstanceContent;
|
||||
using PublicContentSheet = Lumina.Excel.Sheets.PublicContent;
|
||||
|
||||
|
|
@ -30,8 +33,6 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
{
|
||||
private static readonly ModuleLog Log = new(nameof(UnlockState));
|
||||
|
||||
private readonly ConcurrentDictionary<Type, HashSet<uint>> cachedUnlockedRowIds = [];
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly DataManager dataManager = Service<DataManager>.Get();
|
||||
|
||||
|
|
@ -44,17 +45,38 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
[ServiceManager.ServiceDependency]
|
||||
private readonly RecipeData recipeData = Service<RecipeData>.Get();
|
||||
|
||||
private readonly ConcurrentDictionary<Type, HashSet<uint>> cachedUnlockedRowIds = [];
|
||||
private readonly Hook<CSAchievement.Delegates.SetAchievementCompleted> setAchievementCompletedHook;
|
||||
private readonly Hook<TitleList.Delegates.SetTitleUnlocked> setTitleUnlockedHook;
|
||||
|
||||
[ServiceManager.ServiceConstructor]
|
||||
private UnlockState()
|
||||
{
|
||||
this.clientState.Login += this.OnLogin;
|
||||
this.clientState.Logout += this.OnLogout;
|
||||
this.gameGui.AgentUpdate += this.OnAgentUpdate;
|
||||
|
||||
this.setAchievementCompletedHook = Hook<CSAchievement.Delegates.SetAchievementCompleted>.FromAddress(
|
||||
(nint)CSAchievement.MemberFunctionPointers.SetAchievementCompleted,
|
||||
this.SetAchievementCompletedDetour);
|
||||
|
||||
this.setTitleUnlockedHook = Hook<TitleList.Delegates.SetTitleUnlocked>.FromAddress(
|
||||
(nint)TitleList.MemberFunctionPointers.SetTitleUnlocked,
|
||||
this.SetTitleUnlockedDetour);
|
||||
|
||||
this.setAchievementCompletedHook.Enable();
|
||||
this.setTitleUnlockedHook.Enable();
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public event IUnlockState.UnlockDelegate Unlock;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAchievementListLoaded => CSAchievement.Instance()->IsLoaded();
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsTitleListLoaded => UIState.Instance()->TitleList.DataReceived;
|
||||
|
||||
private bool IsLoaded => PlayerState.Instance()->IsLoaded;
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
|
@ -63,6 +85,21 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
this.clientState.Login -= this.OnLogin;
|
||||
this.clientState.Logout -= this.OnLogout;
|
||||
this.gameGui.AgentUpdate -= this.OnAgentUpdate;
|
||||
|
||||
this.setAchievementCompletedHook.Dispose();
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAchievementComplete(AchievementSheet row)
|
||||
{
|
||||
// Only check for login state here as individual Achievements
|
||||
// may be flagged as complete when you unlock them, regardless
|
||||
// of whether the full Achievements list was loaded or not.
|
||||
|
||||
if (!this.IsLoaded)
|
||||
return false;
|
||||
|
||||
return CSAchievement.Instance()->IsComplete((int)row.RowId);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
|
@ -71,6 +108,15 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
return this.IsUnlockLinkUnlocked(row.UnlockLink.RowId);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAdventureComplete(Adventure row)
|
||||
{
|
||||
if (!this.IsLoaded)
|
||||
return false;
|
||||
|
||||
return PlayerState.Instance()->IsAdventureComplete(row.RowId - 0x210000);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAetherCurrentUnlocked(AetherCurrent row)
|
||||
{
|
||||
|
|
@ -415,6 +461,19 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
return PlayerState.Instance()->IsSecretRecipeBookUnlocked(row.RowId);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsTitleUnlocked(Title row)
|
||||
{
|
||||
// Only check for login state here as individual Titles
|
||||
// may be flagged as complete when you unlock them, regardless
|
||||
// of whether the full Titles list was loaded or not.
|
||||
|
||||
if (!this.IsLoaded)
|
||||
return false;
|
||||
|
||||
return UIState.Instance()->TitleList.IsTitleUnlocked((ushort)row.RowId);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsTraitUnlocked(Trait row)
|
||||
{
|
||||
|
|
@ -464,9 +523,15 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
if (!this.IsLoaded || rowRef.IsUntyped)
|
||||
return false;
|
||||
|
||||
if (rowRef.TryGetValue<AchievementSheet>(out var achievementRow))
|
||||
return this.IsAchievementComplete(achievementRow);
|
||||
|
||||
if (rowRef.TryGetValue<ActionSheet>(out var actionRow))
|
||||
return this.IsActionUnlocked(actionRow);
|
||||
|
||||
if (rowRef.TryGetValue<Adventure>(out var adventureRow))
|
||||
return this.IsAdventureComplete(adventureRow);
|
||||
|
||||
if (rowRef.TryGetValue<AetherCurrent>(out var aetherCurrentRow))
|
||||
return this.IsAetherCurrentUnlocked(aetherCurrentRow);
|
||||
|
||||
|
|
@ -572,6 +637,9 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
if (rowRef.TryGetValue<SecretRecipeBook>(out var secretRecipeBookRow))
|
||||
return this.IsSecretRecipeBookUnlocked(secretRecipeBookRow);
|
||||
|
||||
if (rowRef.TryGetValue<Title>(out var titleRow))
|
||||
return this.IsTitleUnlocked(titleRow);
|
||||
|
||||
if (rowRef.TryGetValue<Trait>(out var traitRow))
|
||||
return this.IsTraitUnlocked(traitRow);
|
||||
|
||||
|
|
@ -621,6 +689,26 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
this.Update();
|
||||
}
|
||||
|
||||
private void SetAchievementCompletedDetour(CSAchievement* thisPtr, uint id)
|
||||
{
|
||||
this.setAchievementCompletedHook.Original(thisPtr, id);
|
||||
|
||||
if (!this.IsLoaded)
|
||||
return;
|
||||
|
||||
this.RaiseUnlockSafely((RowRef)LuminaUtils.CreateRef<AchievementSheet>(id));
|
||||
}
|
||||
|
||||
private void SetTitleUnlockedDetour(TitleList* thisPtr, ushort id)
|
||||
{
|
||||
this.setTitleUnlockedHook.Original(thisPtr, id);
|
||||
|
||||
if (!this.IsLoaded)
|
||||
return;
|
||||
|
||||
this.RaiseUnlockSafely((RowRef)LuminaUtils.CreateRef<Title>(id));
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!this.IsLoaded)
|
||||
|
|
@ -628,7 +716,10 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
|
||||
Log.Verbose("Checking for new unlocks...");
|
||||
|
||||
// Do not check for Achievements or Titles here!
|
||||
|
||||
this.UpdateUnlocksForSheet<ActionSheet>();
|
||||
this.UpdateUnlocksForSheet<Adventure>();
|
||||
this.UpdateUnlocksForSheet<AetherCurrent>();
|
||||
this.UpdateUnlocksForSheet<AetherCurrentCompFlgSet>();
|
||||
this.UpdateUnlocksForSheet<AozAction>();
|
||||
|
|
@ -675,7 +766,6 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
// For some other day:
|
||||
// - FishingSpot
|
||||
// - Spearfishing
|
||||
// - Adventure (Sightseeing)
|
||||
// - MinerFolkloreTome
|
||||
// - BotanistFolkloreTome
|
||||
// - FishingFolkloreTome
|
||||
|
|
@ -688,8 +778,6 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
// - EmjCostume
|
||||
|
||||
// Probably not happening, because it requires fetching data from server:
|
||||
// - Achievements
|
||||
// - Titles
|
||||
// - Bozjan Field Notes
|
||||
// - Support/Phantom Jobs, which require to be in Occult Crescent, because it checks the jobs level for != 0
|
||||
}
|
||||
|
|
@ -712,16 +800,21 @@ internal unsafe class UnlockState : IInternalDisposableService, IUnlockState
|
|||
|
||||
// Log.Verbose($"Unlock detected: {typeof(T).Name}#{row.RowId}");
|
||||
|
||||
foreach (var action in Delegate.EnumerateInvocationList(this.Unlock))
|
||||
this.RaiseUnlockSafely((RowRef)rowRef);
|
||||
}
|
||||
}
|
||||
|
||||
private void RaiseUnlockSafely(RowRef rowRef)
|
||||
{
|
||||
foreach (var action in Delegate.EnumerateInvocationList(this.Unlock))
|
||||
{
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
action((RowRef)rowRef);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Exception during raise of {handler}", action.Method);
|
||||
}
|
||||
action(rowRef);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Exception during raise of {handler}", action.Method);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -751,9 +844,21 @@ internal class UnlockStatePluginScoped : IInternalDisposableService, IUnlockStat
|
|||
/// <inheritdoc/>
|
||||
public event IUnlockState.UnlockDelegate? Unlock;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAchievementListLoaded => this.unlockStateService.IsAchievementListLoaded;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsTitleListLoaded => this.unlockStateService.IsTitleListLoaded;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAchievementComplete(AchievementSheet row) => this.unlockStateService.IsAchievementComplete(row);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsActionUnlocked(ActionSheet row) => this.unlockStateService.IsActionUnlocked(row);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAdventureComplete(Adventure row) => this.unlockStateService.IsAdventureComplete(row);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsAetherCurrentCompFlgSetUnlocked(AetherCurrentCompFlgSet row) => this.unlockStateService.IsAetherCurrentCompFlgSetUnlocked(row);
|
||||
|
||||
|
|
@ -874,6 +979,9 @@ internal class UnlockStatePluginScoped : IInternalDisposableService, IUnlockStat
|
|||
/// <inheritdoc/>
|
||||
public bool IsSecretRecipeBookUnlocked(SecretRecipeBook row) => this.unlockStateService.IsSecretRecipeBookUnlocked(row);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsTitleUnlocked(Title row) => this.unlockStateService.IsTitleUnlocked(row);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsTraitUnlocked(Trait row) => this.unlockStateService.IsTraitUnlocked(row);
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@ using Dalamud.Configuration.Internal;
|
|||
using Dalamud.Hooking.Internal;
|
||||
using Dalamud.Hooking.Internal.Verification;
|
||||
|
||||
using TerraFX.Interop.Windows;
|
||||
|
||||
namespace Dalamud.Hooking;
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -20,6 +22,8 @@ public abstract class Hook<T> : IDalamudHook where T : Delegate
|
|||
private const ulong IMAGE_ORDINAL_FLAG64 = 0x8000000000000000;
|
||||
// ReSharper disable once InconsistentNaming
|
||||
private const uint IMAGE_ORDINAL_FLAG32 = 0x80000000;
|
||||
// ReSharper disable once InconsistentNaming
|
||||
private const int IMAGE_DIRECTORY_ENTRY_IMPORT = 1;
|
||||
#pragma warning restore SA1310
|
||||
|
||||
private readonly IntPtr address;
|
||||
|
|
@ -124,25 +128,25 @@ public abstract class Hook<T> : IDalamudHook where T : Delegate
|
|||
module ??= Process.GetCurrentProcess().MainModule;
|
||||
if (module == null)
|
||||
throw new InvalidOperationException("Current module is null?");
|
||||
var pDos = (PeHeader.IMAGE_DOS_HEADER*)module.BaseAddress;
|
||||
var pNt = (PeHeader.IMAGE_FILE_HEADER*)(module.BaseAddress + (int)pDos->e_lfanew + 4);
|
||||
var isPe64 = pNt->SizeOfOptionalHeader == Marshal.SizeOf<PeHeader.IMAGE_OPTIONAL_HEADER64>();
|
||||
PeHeader.IMAGE_DATA_DIRECTORY* pDataDirectory;
|
||||
var pDos = (IMAGE_DOS_HEADER*)module.BaseAddress;
|
||||
var pNt = (IMAGE_FILE_HEADER*)(module.BaseAddress + pDos->e_lfanew + 4);
|
||||
var isPe64 = pNt->SizeOfOptionalHeader == Marshal.SizeOf<IMAGE_OPTIONAL_HEADER64>();
|
||||
IMAGE_DATA_DIRECTORY* pDataDirectory;
|
||||
if (isPe64)
|
||||
{
|
||||
var pOpt = (PeHeader.IMAGE_OPTIONAL_HEADER64*)(module.BaseAddress + (int)pDos->e_lfanew + 4 + Marshal.SizeOf<PeHeader.IMAGE_FILE_HEADER>());
|
||||
pDataDirectory = &pOpt->ImportTable;
|
||||
var pOpt = (IMAGE_OPTIONAL_HEADER64*)(module.BaseAddress + pDos->e_lfanew + 4 + Marshal.SizeOf<IMAGE_FILE_HEADER>());
|
||||
pDataDirectory = &pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
|
||||
}
|
||||
else
|
||||
{
|
||||
var pOpt = (PeHeader.IMAGE_OPTIONAL_HEADER32*)(module.BaseAddress + (int)pDos->e_lfanew + 4 + Marshal.SizeOf<PeHeader.IMAGE_FILE_HEADER>());
|
||||
pDataDirectory = &pOpt->ImportTable;
|
||||
var pOpt = (IMAGE_OPTIONAL_HEADER32*)(module.BaseAddress + pDos->e_lfanew + 4 + Marshal.SizeOf<IMAGE_FILE_HEADER>());
|
||||
pDataDirectory = &pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];
|
||||
}
|
||||
|
||||
var moduleNameLowerWithNullTerminator = (moduleName + "\0").ToLowerInvariant();
|
||||
foreach (ref var importDescriptor in new Span<PeHeader.IMAGE_IMPORT_DESCRIPTOR>(
|
||||
(PeHeader.IMAGE_IMPORT_DESCRIPTOR*)(module.BaseAddress + (int)pDataDirectory->VirtualAddress),
|
||||
(int)(pDataDirectory->Size / Marshal.SizeOf<PeHeader.IMAGE_IMPORT_DESCRIPTOR>())))
|
||||
foreach (ref var importDescriptor in new Span<IMAGE_IMPORT_DESCRIPTOR>(
|
||||
(IMAGE_IMPORT_DESCRIPTOR*)(module.BaseAddress + (int)pDataDirectory->VirtualAddress),
|
||||
(int)(pDataDirectory->Size / Marshal.SizeOf<IMAGE_IMPORT_DESCRIPTOR>())))
|
||||
{
|
||||
// Having all zero values signals the end of the table. We didn't find anything.
|
||||
if (importDescriptor.Characteristics == 0)
|
||||
|
|
@ -248,7 +252,7 @@ public abstract class Hook<T> : IDalamudHook where T : Delegate
|
|||
ObjectDisposedException.ThrowIf(this.IsDisposed, this);
|
||||
}
|
||||
|
||||
private static unsafe IntPtr FromImportHelper32(IntPtr baseAddress, ref PeHeader.IMAGE_IMPORT_DESCRIPTOR desc, ref PeHeader.IMAGE_DATA_DIRECTORY dir, string functionName, uint hintOrOrdinal)
|
||||
private static unsafe IntPtr FromImportHelper32(IntPtr baseAddress, ref IMAGE_IMPORT_DESCRIPTOR desc, ref IMAGE_DATA_DIRECTORY dir, string functionName, uint hintOrOrdinal)
|
||||
{
|
||||
var importLookupsOversizedSpan = new Span<uint>((uint*)(baseAddress + (int)desc.OriginalFirstThunk), (int)((dir.Size - desc.OriginalFirstThunk) / Marshal.SizeOf<int>()));
|
||||
var importAddressesOversizedSpan = new Span<uint>((uint*)(baseAddress + (int)desc.FirstThunk), (int)((dir.Size - desc.FirstThunk) / Marshal.SizeOf<int>()));
|
||||
|
|
@ -298,7 +302,7 @@ public abstract class Hook<T> : IDalamudHook where T : Delegate
|
|||
throw new MissingMethodException("Specified method not found");
|
||||
}
|
||||
|
||||
private static unsafe IntPtr FromImportHelper64(IntPtr baseAddress, ref PeHeader.IMAGE_IMPORT_DESCRIPTOR desc, ref PeHeader.IMAGE_DATA_DIRECTORY dir, string functionName, uint hintOrOrdinal)
|
||||
private static unsafe IntPtr FromImportHelper64(IntPtr baseAddress, ref IMAGE_IMPORT_DESCRIPTOR desc, ref IMAGE_DATA_DIRECTORY dir, string functionName, uint hintOrOrdinal)
|
||||
{
|
||||
var importLookupsOversizedSpan = new Span<ulong>((ulong*)(baseAddress + (int)desc.OriginalFirstThunk), (int)((dir.Size - desc.OriginalFirstThunk) / Marshal.SizeOf<ulong>()));
|
||||
var importAddressesOversizedSpan = new Span<ulong>((ulong*)(baseAddress + (int)desc.FirstThunk), (int)((dir.Size - desc.FirstThunk) / Marshal.SizeOf<ulong>()));
|
||||
|
|
|
|||
|
|
@ -1,390 +0,0 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
#pragma warning disable
|
||||
namespace Dalamud.Hooking.Internal;
|
||||
|
||||
internal class PeHeader
|
||||
{
|
||||
public struct IMAGE_DOS_HEADER
|
||||
{
|
||||
public UInt16 e_magic;
|
||||
public UInt16 e_cblp;
|
||||
public UInt16 e_cp;
|
||||
public UInt16 e_crlc;
|
||||
public UInt16 e_cparhdr;
|
||||
public UInt16 e_minalloc;
|
||||
public UInt16 e_maxalloc;
|
||||
public UInt16 e_ss;
|
||||
public UInt16 e_sp;
|
||||
public UInt16 e_csum;
|
||||
public UInt16 e_ip;
|
||||
public UInt16 e_cs;
|
||||
public UInt16 e_lfarlc;
|
||||
public UInt16 e_ovno;
|
||||
public UInt16 e_res_0;
|
||||
public UInt16 e_res_1;
|
||||
public UInt16 e_res_2;
|
||||
public UInt16 e_res_3;
|
||||
public UInt16 e_oemid;
|
||||
public UInt16 e_oeminfo;
|
||||
public UInt16 e_res2_0;
|
||||
public UInt16 e_res2_1;
|
||||
public UInt16 e_res2_2;
|
||||
public UInt16 e_res2_3;
|
||||
public UInt16 e_res2_4;
|
||||
public UInt16 e_res2_5;
|
||||
public UInt16 e_res2_6;
|
||||
public UInt16 e_res2_7;
|
||||
public UInt16 e_res2_8;
|
||||
public UInt16 e_res2_9;
|
||||
public UInt32 e_lfanew;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct IMAGE_DATA_DIRECTORY
|
||||
{
|
||||
public UInt32 VirtualAddress;
|
||||
public UInt32 Size;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct IMAGE_OPTIONAL_HEADER32
|
||||
{
|
||||
public UInt16 Magic;
|
||||
public Byte MajorLinkerVersion;
|
||||
public Byte MinorLinkerVersion;
|
||||
public UInt32 SizeOfCode;
|
||||
public UInt32 SizeOfInitializedData;
|
||||
public UInt32 SizeOfUninitializedData;
|
||||
public UInt32 AddressOfEntryPoint;
|
||||
public UInt32 BaseOfCode;
|
||||
public UInt32 BaseOfData;
|
||||
public UInt32 ImageBase;
|
||||
public UInt32 SectionAlignment;
|
||||
public UInt32 FileAlignment;
|
||||
public UInt16 MajorOperatingSystemVersion;
|
||||
public UInt16 MinorOperatingSystemVersion;
|
||||
public UInt16 MajorImageVersion;
|
||||
public UInt16 MinorImageVersion;
|
||||
public UInt16 MajorSubsystemVersion;
|
||||
public UInt16 MinorSubsystemVersion;
|
||||
public UInt32 Win32VersionValue;
|
||||
public UInt32 SizeOfImage;
|
||||
public UInt32 SizeOfHeaders;
|
||||
public UInt32 CheckSum;
|
||||
public UInt16 Subsystem;
|
||||
public UInt16 DllCharacteristics;
|
||||
public UInt32 SizeOfStackReserve;
|
||||
public UInt32 SizeOfStackCommit;
|
||||
public UInt32 SizeOfHeapReserve;
|
||||
public UInt32 SizeOfHeapCommit;
|
||||
public UInt32 LoaderFlags;
|
||||
public UInt32 NumberOfRvaAndSizes;
|
||||
|
||||
public IMAGE_DATA_DIRECTORY ExportTable;
|
||||
public IMAGE_DATA_DIRECTORY ImportTable;
|
||||
public IMAGE_DATA_DIRECTORY ResourceTable;
|
||||
public IMAGE_DATA_DIRECTORY ExceptionTable;
|
||||
public IMAGE_DATA_DIRECTORY CertificateTable;
|
||||
public IMAGE_DATA_DIRECTORY BaseRelocationTable;
|
||||
public IMAGE_DATA_DIRECTORY Debug;
|
||||
public IMAGE_DATA_DIRECTORY Architecture;
|
||||
public IMAGE_DATA_DIRECTORY GlobalPtr;
|
||||
public IMAGE_DATA_DIRECTORY TLSTable;
|
||||
public IMAGE_DATA_DIRECTORY LoadConfigTable;
|
||||
public IMAGE_DATA_DIRECTORY BoundImport;
|
||||
public IMAGE_DATA_DIRECTORY IAT;
|
||||
public IMAGE_DATA_DIRECTORY DelayImportDescriptor;
|
||||
public IMAGE_DATA_DIRECTORY CLRRuntimeHeader;
|
||||
public IMAGE_DATA_DIRECTORY Reserved;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct IMAGE_OPTIONAL_HEADER64
|
||||
{
|
||||
public UInt16 Magic;
|
||||
public Byte MajorLinkerVersion;
|
||||
public Byte MinorLinkerVersion;
|
||||
public UInt32 SizeOfCode;
|
||||
public UInt32 SizeOfInitializedData;
|
||||
public UInt32 SizeOfUninitializedData;
|
||||
public UInt32 AddressOfEntryPoint;
|
||||
public UInt32 BaseOfCode;
|
||||
public UInt64 ImageBase;
|
||||
public UInt32 SectionAlignment;
|
||||
public UInt32 FileAlignment;
|
||||
public UInt16 MajorOperatingSystemVersion;
|
||||
public UInt16 MinorOperatingSystemVersion;
|
||||
public UInt16 MajorImageVersion;
|
||||
public UInt16 MinorImageVersion;
|
||||
public UInt16 MajorSubsystemVersion;
|
||||
public UInt16 MinorSubsystemVersion;
|
||||
public UInt32 Win32VersionValue;
|
||||
public UInt32 SizeOfImage;
|
||||
public UInt32 SizeOfHeaders;
|
||||
public UInt32 CheckSum;
|
||||
public UInt16 Subsystem;
|
||||
public UInt16 DllCharacteristics;
|
||||
public UInt64 SizeOfStackReserve;
|
||||
public UInt64 SizeOfStackCommit;
|
||||
public UInt64 SizeOfHeapReserve;
|
||||
public UInt64 SizeOfHeapCommit;
|
||||
public UInt32 LoaderFlags;
|
||||
public UInt32 NumberOfRvaAndSizes;
|
||||
|
||||
public IMAGE_DATA_DIRECTORY ExportTable;
|
||||
public IMAGE_DATA_DIRECTORY ImportTable;
|
||||
public IMAGE_DATA_DIRECTORY ResourceTable;
|
||||
public IMAGE_DATA_DIRECTORY ExceptionTable;
|
||||
public IMAGE_DATA_DIRECTORY CertificateTable;
|
||||
public IMAGE_DATA_DIRECTORY BaseRelocationTable;
|
||||
public IMAGE_DATA_DIRECTORY Debug;
|
||||
public IMAGE_DATA_DIRECTORY Architecture;
|
||||
public IMAGE_DATA_DIRECTORY GlobalPtr;
|
||||
public IMAGE_DATA_DIRECTORY TLSTable;
|
||||
public IMAGE_DATA_DIRECTORY LoadConfigTable;
|
||||
public IMAGE_DATA_DIRECTORY BoundImport;
|
||||
public IMAGE_DATA_DIRECTORY IAT;
|
||||
public IMAGE_DATA_DIRECTORY DelayImportDescriptor;
|
||||
public IMAGE_DATA_DIRECTORY CLRRuntimeHeader;
|
||||
public IMAGE_DATA_DIRECTORY Reserved;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct IMAGE_FILE_HEADER
|
||||
{
|
||||
public UInt16 Machine;
|
||||
public UInt16 NumberOfSections;
|
||||
public UInt32 TimeDateStamp;
|
||||
public UInt32 PointerToSymbolTable;
|
||||
public UInt32 NumberOfSymbols;
|
||||
public UInt16 SizeOfOptionalHeader;
|
||||
public UInt16 Characteristics;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct IMAGE_SECTION_HEADER
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
|
||||
public char[] Name;
|
||||
[FieldOffset(8)]
|
||||
public UInt32 VirtualSize;
|
||||
[FieldOffset(12)]
|
||||
public UInt32 VirtualAddress;
|
||||
[FieldOffset(16)]
|
||||
public UInt32 SizeOfRawData;
|
||||
[FieldOffset(20)]
|
||||
public UInt32 PointerToRawData;
|
||||
[FieldOffset(24)]
|
||||
public UInt32 PointerToRelocations;
|
||||
[FieldOffset(28)]
|
||||
public UInt32 PointerToLinenumbers;
|
||||
[FieldOffset(32)]
|
||||
public UInt16 NumberOfRelocations;
|
||||
[FieldOffset(34)]
|
||||
public UInt16 NumberOfLinenumbers;
|
||||
[FieldOffset(36)]
|
||||
public DataSectionFlags Characteristics;
|
||||
|
||||
public string Section
|
||||
{
|
||||
get { return new string(Name); }
|
||||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum DataSectionFlags : uint
|
||||
{
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
TypeReg = 0x00000000,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
TypeDsect = 0x00000001,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
TypeNoLoad = 0x00000002,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
TypeGroup = 0x00000004,
|
||||
/// <summary>
|
||||
/// The section should not be padded to the next boundary. This flag is obsolete and is replaced by IMAGE_SCN_ALIGN_1BYTES. This is valid only for object files.
|
||||
/// </summary>
|
||||
TypeNoPadded = 0x00000008,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
TypeCopy = 0x00000010,
|
||||
/// <summary>
|
||||
/// The section contains executable code.
|
||||
/// </summary>
|
||||
ContentCode = 0x00000020,
|
||||
/// <summary>
|
||||
/// The section contains initialized data.
|
||||
/// </summary>
|
||||
ContentInitializedData = 0x00000040,
|
||||
/// <summary>
|
||||
/// The section contains uninitialized data.
|
||||
/// </summary>
|
||||
ContentUninitializedData = 0x00000080,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
LinkOther = 0x00000100,
|
||||
/// <summary>
|
||||
/// The section contains comments or other information. The .drectve section has this type. This is valid for object files only.
|
||||
/// </summary>
|
||||
LinkInfo = 0x00000200,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
TypeOver = 0x00000400,
|
||||
/// <summary>
|
||||
/// The section will not become part of the image. This is valid only for object files.
|
||||
/// </summary>
|
||||
LinkRemove = 0x00000800,
|
||||
/// <summary>
|
||||
/// The section contains COMDAT data. For more information, see section 5.5.6, COMDAT Sections (Object Only). This is valid only for object files.
|
||||
/// </summary>
|
||||
LinkComDat = 0x00001000,
|
||||
/// <summary>
|
||||
/// Reset speculative exceptions handling bits in the TLB entries for this section.
|
||||
/// </summary>
|
||||
NoDeferSpecExceptions = 0x00004000,
|
||||
/// <summary>
|
||||
/// The section contains data referenced through the global pointer (GP).
|
||||
/// </summary>
|
||||
RelativeGP = 0x00008000,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
MemPurgeable = 0x00020000,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
Memory16Bit = 0x00020000,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
MemoryLocked = 0x00040000,
|
||||
/// <summary>
|
||||
/// Reserved for future use.
|
||||
/// </summary>
|
||||
MemoryPreload = 0x00080000,
|
||||
/// <summary>
|
||||
/// Align data on a 1-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align1Bytes = 0x00100000,
|
||||
/// <summary>
|
||||
/// Align data on a 2-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align2Bytes = 0x00200000,
|
||||
/// <summary>
|
||||
/// Align data on a 4-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align4Bytes = 0x00300000,
|
||||
/// <summary>
|
||||
/// Align data on an 8-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align8Bytes = 0x00400000,
|
||||
/// <summary>
|
||||
/// Align data on a 16-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align16Bytes = 0x00500000,
|
||||
/// <summary>
|
||||
/// Align data on a 32-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align32Bytes = 0x00600000,
|
||||
/// <summary>
|
||||
/// Align data on a 64-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align64Bytes = 0x00700000,
|
||||
/// <summary>
|
||||
/// Align data on a 128-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align128Bytes = 0x00800000,
|
||||
/// <summary>
|
||||
/// Align data on a 256-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align256Bytes = 0x00900000,
|
||||
/// <summary>
|
||||
/// Align data on a 512-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align512Bytes = 0x00A00000,
|
||||
/// <summary>
|
||||
/// Align data on a 1024-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align1024Bytes = 0x00B00000,
|
||||
/// <summary>
|
||||
/// Align data on a 2048-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align2048Bytes = 0x00C00000,
|
||||
/// <summary>
|
||||
/// Align data on a 4096-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align4096Bytes = 0x00D00000,
|
||||
/// <summary>
|
||||
/// Align data on an 8192-byte boundary. Valid only for object files.
|
||||
/// </summary>
|
||||
Align8192Bytes = 0x00E00000,
|
||||
/// <summary>
|
||||
/// The section contains extended relocations.
|
||||
/// </summary>
|
||||
LinkExtendedRelocationOverflow = 0x01000000,
|
||||
/// <summary>
|
||||
/// The section can be discarded as needed.
|
||||
/// </summary>
|
||||
MemoryDiscardable = 0x02000000,
|
||||
/// <summary>
|
||||
/// The section cannot be cached.
|
||||
/// </summary>
|
||||
MemoryNotCached = 0x04000000,
|
||||
/// <summary>
|
||||
/// The section is not pageable.
|
||||
/// </summary>
|
||||
MemoryNotPaged = 0x08000000,
|
||||
/// <summary>
|
||||
/// The section can be shared in memory.
|
||||
/// </summary>
|
||||
MemoryShared = 0x10000000,
|
||||
/// <summary>
|
||||
/// The section can be executed as code.
|
||||
/// </summary>
|
||||
MemoryExecute = 0x20000000,
|
||||
/// <summary>
|
||||
/// The section can be read.
|
||||
/// </summary>
|
||||
MemoryRead = 0x40000000,
|
||||
/// <summary>
|
||||
/// The section can be written to.
|
||||
/// </summary>
|
||||
MemoryWrite = 0x80000000
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct IMAGE_IMPORT_DESCRIPTOR
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public uint Characteristics;
|
||||
|
||||
[FieldOffset(0)]
|
||||
public uint OriginalFirstThunk;
|
||||
|
||||
[FieldOffset(4)]
|
||||
public uint TimeDateStamp;
|
||||
|
||||
[FieldOffset(8)]
|
||||
public uint ForwarderChain;
|
||||
|
||||
[FieldOffset(12)]
|
||||
public uint Name;
|
||||
|
||||
[FieldOffset(16)]
|
||||
public uint FirstThunk;
|
||||
}
|
||||
}
|
||||
|
|
@ -657,6 +657,7 @@ public partial class FileDialog
|
|||
this.fileNameBuffer = $"{this.selectedFileNames.Count} files Selected";
|
||||
}
|
||||
|
||||
this.SelectionChanged(this, this.GetFilePathName());
|
||||
if (setLastSelection)
|
||||
{
|
||||
this.lastSelectedFileName = name;
|
||||
|
|
|
|||
|
|
@ -97,6 +97,8 @@ public partial class FileDialog
|
|||
this.SetupSideBar();
|
||||
}
|
||||
|
||||
public event EventHandler<string>? SelectionChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Shows the dialog.
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -30,6 +30,12 @@ public class FileDialogManager
|
|||
private Action<bool, List<string>>? multiCallback;
|
||||
private string savedPath = ".";
|
||||
|
||||
/// <summary>
|
||||
/// Event fires when a new file is selected by the user
|
||||
/// </summary>
|
||||
/// <returns>Returns the path of the file as a string</returns>
|
||||
public event EventHandler<string>? SelectionChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Create a dialog which selects an already existing folder.
|
||||
/// </summary>
|
||||
|
|
@ -175,6 +181,8 @@ public class FileDialogManager
|
|||
this.multiCallback = null;
|
||||
}
|
||||
|
||||
private void OnSelectionChange(object sender, string path) => this.SelectionChanged?.Invoke(sender, path);
|
||||
|
||||
private void SetDialog(
|
||||
string id,
|
||||
string title,
|
||||
|
|
@ -200,6 +208,7 @@ public class FileDialogManager
|
|||
if (this.dialog is not null)
|
||||
{
|
||||
this.dialog.SortOrderChanged -= this.OnSortOrderChange;
|
||||
this.dialog.SelectionChanged -= this.OnSelectionChange;
|
||||
}
|
||||
|
||||
this.dialog = new FileDialog(id, title, filters, path, defaultFileName, defaultExtension, selectionCountMax, isModal, flags);
|
||||
|
|
@ -217,6 +226,7 @@ public class FileDialogManager
|
|||
}
|
||||
|
||||
this.dialog.SortOrderChanged += this.OnSortOrderChange;
|
||||
this.dialog.SelectionChanged += this.OnSelectionChange;
|
||||
this.dialog.WindowFlags |= this.AddedWindowFlags;
|
||||
foreach (var (name, location, icon, position) in this.CustomSideBarItems)
|
||||
this.dialog.SetQuickAccess(name, location, icon, position);
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@ internal class GaugeWidget : IDataWindowWidget
|
|||
40 => jobGauges.Get<SGEGauge>(),
|
||||
41 => jobGauges.Get<VPRGauge>(),
|
||||
42 => jobGauges.Get<PCTGauge>(),
|
||||
_ => null
|
||||
_ => null,
|
||||
};
|
||||
|
||||
if (gauge == null)
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ internal unsafe class HookWidget : IDataWindowWidget
|
|||
{
|
||||
MessageBoxW,
|
||||
AddonFinalize,
|
||||
Random
|
||||
Random,
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ using System.Collections.Concurrent;
|
|||
using System.Threading;
|
||||
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
|
|
@ -22,10 +21,11 @@ internal unsafe class NetworkMonitorWidget : IDataWindowWidget
|
|||
{
|
||||
private readonly ConcurrentQueue<NetworkPacketData> packets = new();
|
||||
|
||||
private Hook<PacketDispatcher.Delegates.OnReceivePacket>? hookDown;
|
||||
private Hook<ZoneClientSendPacketDelegate>? hookUp;
|
||||
private Hook<PacketDispatcher.Delegates.OnReceivePacket>? hookZoneDown;
|
||||
private Hook<ZoneClient.Delegates.SendPacket>? hookZoneUp;
|
||||
|
||||
private bool trackNetwork;
|
||||
private bool trackZoneUp;
|
||||
private bool trackZoneDown;
|
||||
private int trackedPackets = 20;
|
||||
private ulong nextPacketIndex;
|
||||
private string filterString = string.Empty;
|
||||
|
|
@ -36,12 +36,10 @@ internal unsafe class NetworkMonitorWidget : IDataWindowWidget
|
|||
/// <summary> Finalizes an instance of the <see cref="NetworkMonitorWidget"/> class. </summary>
|
||||
~NetworkMonitorWidget()
|
||||
{
|
||||
this.hookDown?.Dispose();
|
||||
this.hookUp?.Dispose();
|
||||
this.hookZoneDown?.Dispose();
|
||||
this.hookZoneUp?.Dispose();
|
||||
}
|
||||
|
||||
private delegate byte ZoneClientSendPacketDelegate(ZoneClient* thisPtr, nint packet, uint a3, uint a4, byte a5);
|
||||
|
||||
private enum NetworkMessageDirection
|
||||
{
|
||||
ZoneDown,
|
||||
|
|
@ -58,34 +56,46 @@ internal unsafe class NetworkMonitorWidget : IDataWindowWidget
|
|||
public bool Ready { get; set; }
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Load()
|
||||
{
|
||||
this.hookDown = Hook<PacketDispatcher.Delegates.OnReceivePacket>.FromAddress(
|
||||
(nint)PacketDispatcher.StaticVirtualTablePointer->OnReceivePacket,
|
||||
this.OnReceivePacketDetour);
|
||||
|
||||
// TODO: switch to ZoneClient.SendPacket from CS
|
||||
if (Service<TargetSigScanner>.Get().TryScanText("E8 ?? ?? ?? ?? 4C 8B 44 24 ?? E9", out var address))
|
||||
this.hookUp = Hook<ZoneClientSendPacketDelegate>.FromAddress(address, this.SendPacketDetour);
|
||||
|
||||
this.Ready = true;
|
||||
}
|
||||
public void Load() => this.Ready = true;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Draw()
|
||||
{
|
||||
if (ImGui.Checkbox("Track Network Packets"u8, ref this.trackNetwork))
|
||||
this.hookZoneDown ??= Hook<PacketDispatcher.Delegates.OnReceivePacket>.FromAddress(
|
||||
(nint)PacketDispatcher.StaticVirtualTablePointer->OnReceivePacket,
|
||||
this.OnReceivePacketDetour);
|
||||
|
||||
this.hookZoneUp ??= Hook<ZoneClient.Delegates.SendPacket>.FromAddress(
|
||||
(nint)ZoneClient.MemberFunctionPointers.SendPacket,
|
||||
this.SendPacketDetour);
|
||||
|
||||
if (ImGui.Checkbox("Track ZoneUp"u8, ref this.trackZoneUp))
|
||||
{
|
||||
if (this.trackNetwork)
|
||||
if (this.trackZoneUp)
|
||||
{
|
||||
this.nextPacketIndex = 0;
|
||||
this.hookDown?.Enable();
|
||||
this.hookUp?.Enable();
|
||||
if (!this.trackZoneDown)
|
||||
this.nextPacketIndex = 0;
|
||||
|
||||
this.hookZoneUp?.Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.hookDown?.Disable();
|
||||
this.hookUp?.Disable();
|
||||
this.hookZoneUp?.Disable();
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.Checkbox("Track ZoneDown"u8, ref this.trackZoneDown))
|
||||
{
|
||||
if (this.trackZoneDown)
|
||||
{
|
||||
if (!this.trackZoneUp)
|
||||
this.nextPacketIndex = 0;
|
||||
|
||||
this.hookZoneDown?.Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.hookZoneDown?.Disable();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -98,6 +108,7 @@ internal unsafe class NetworkMonitorWidget : IDataWindowWidget
|
|||
if (ImGui.Button("Clear Stored Packets"u8))
|
||||
{
|
||||
this.packets.Clear();
|
||||
this.nextPacketIndex = 0;
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
|
@ -108,7 +119,7 @@ internal unsafe class NetworkMonitorWidget : IDataWindowWidget
|
|||
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
|
||||
ImGui.Checkbox("##FilterRecording"u8, ref this.filterRecording);
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGui.SetTooltip("Apply filter to incoming packets.\nUncheck to record all packets and filter the table instead."u8);
|
||||
ImGui.SetTooltip("When enabled, packets are filtered before being recorded.\nWhen disabled, all packets are recorded and filtering only affects packets displayed in the table."u8);
|
||||
ImGui.SameLine(0, ImGui.GetStyle().ItemInnerSpacing.X);
|
||||
ImGuiComponents.HelpMarker("Enter OpCodes in a comma-separated list.\nRanges are supported. Exclude OpCodes with exclamation mark.\nExample: -400,!50-100,650,700-980,!941");
|
||||
|
||||
|
|
@ -210,14 +221,14 @@ internal unsafe class NetworkMonitorWidget : IDataWindowWidget
|
|||
var opCode = *(ushort*)(packet + 2);
|
||||
var targetName = GetTargetName(targetId);
|
||||
this.RecordPacket(new NetworkPacketData(Interlocked.Increment(ref this.nextPacketIndex), DateTime.Now, opCode, NetworkMessageDirection.ZoneDown, targetId, targetName));
|
||||
this.hookDown.OriginalDisposeSafe(thisPtr, targetId, packet);
|
||||
this.hookZoneDown.OriginalDisposeSafe(thisPtr, targetId, packet);
|
||||
}
|
||||
|
||||
private byte SendPacketDetour(ZoneClient* thisPtr, nint packet, uint a3, uint a4, byte a5)
|
||||
private bool SendPacketDetour(ZoneClient* thisPtr, nint packet, uint a3, uint a4, bool a5)
|
||||
{
|
||||
var opCode = *(ushort*)packet;
|
||||
this.RecordPacket(new NetworkPacketData(Interlocked.Increment(ref this.nextPacketIndex), DateTime.Now, opCode, NetworkMessageDirection.ZoneUp, 0, string.Empty));
|
||||
return this.hookUp.OriginalDisposeSafe(thisPtr, packet, a3, a4, a5);
|
||||
return this.hookZoneUp.OriginalDisposeSafe(thisPtr, packet, a3, a4, a5);
|
||||
}
|
||||
|
||||
private void RecordPacket(NetworkPacketData packet)
|
||||
|
|
|
|||
|
|
@ -3804,7 +3804,7 @@ internal class PluginInstallerWindow : Window, IDisposable
|
|||
if (!manifest.Punchline.IsNullOrEmpty())
|
||||
scores.Add(matcher.Matches(manifest.Punchline.ToLowerInvariant()) * 100);
|
||||
if (manifest.Tags != null)
|
||||
scores.Add(matcher.MatchesAny(manifest.Tags.ToArray()) * 100);
|
||||
scores.Add(matcher.MatchesAny(manifest.Tags.Select(tag => tag.ToLowerInvariant()).ToArray()) * 100);
|
||||
|
||||
return scores.Max();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -50,6 +50,6 @@ internal sealed class BitmapCodecInfo : IBitmapCodecInfo
|
|||
_ = readFuncPtr(codecInfo, 0, null, &cch);
|
||||
var buf = stackalloc char[(int)cch + 1];
|
||||
Marshal.ThrowExceptionForHR(readFuncPtr(codecInfo, cch + 1, buf, &cch));
|
||||
return new(buf, 0, (int)cch);
|
||||
return new string(buf, 0, (int)cch).Trim('\0');
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ internal sealed class GamePathSharedImmediateTexture : SharedImmediateTexture
|
|||
}
|
||||
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
var wrap = tm.NoThrottleCreateFromTexFile(file);
|
||||
var wrap = tm.NoThrottleCreateFromTexFile(file.Header, file.TextureBuffer);
|
||||
tm.BlameSetName(wrap, this.ToString());
|
||||
return wrap;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,6 @@ using System.Threading.Tasks;
|
|||
using Dalamud.Configuration.Internal;
|
||||
using Dalamud.Data;
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Interface.ImGuiSeStringRenderer.Internal;
|
||||
using Dalamud.Interface.Internal;
|
||||
using Dalamud.Interface.Textures.Internal.SharedImmediateTextures;
|
||||
using Dalamud.Interface.Textures.TextureWraps;
|
||||
|
|
@ -20,6 +19,7 @@ using Dalamud.Utility.TerraFxCom;
|
|||
|
||||
using Lumina.Data;
|
||||
using Lumina.Data.Files;
|
||||
using Lumina.Data.Parsing.Tex.Buffers;
|
||||
|
||||
using TerraFX.Interop.DirectX;
|
||||
using TerraFX.Interop.Windows;
|
||||
|
|
@ -219,7 +219,7 @@ internal sealed partial class TextureManager
|
|||
null,
|
||||
_ => Task.FromResult(
|
||||
this.BlameSetName(
|
||||
this.NoThrottleCreateFromTexFile(file),
|
||||
this.NoThrottleCreateFromTexFile(file.Header, file.TextureBuffer),
|
||||
debugName ?? $"{nameof(this.CreateFromTexFile)}({ForceNullable(file.FilePath)?.Path})")),
|
||||
cancellationToken);
|
||||
|
||||
|
|
@ -345,14 +345,14 @@ internal sealed partial class TextureManager
|
|||
|
||||
/// <summary>Creates a texture from the given <see cref="TexFile"/>. Skips the load throttler; intended to be used
|
||||
/// from implementation of <see cref="SharedImmediateTexture"/>s.</summary>
|
||||
/// <param name="file">The data.</param>
|
||||
/// <param name="header">Header of a <c>.tex</c> file.</param>
|
||||
/// <param name="buffer">Texture buffer.</param>
|
||||
/// <returns>The loaded texture.</returns>
|
||||
internal IDalamudTextureWrap NoThrottleCreateFromTexFile(TexFile file)
|
||||
internal IDalamudTextureWrap NoThrottleCreateFromTexFile(TexFile.TexHeader header, TextureBuffer buffer)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(this.disposeCts.IsCancellationRequested, this);
|
||||
|
||||
var buffer = file.TextureBuffer;
|
||||
var (dxgiFormat, conversion) = TexFile.GetDxgiFormatFromTextureFormat(file.Header.Format, false);
|
||||
var (dxgiFormat, conversion) = TexFile.GetDxgiFormatFromTextureFormat(header.Format, false);
|
||||
if (conversion != TexFile.DxgiFormatConversion.NoConversion ||
|
||||
!this.IsDxgiFormatSupported((DXGI_FORMAT)dxgiFormat))
|
||||
{
|
||||
|
|
@ -361,34 +361,31 @@ internal sealed partial class TextureManager
|
|||
}
|
||||
|
||||
var wrap = this.NoThrottleCreateFromRaw(new(buffer.Width, buffer.Height, dxgiFormat), buffer.RawData);
|
||||
this.BlameSetName(wrap, $"{nameof(this.NoThrottleCreateFromTexFile)}({ForceNullable(file.FilePath).Path})");
|
||||
this.BlameSetName(wrap, $"{nameof(this.NoThrottleCreateFromTexFile)}({header.Width} x {header.Height})");
|
||||
return wrap;
|
||||
|
||||
static T? ForceNullable<T>(T s) => s;
|
||||
}
|
||||
|
||||
/// <summary>Creates a texture from the given <paramref name="fileBytes"/>, trying to interpret it as a
|
||||
/// <see cref="TexFile"/>.</summary>
|
||||
/// <param name="fileBytes">The file bytes.</param>
|
||||
/// <returns>The loaded texture.</returns>
|
||||
internal IDalamudTextureWrap NoThrottleCreateFromTexFile(ReadOnlySpan<byte> fileBytes)
|
||||
internal unsafe IDalamudTextureWrap NoThrottleCreateFromTexFile(ReadOnlySpan<byte> fileBytes)
|
||||
{
|
||||
ObjectDisposedException.ThrowIf(this.disposeCts.IsCancellationRequested, this);
|
||||
|
||||
if (!TexFileExtensions.IsPossiblyTexFile2D(fileBytes))
|
||||
throw new InvalidDataException("The file is not a TexFile.");
|
||||
|
||||
var bytesArray = fileBytes.ToArray();
|
||||
var tf = new TexFile();
|
||||
typeof(TexFile).GetProperty(nameof(tf.Data))!.GetSetMethod(true)!.Invoke(
|
||||
tf,
|
||||
[bytesArray]);
|
||||
typeof(TexFile).GetProperty(nameof(tf.Reader))!.GetSetMethod(true)!.Invoke(
|
||||
tf,
|
||||
[new LuminaBinaryReader(bytesArray)]);
|
||||
// Note: FileInfo and FilePath are not used from TexFile; skip it.
|
||||
TexFile.TexHeader header;
|
||||
TextureBuffer buffer;
|
||||
fixed (byte* p = fileBytes)
|
||||
{
|
||||
var lbr = new LuminaBinaryReader(new UnmanagedMemoryStream(p, fileBytes.Length));
|
||||
header = lbr.ReadStructure<TexFile.TexHeader>();
|
||||
buffer = TextureBuffer.FromStream(header, lbr);
|
||||
}
|
||||
|
||||
var wrap = this.NoThrottleCreateFromTexFile(tf);
|
||||
var wrap = this.NoThrottleCreateFromTexFile(header, buffer);
|
||||
this.BlameSetName(wrap, $"{nameof(this.NoThrottleCreateFromTexFile)}({fileBytes.Length:n0})");
|
||||
return wrap;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -159,7 +159,7 @@ public interface IPlayerState : IDalamudService
|
|||
RowRef<Aetheryte> FreeAetheryte { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the amount of received player commendations of the local player.
|
||||
/// Gets the amount of rested experience available to the local player.
|
||||
/// </summary>
|
||||
uint BaseRestedExperience { get; }
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
|
@ -322,7 +322,7 @@ public interface ITextureProvider : IDalamudService
|
|||
/// <param name="leaveWrapOpen">Whether to leave <paramref name="wrap"/> non-disposed when the returned
|
||||
/// <see cref="Task{TResult}"/> completes.</param>
|
||||
/// <returns>Address of the new <see cref="FFXIVClientStructs.FFXIV.Client.Graphics.Kernel.Texture"/>.</returns>
|
||||
/// <example>See <c>PrintTextureInfo</c> in <see cref="Interface.Internal.UiDebug.Browsing.ImageNodeTre"/> for an example
|
||||
/// <example>See <c>PrintTextureInfo</c> in <see cref="Interface.Internal.UiDebug.Browsing.ImageNodeTree"/> for an example
|
||||
/// of replacing the texture of an image node.</example>
|
||||
/// <remarks>
|
||||
/// <para>If the returned kernel texture is to be destroyed, call the fourth function in its vtable, by calling
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
using Lumina.Excel;
|
||||
using Lumina.Excel.Sheets;
|
||||
|
||||
|
|
@ -23,6 +21,24 @@ public interface IUnlockState : IDalamudService
|
|||
/// </summary>
|
||||
event UnlockDelegate? Unlock;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the full Achievements list was received.
|
||||
/// </summary>
|
||||
bool IsAchievementListLoaded { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the full Titles list was received.
|
||||
/// </summary>
|
||||
bool IsTitleListLoaded { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified Achievement is completed.<br/>
|
||||
/// Requires that the player requested the Achievements list (can be chcked with <see cref="IsAchievementListLoaded"/>).
|
||||
/// </summary>
|
||||
/// <param name="row">The Achievement row to check.</param>
|
||||
/// <returns><see langword="true"/> if completed; otherwise, <see langword="false"/>.</returns>
|
||||
bool IsAchievementComplete(Achievement row);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified Action is unlocked.
|
||||
/// </summary>
|
||||
|
|
@ -30,6 +46,13 @@ public interface IUnlockState : IDalamudService
|
|||
/// <returns><see langword="true"/> if unlocked; otherwise, <see langword="false"/>.</returns>
|
||||
bool IsActionUnlocked(Lumina.Excel.Sheets.Action row);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified Adventure is completed.
|
||||
/// </summary>
|
||||
/// <param name="row">The Adventure row to check.</param>
|
||||
/// <returns><see langword="true"/> if completed; otherwise, <see langword="false"/>.</returns>
|
||||
public bool IsAdventureComplete(Adventure row);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified AetherCurrentCompFlgSet is unlocked.
|
||||
/// </summary>
|
||||
|
|
@ -311,6 +334,14 @@ public interface IUnlockState : IDalamudService
|
|||
/// <returns><see langword="true"/> if unlocked; otherwise, <see langword="false"/>.</returns>
|
||||
bool IsSecretRecipeBookUnlocked(SecretRecipeBook row);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified Title is unlocked.<br/>
|
||||
/// Requires that the player requested the Titles list (can be chcked with <see cref="IsTitleListLoaded"/>).
|
||||
/// </summary>
|
||||
/// <param name="row">The Title row to check.</param>
|
||||
/// <returns><see langword="true"/> if unlocked; otherwise, <see langword="false"/>.</returns>
|
||||
bool IsTitleUnlocked(Title row);
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the specified Trait is unlocked.
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
|
|
@ -68,6 +69,7 @@ public static class Troubleshooting
|
|||
{
|
||||
var payload = new TroubleshootingPayload
|
||||
{
|
||||
Timestamp = DateTimeOffset.UtcNow.ToUnixTimeSeconds(),
|
||||
LoadedPlugins = pluginManager?.InstalledPlugins?.Select(x => x.Manifest as LocalPluginManifest)?.OrderByDescending(x => x.InternalName).ToArray(),
|
||||
PluginStates = pluginManager?.InstalledPlugins?.Where(x => !x.IsDev).ToDictionary(x => x.Manifest.InternalName, x => x.IsBanned ? "Banned" : x.State.ToString()),
|
||||
EverStartedLoadingPlugins = pluginManager?.InstalledPlugins.Where(x => x.HasEverStartedLoad).Select(x => x.InternalName).ToList(),
|
||||
|
|
@ -85,6 +87,12 @@ public static class Troubleshooting
|
|||
|
||||
var encodedPayload = Convert.ToBase64String(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(payload)));
|
||||
Log.Information($"TROUBLESHOOTING:{encodedPayload}");
|
||||
|
||||
File.WriteAllText(
|
||||
Path.Join(
|
||||
startInfo.LogPath,
|
||||
"dalamud.troubleshooting.json"),
|
||||
JsonConvert.SerializeObject(payload, Formatting.Indented));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
|
@ -103,6 +111,8 @@ public static class Troubleshooting
|
|||
|
||||
private class TroubleshootingPayload
|
||||
{
|
||||
public long Timestamp { get; set; }
|
||||
|
||||
public LocalPluginManifest[]? LoadedPlugins { get; set; }
|
||||
|
||||
public Dictionary<string, string>? PluginStates { get; set; }
|
||||
|
|
|
|||
|
|
@ -28,6 +28,9 @@
|
|||
#include <ShObjIdl.h>
|
||||
#include <shlobj_core.h>
|
||||
|
||||
#include <dxgi.h>
|
||||
#pragma comment(lib, "dxgi.lib")
|
||||
|
||||
#pragma comment(lib, "comctl32.lib")
|
||||
#pragma comment(linker, "/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
|
||||
|
||||
|
|
@ -470,12 +473,39 @@ void open_folder_and_select_items(HWND hwndOpener, const std::wstring& path) {
|
|||
ILFree(piid);
|
||||
}
|
||||
|
||||
std::vector<IDXGIAdapter1*> enum_dxgi_adapters()
|
||||
{
|
||||
std::vector<IDXGIAdapter1*> vAdapters;
|
||||
|
||||
IDXGIFactory1* pFactory = NULL;
|
||||
if (FAILED(CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&pFactory)))
|
||||
{
|
||||
return vAdapters;
|
||||
}
|
||||
|
||||
IDXGIAdapter1* pAdapter;
|
||||
for (UINT i = 0;
|
||||
pFactory->EnumAdapters1(i, &pAdapter) != DXGI_ERROR_NOT_FOUND;
|
||||
++i)
|
||||
{
|
||||
vAdapters.push_back(pAdapter);
|
||||
}
|
||||
|
||||
if (pFactory)
|
||||
{
|
||||
pFactory->Release();
|
||||
}
|
||||
|
||||
return vAdapters;
|
||||
}
|
||||
|
||||
void export_tspack(HWND hWndParent, const std::filesystem::path& logDir, const std::string& crashLog, const std::string& troubleshootingPackData) {
|
||||
static const char* SourceLogFiles[] = {
|
||||
"output.log", // XIVLauncher for Windows
|
||||
"launcher.log", // XIVLauncher.Core for [mostly] Linux
|
||||
"patcher.log",
|
||||
"dalamud.log",
|
||||
"dalamud.troubleshooting.json",
|
||||
"dalamud.injector.log",
|
||||
"dalamud.boot.log",
|
||||
"aria.log",
|
||||
|
|
@ -693,7 +723,7 @@ void restart_game_using_injector(int nRadioButton, const std::vector<std::wstrin
|
|||
void get_cpu_info(wchar_t *vendor, wchar_t *brand)
|
||||
{
|
||||
// Gotten and reformatted to not include all data as listed at https://learn.microsoft.com/en-us/cpp/intrinsics/cpuid-cpuidex?view=msvc-170#example
|
||||
|
||||
|
||||
// int cpuInfo[4] = {-1};
|
||||
std::array<int, 4> cpui;
|
||||
int nIds_;
|
||||
|
|
@ -1022,6 +1052,13 @@ int main() {
|
|||
log << std::format(L"System Time: {0:%F} {0:%T} {0:%Ez}", std::chrono::system_clock::now()) << std::endl;
|
||||
log << std::format(L"CPU Vendor: {}", vendor) << std::endl;
|
||||
log << std::format(L"CPU Brand: {}", brand) << std::endl;
|
||||
|
||||
for (IDXGIAdapter1* adapter : enum_dxgi_adapters()) {
|
||||
DXGI_ADAPTER_DESC1 adapterDescription{};
|
||||
adapter->GetDesc1(&adapterDescription);
|
||||
log << std::format(L"GPU Desc: {}", adapterDescription.Description) << std::endl;
|
||||
}
|
||||
|
||||
log << L"\n" << stackTrace << std::endl;
|
||||
|
||||
if (pProgressDialog)
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit a02536a4bf6862036403c03945a02fcd6689e445
|
||||
Subproject commit a97e9f89d72d40eabd0f3b52266862dca3eba872
|
||||
Loading…
Add table
Add a link
Reference in a new issue