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Class FrameworkAddressResolver

The address resolver for the Framework class.

Inheritance
System.Object
BaseAddressResolver
FrameworkAddressResolver
Inherited Members
BaseAddressResolver.DebugScannedValues
BaseAddressResolver.IsResolved
BaseAddressResolver.Setup()
BaseAddressResolver.Setup(SigScanner)
BaseAddressResolver.GetVirtualFunction<T>(IntPtr, Int32, Int32)
BaseAddressResolver.Setup32Bit(SigScanner)
BaseAddressResolver.SetupInternal(SigScanner)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game
Assembly: Dalamud.dll
Syntax
public sealed class FrameworkAddressResolver : BaseAddressResolver

Properties

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BaseAddress

Gets the base address of the Framework object.

Declaration
[Obsolete("Please use FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance() instead.")]
public IntPtr BaseAddress { get; }
Property Value
Type Description
System.IntPtr
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DestroyAddress

Gets the address for the function that is called once the Framework is destroyed.

Declaration
public IntPtr DestroyAddress { get; }
Property Value
Type Description
System.IntPtr
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FreeAddress

Gets the address for the function that is called once the Framework is free'd.

Declaration
public IntPtr FreeAddress { get; }
Property Value
Type Description
System.IntPtr
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TickAddress

Gets the function that is called every tick.

Declaration
public IntPtr TickAddress { get; }
Property Value
Type Description
System.IntPtr

Methods

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Setup64Bit(SigScanner)

Setup the resolver by finding any necessary memory addresses.

Declaration
protected override void Setup64Bit(SigScanner sig)
Parameters
Type Name Description
SigScanner sig
Overrides
BaseAddressResolver.Setup64Bit(SigScanner)
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