namespace Dalamud.Game.Config; // ReSharper disable InconsistentNaming // ReSharper disable IdentifierTypo // ReSharper disable CommentTypo /// /// Config options in the System section. /// public enum SystemConfigOption { /// /// System option with the internal name GuidVersion. /// This option is a UInt. /// [GameConfigOption("GuidVersion", ConfigType.UInt)] GuidVersion, /// /// System option with the internal name ConfigVersion. /// This option is a UInt. /// [GameConfigOption("ConfigVersion", ConfigType.UInt)] ConfigVersion, /// /// System option with the internal name Language. /// This option is a UInt. /// [GameConfigOption("Language", ConfigType.UInt)] Language, /// /// System option with the internal name Region. /// This option is a UInt. /// [GameConfigOption("Region", ConfigType.UInt)] Region, /// /// System option with the internal name UPnP. /// This option is a UInt. /// [GameConfigOption("UPnP", ConfigType.UInt)] UPnP, /// /// System option with the internal name Port. /// This option is a UInt. /// [GameConfigOption("Port", ConfigType.UInt)] Port, /// /// System option with the internal name LastLogin0. /// This option is a UInt. /// [GameConfigOption("LastLogin0", ConfigType.UInt)] LastLogin0, /// /// System option with the internal name LastLogin1. /// This option is a UInt. /// [GameConfigOption("LastLogin1", ConfigType.UInt)] LastLogin1, /// /// System option with the internal name WorldId. /// This option is a UInt. /// [GameConfigOption("WorldId", ConfigType.UInt)] WorldId, /// /// System option with the internal name ServiceIndex. /// This option is a UInt. /// [GameConfigOption("ServiceIndex", ConfigType.UInt)] ServiceIndex, /// /// System option with the internal name DktSessionId. /// This option is a String. /// [GameConfigOption("DktSessionId", ConfigType.String)] DktSessionId, /// /// System option with the internal name MainAdapter. /// This option is a String. /// [GameConfigOption("MainAdapter", ConfigType.String)] MainAdapter, /// /// System option with the internal name ScreenLeft. /// This option is a UInt. /// [GameConfigOption("ScreenLeft", ConfigType.UInt)] ScreenLeft, /// /// System option with the internal name ScreenTop. /// This option is a UInt. /// [GameConfigOption("ScreenTop", ConfigType.UInt)] ScreenTop, /// /// System option with the internal name ScreenWidth. /// This option is a UInt. /// [GameConfigOption("ScreenWidth", ConfigType.UInt)] ScreenWidth, /// /// System option with the internal name ScreenHeight. /// This option is a UInt. /// [GameConfigOption("ScreenHeight", ConfigType.UInt)] ScreenHeight, /// /// System option with the internal name ScreenMode. /// This option is a UInt. /// [GameConfigOption("ScreenMode", ConfigType.UInt)] ScreenMode, /// /// System option with the internal name FullScreenWidth. /// This option is a UInt. /// [GameConfigOption("FullScreenWidth", ConfigType.UInt)] FullScreenWidth, /// /// System option with the internal name FullScreenHeight. /// This option is a UInt. /// [GameConfigOption("FullScreenHeight", ConfigType.UInt)] FullScreenHeight, /// /// System option with the internal name Refreshrate. /// This option is a UInt. /// [GameConfigOption("Refreshrate", ConfigType.UInt)] Refreshrate, /// /// System option with the internal name Fps. /// This option is a UInt. /// [GameConfigOption("Fps", ConfigType.UInt)] Fps, /// /// System option with the internal name AntiAliasing. /// This option is a UInt. /// [GameConfigOption("AntiAliasing", ConfigType.UInt)] AntiAliasing, /// /// System option with the internal name FPSInActive. /// This option is a UInt. /// [GameConfigOption("FPSInActive", ConfigType.UInt)] FPSInActive, /// /// System option with the internal name ResoMouseDrag. /// This option is a UInt. /// [GameConfigOption("ResoMouseDrag", ConfigType.UInt)] ResoMouseDrag, /// /// System option with the internal name MouseOpeLimit. /// This option is a UInt. /// [GameConfigOption("MouseOpeLimit", ConfigType.UInt)] MouseOpeLimit, /// /// System option with the internal name LangSelectSub. /// This option is a UInt. /// [GameConfigOption("LangSelectSub", ConfigType.UInt)] LangSelectSub, /// /// System option with the internal name Gamma. /// This option is a UInt. /// [GameConfigOption("Gamma", ConfigType.UInt)] Gamma, /// /// System option with the internal name UiBaseScale. /// This option is a UInt. /// [GameConfigOption("UiBaseScale", ConfigType.UInt)] UiBaseScale, /// /// System option with the internal name CharaLight. /// This option is a UInt. /// [GameConfigOption("CharaLight", ConfigType.UInt)] CharaLight, /// /// System option with the internal name UiHighScale. /// This option is a UInt. /// [GameConfigOption("UiHighScale", ConfigType.UInt)] UiHighScale, /// /// System option with the internal name TextureFilterQuality. /// This option is a UInt. /// [GameConfigOption("TextureFilterQuality", ConfigType.UInt)] TextureFilterQuality, /// /// System option with the internal name TextureAnisotropicQuality. /// This option is a UInt. /// [GameConfigOption("TextureAnisotropicQuality", ConfigType.UInt)] TextureAnisotropicQuality, /// /// System option with the internal name SSAO. /// This option is a UInt. /// [GameConfigOption("SSAO", ConfigType.UInt)] SSAO, /// /// System option with the internal name Glare. /// This option is a UInt. /// [GameConfigOption("Glare", ConfigType.UInt)] Glare, /// /// System option with the internal name DistortionWater. /// This option is a UInt. /// [GameConfigOption("DistortionWater", ConfigType.UInt)] DistortionWater, /// /// System option with the internal name DepthOfField. /// This option is a UInt. /// [GameConfigOption("DepthOfField", ConfigType.UInt)] DepthOfField, /// /// System option with the internal name RadialBlur. /// This option is a UInt. /// [GameConfigOption("RadialBlur", ConfigType.UInt)] RadialBlur, /// /// System option with the internal name Vignetting. /// This option is a UInt. /// [GameConfigOption("Vignetting", ConfigType.UInt)] Vignetting, /// /// System option with the internal name GrassQuality. /// This option is a UInt. /// [GameConfigOption("GrassQuality", ConfigType.UInt)] GrassQuality, /// /// System option with the internal name TranslucentQuality. /// This option is a UInt. /// [GameConfigOption("TranslucentQuality", ConfigType.UInt)] TranslucentQuality, /// /// System option with the internal name ShadowVisibilityType. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityType", ConfigType.UInt)] ShadowVisibilityType, /// /// System option with the internal name ShadowSoftShadowType. /// This option is a UInt. /// [GameConfigOption("ShadowSoftShadowType", ConfigType.UInt)] ShadowSoftShadowType, /// /// System option with the internal name ShadowTextureSizeType. /// This option is a UInt. /// [GameConfigOption("ShadowTextureSizeType", ConfigType.UInt)] ShadowTextureSizeType, /// /// System option with the internal name ShadowCascadeCountType. /// This option is a UInt. /// [GameConfigOption("ShadowCascadeCountType", ConfigType.UInt)] ShadowCascadeCountType, /// /// System option with the internal name LodType. /// This option is a UInt. /// [GameConfigOption("LodType", ConfigType.UInt)] LodType, /// /// System option with the internal name StreamingType. /// This option is a UInt. /// [GameConfigOption("StreamingType", ConfigType.UInt)] StreamingType, /// /// System option with the internal name GeneralQuality. /// This option is a UInt. /// [GameConfigOption("GeneralQuality", ConfigType.UInt)] GeneralQuality, /// /// System option with the internal name OcclusionCulling. /// This option is a UInt. /// [GameConfigOption("OcclusionCulling", ConfigType.UInt)] OcclusionCulling, /// /// System option with the internal name ShadowLOD. /// This option is a UInt. /// [GameConfigOption("ShadowLOD", ConfigType.UInt)] ShadowLOD, /// /// System option with the internal name PhysicsType. /// This option is a UInt. /// [GameConfigOption("PhysicsType", ConfigType.UInt)] PhysicsType, /// /// System option with the internal name MapResolution. /// This option is a UInt. /// [GameConfigOption("MapResolution", ConfigType.UInt)] MapResolution, /// /// System option with the internal name ShadowVisibilityTypeSelf. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeSelf", ConfigType.UInt)] ShadowVisibilityTypeSelf, /// /// System option with the internal name ShadowVisibilityTypeParty. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeParty", ConfigType.UInt)] ShadowVisibilityTypeParty, /// /// System option with the internal name ShadowVisibilityTypeOther. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeOther", ConfigType.UInt)] ShadowVisibilityTypeOther, /// /// System option with the internal name ShadowVisibilityTypeEnemy. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeEnemy", ConfigType.UInt)] ShadowVisibilityTypeEnemy, /// /// System option with the internal name PhysicsTypeSelf. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeSelf", ConfigType.UInt)] PhysicsTypeSelf, /// /// System option with the internal name PhysicsTypeParty. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeParty", ConfigType.UInt)] PhysicsTypeParty, /// /// System option with the internal name PhysicsTypeOther. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeOther", ConfigType.UInt)] PhysicsTypeOther, /// /// System option with the internal name PhysicsTypeEnemy. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeEnemy", ConfigType.UInt)] PhysicsTypeEnemy, /// /// System option with the internal name ReflectionType. /// This option is a UInt. /// [GameConfigOption("ReflectionType", ConfigType.UInt)] ReflectionType, /// /// System option with the internal name ScreenShotImageType. /// This option is a UInt. /// [GameConfigOption("ScreenShotImageType", ConfigType.UInt)] ScreenShotImageType, /// /// System option with the internal name IsSoundDisable. /// This option is a UInt. /// [GameConfigOption("IsSoundDisable", ConfigType.UInt)] IsSoundDisable, /// /// System option with the internal name IsSoundAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundAlways", ConfigType.UInt)] IsSoundAlways, /// /// System option with the internal name IsSoundBgmAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundBgmAlways", ConfigType.UInt)] IsSoundBgmAlways, /// /// System option with the internal name IsSoundSeAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundSeAlways", ConfigType.UInt)] IsSoundSeAlways, /// /// System option with the internal name IsSoundVoiceAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundVoiceAlways", ConfigType.UInt)] IsSoundVoiceAlways, /// /// System option with the internal name IsSoundSystemAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundSystemAlways", ConfigType.UInt)] IsSoundSystemAlways, /// /// System option with the internal name IsSoundEnvAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundEnvAlways", ConfigType.UInt)] IsSoundEnvAlways, /// /// System option with the internal name IsSoundPerformAlways. /// This option is a UInt. /// [GameConfigOption("IsSoundPerformAlways", ConfigType.UInt)] IsSoundPerformAlways, /// /// System option with the internal name PadGuid. /// This option is a UInt. /// [GameConfigOption("PadGuid", ConfigType.UInt)] PadGuid, /// /// System option with the internal name InstanceGuid. /// This option is a String. /// [GameConfigOption("InstanceGuid", ConfigType.String)] InstanceGuid, /// /// System option with the internal name ProductGuid. /// This option is a String. /// [GameConfigOption("ProductGuid", ConfigType.String)] ProductGuid, /// /// System option with the internal name DeadArea. /// This option is a Float. /// [GameConfigOption("DeadArea", ConfigType.Float)] DeadArea, /// /// System option with the internal name Alias. /// This option is a String. /// [GameConfigOption("Alias", ConfigType.String)] Alias, /// /// System option with the internal name AlwaysInput. /// This option is a UInt. /// [GameConfigOption("AlwaysInput", ConfigType.UInt)] AlwaysInput, /// /// System option with the internal name ForceFeedBack. /// This option is a UInt. /// [GameConfigOption("ForceFeedBack", ConfigType.UInt)] ForceFeedBack, /// /// System option with the internal name PadPovInput. /// This option is a UInt. /// [GameConfigOption("PadPovInput", ConfigType.UInt)] PadPovInput, /// /// System option with the internal name PadMode. /// This option is a UInt. /// [GameConfigOption("PadMode", ConfigType.UInt)] PadMode, /// /// System option with the internal name PadAvailable. /// This option is a UInt. /// [GameConfigOption("PadAvailable", ConfigType.UInt)] PadAvailable, /// /// System option with the internal name PadReverseConfirmCancel. /// This option is a UInt. /// [GameConfigOption("PadReverseConfirmCancel", ConfigType.UInt)] PadReverseConfirmCancel, /// /// System option with the internal name PadSelectButtonIcon. /// This option is a UInt. /// [GameConfigOption("PadSelectButtonIcon", ConfigType.UInt)] PadSelectButtonIcon, /// /// System option with the internal name PadMouseMode. /// This option is a UInt. /// [GameConfigOption("PadMouseMode", ConfigType.UInt)] PadMouseMode, /// /// System option with the internal name TextPasteEnable. /// This option is a UInt. /// [GameConfigOption("TextPasteEnable", ConfigType.UInt)] TextPasteEnable, /// /// System option with the internal name EnablePsFunction. /// This option is a UInt. /// [GameConfigOption("EnablePsFunction", ConfigType.UInt)] EnablePsFunction, /// /// System option with the internal name ActiveInstanceGuid. /// This option is a String. /// [GameConfigOption("ActiveInstanceGuid", ConfigType.String)] ActiveInstanceGuid, /// /// System option with the internal name ActiveProductGuid. /// This option is a String. /// [GameConfigOption("ActiveProductGuid", ConfigType.String)] ActiveProductGuid, /// /// System option with the internal name WaterWet. /// This option is a UInt. /// [GameConfigOption("WaterWet", ConfigType.UInt)] WaterWet, /// /// System option with the internal name DisplayObjectLimitType. /// This option is a UInt. /// [GameConfigOption("DisplayObjectLimitType", ConfigType.UInt)] DisplayObjectLimitType, /// /// System option with the internal name WindowDispNum. /// This option is a UInt. /// [GameConfigOption("WindowDispNum", ConfigType.UInt)] WindowDispNum, /// /// System option with the internal name ScreenShotDir. /// This option is a String. /// [GameConfigOption("ScreenShotDir", ConfigType.String)] ScreenShotDir, /// /// System option with the internal name AntiAliasing_DX11. /// This option is a UInt. /// [GameConfigOption("AntiAliasing_DX11", ConfigType.UInt)] AntiAliasing_DX11, /// /// System option with the internal name TextureFilterQuality_DX11. /// This option is a UInt. /// [GameConfigOption("TextureFilterQuality_DX11", ConfigType.UInt)] TextureFilterQuality_DX11, /// /// System option with the internal name TextureAnisotropicQuality_DX11. /// This option is a UInt. /// [GameConfigOption("TextureAnisotropicQuality_DX11", ConfigType.UInt)] TextureAnisotropicQuality_DX11, /// /// System option with the internal name SSAO_DX11. /// This option is a UInt. /// [GameConfigOption("SSAO_DX11", ConfigType.UInt)] SSAO_DX11, /// /// System option with the internal name Glare_DX11. /// This option is a UInt. /// [GameConfigOption("Glare_DX11", ConfigType.UInt)] Glare_DX11, /// /// System option with the internal name DistortionWater_DX11. /// This option is a UInt. /// [GameConfigOption("DistortionWater_DX11", ConfigType.UInt)] DistortionWater_DX11, /// /// System option with the internal name DepthOfField_DX11. /// This option is a UInt. /// [GameConfigOption("DepthOfField_DX11", ConfigType.UInt)] DepthOfField_DX11, /// /// System option with the internal name RadialBlur_DX11. /// This option is a UInt. /// [GameConfigOption("RadialBlur_DX11", ConfigType.UInt)] RadialBlur_DX11, /// /// System option with the internal name Vignetting_DX11. /// This option is a UInt. /// [GameConfigOption("Vignetting_DX11", ConfigType.UInt)] Vignetting_DX11, /// /// System option with the internal name GrassQuality_DX11. /// This option is a UInt. /// [GameConfigOption("GrassQuality_DX11", ConfigType.UInt)] GrassQuality_DX11, /// /// System option with the internal name TranslucentQuality_DX11. /// This option is a UInt. /// [GameConfigOption("TranslucentQuality_DX11", ConfigType.UInt)] TranslucentQuality_DX11, /// /// System option with the internal name ShadowSoftShadowType_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowSoftShadowType_DX11", ConfigType.UInt)] ShadowSoftShadowType_DX11, /// /// System option with the internal name ShadowTextureSizeType_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowTextureSizeType_DX11", ConfigType.UInt)] ShadowTextureSizeType_DX11, /// /// System option with the internal name ShadowCascadeCountType_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowCascadeCountType_DX11", ConfigType.UInt)] ShadowCascadeCountType_DX11, /// /// System option with the internal name LodType_DX11. /// This option is a UInt. /// [GameConfigOption("LodType_DX11", ConfigType.UInt)] LodType_DX11, /// /// System option with the internal name OcclusionCulling_DX11. /// This option is a UInt. /// [GameConfigOption("OcclusionCulling_DX11", ConfigType.UInt)] OcclusionCulling_DX11, /// /// System option with the internal name ShadowLOD_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowLOD_DX11", ConfigType.UInt)] ShadowLOD_DX11, /// /// System option with the internal name MapResolution_DX11. /// This option is a UInt. /// [GameConfigOption("MapResolution_DX11", ConfigType.UInt)] MapResolution_DX11, /// /// System option with the internal name ShadowVisibilityTypeSelf_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeSelf_DX11", ConfigType.UInt)] ShadowVisibilityTypeSelf_DX11, /// /// System option with the internal name ShadowVisibilityTypeParty_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeParty_DX11", ConfigType.UInt)] ShadowVisibilityTypeParty_DX11, /// /// System option with the internal name ShadowVisibilityTypeOther_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeOther_DX11", ConfigType.UInt)] ShadowVisibilityTypeOther_DX11, /// /// System option with the internal name ShadowVisibilityTypeEnemy_DX11. /// This option is a UInt. /// [GameConfigOption("ShadowVisibilityTypeEnemy_DX11", ConfigType.UInt)] ShadowVisibilityTypeEnemy_DX11, /// /// System option with the internal name PhysicsTypeSelf_DX11. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeSelf_DX11", ConfigType.UInt)] PhysicsTypeSelf_DX11, /// /// System option with the internal name PhysicsTypeParty_DX11. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeParty_DX11", ConfigType.UInt)] PhysicsTypeParty_DX11, /// /// System option with the internal name PhysicsTypeOther_DX11. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeOther_DX11", ConfigType.UInt)] PhysicsTypeOther_DX11, /// /// System option with the internal name PhysicsTypeEnemy_DX11. /// This option is a UInt. /// [GameConfigOption("PhysicsTypeEnemy_DX11", ConfigType.UInt)] PhysicsTypeEnemy_DX11, /// /// System option with the internal name ReflectionType_DX11. /// This option is a UInt. /// [GameConfigOption("ReflectionType_DX11", ConfigType.UInt)] ReflectionType_DX11, /// /// System option with the internal name WaterWet_DX11. /// This option is a UInt. /// [GameConfigOption("WaterWet_DX11", ConfigType.UInt)] WaterWet_DX11, /// /// System option with the internal name ParallaxOcclusion_DX11. /// This option is a UInt. /// [GameConfigOption("ParallaxOcclusion_DX11", ConfigType.UInt)] ParallaxOcclusion_DX11, /// /// System option with the internal name Tessellation_DX11. /// This option is a UInt. /// [GameConfigOption("Tessellation_DX11", ConfigType.UInt)] Tessellation_DX11, /// /// System option with the internal name GlareRepresentation_DX11. /// This option is a UInt. /// [GameConfigOption("GlareRepresentation_DX11", ConfigType.UInt)] GlareRepresentation_DX11, /// /// System option with the internal name DynamicRezoThreshold. /// This option is a UInt. /// [GameConfigOption("DynamicRezoThreshold", ConfigType.UInt)] DynamicRezoThreshold, /// /// System option with the internal name GraphicsRezoScale. /// This option is a UInt. /// [GameConfigOption("GraphicsRezoScale", ConfigType.UInt)] GraphicsRezoScale, /// /// System option with the internal name GraphicsRezoUpscaleType. /// This option is a UInt. /// [GameConfigOption("GraphicsRezoUpscaleType", ConfigType.UInt)] GraphicsRezoUpscaleType, /// /// System option with the internal name GrassEnableDynamicInterference. /// This option is a UInt. /// [GameConfigOption("GrassEnableDynamicInterference", ConfigType.UInt)] GrassEnableDynamicInterference, /// /// System option with the internal name ShadowBgLOD. /// This option is a UInt. /// [GameConfigOption("ShadowBgLOD", ConfigType.UInt)] ShadowBgLOD, /// /// System option with the internal name TextureRezoType. /// This option is a UInt. /// [GameConfigOption("TextureRezoType", ConfigType.UInt)] TextureRezoType, /// /// System option with the internal name ShadowLightValidType. /// This option is a UInt. /// [GameConfigOption("ShadowLightValidType", ConfigType.UInt)] ShadowLightValidType, /// /// System option with the internal name DynamicRezoEnableCutScene. /// This option is a UInt. /// [GameConfigOption("DynamicRezoEnableCutScene", ConfigType.UInt)] DynamicRezoEnableCutScene, /// /// System option with the internal name UiSystemEnlarge. /// This option is a UInt. /// [GameConfigOption("UiSystemEnlarge", ConfigType.UInt)] UiSystemEnlarge, /// /// System option with the internal name SoundPadSeType. /// This option is a UInt. /// [GameConfigOption("SoundPadSeType", ConfigType.UInt)] SoundPadSeType, /// /// System option with the internal name SoundPad. /// This option is a UInt. /// [GameConfigOption("SoundPad", ConfigType.UInt)] SoundPad, /// /// System option with the internal name IsSoundPad. /// This option is a UInt. /// [GameConfigOption("IsSoundPad", ConfigType.UInt)] IsSoundPad, /// /// System option with the internal name TouchPadMouse. /// This option is a UInt. /// [GameConfigOption("TouchPadMouse", ConfigType.UInt)] TouchPadMouse, /// /// System option with the internal name TouchPadCursorSpeed. /// This option is a UInt. /// [GameConfigOption("TouchPadCursorSpeed", ConfigType.UInt)] TouchPadCursorSpeed, /// /// System option with the internal name TouchPadButtonExtension. /// This option is a UInt. /// [GameConfigOption("TouchPadButtonExtension", ConfigType.UInt)] TouchPadButtonExtension, /// /// System option with the internal name TouchPadButton_Left. /// This option is a UInt. /// [GameConfigOption("TouchPadButton_Left", ConfigType.UInt)] TouchPadButton_Left, /// /// System option with the internal name TouchPadButton_Right. /// This option is a UInt. /// [GameConfigOption("TouchPadButton_Right", ConfigType.UInt)] TouchPadButton_Right, /// /// System option with the internal name RemotePlayRearTouchpadEnable. /// This option is a UInt. /// [GameConfigOption("RemotePlayRearTouchpadEnable", ConfigType.UInt)] RemotePlayRearTouchpadEnable, /// /// System option with the internal name SupportButtonAutorunEnable. /// This option is a UInt. /// [GameConfigOption("SupportButtonAutorunEnable", ConfigType.UInt)] SupportButtonAutorunEnable, /// /// System option with the internal name R3ButtonWindowScalingEnable. /// This option is a UInt. /// [GameConfigOption("R3ButtonWindowScalingEnable", ConfigType.UInt)] R3ButtonWindowScalingEnable, /// /// System option with the internal name AutoAfkSwitchingTime. /// This option is a UInt. /// [GameConfigOption("AutoAfkSwitchingTime", ConfigType.UInt)] AutoAfkSwitchingTime, /// /// System option with the internal name AutoChangeCameraMode. /// This option is a UInt. /// [GameConfigOption("AutoChangeCameraMode", ConfigType.UInt)] AutoChangeCameraMode, /// /// System option with the internal name MsqProgress. /// This option is a UInt. /// [GameConfigOption("MsqProgress", ConfigType.UInt)] MsqProgress, /// /// System option with the internal name PromptConfigUpdate. /// This option is a UInt. /// [GameConfigOption("PromptConfigUpdate", ConfigType.UInt)] PromptConfigUpdate, /// /// System option with the internal name TitleScreenType. /// This option is a UInt. /// [GameConfigOption("TitleScreenType", ConfigType.UInt)] TitleScreenType, /// /// System option with the internal name AccessibilitySoundVisualEnable. /// This option is a UInt. /// [GameConfigOption("AccessibilitySoundVisualEnable", ConfigType.UInt)] AccessibilitySoundVisualEnable, /// /// System option with the internal name AccessibilitySoundVisualDispSize. /// This option is a UInt. /// [GameConfigOption("AccessibilitySoundVisualDispSize", ConfigType.UInt)] AccessibilitySoundVisualDispSize, /// /// System option with the internal name AccessibilitySoundVisualPermeabilityRate. /// This option is a UInt. /// [GameConfigOption("AccessibilitySoundVisualPermeabilityRate", ConfigType.UInt)] AccessibilitySoundVisualPermeabilityRate, /// /// System option with the internal name AccessibilityColorBlindFilterEnable. /// This option is a UInt. /// [GameConfigOption("AccessibilityColorBlindFilterEnable", ConfigType.UInt)] AccessibilityColorBlindFilterEnable, /// /// System option with the internal name AccessibilityColorBlindFilterType. /// This option is a UInt. /// [GameConfigOption("AccessibilityColorBlindFilterType", ConfigType.UInt)] AccessibilityColorBlindFilterType, /// /// System option with the internal name AccessibilityColorBlindFilterStrength. /// This option is a UInt. /// [GameConfigOption("AccessibilityColorBlindFilterStrength", ConfigType.UInt)] AccessibilityColorBlindFilterStrength, /// /// System option with the internal name MouseAutoFocus. /// This option is a UInt. /// [GameConfigOption("MouseAutoFocus", ConfigType.UInt)] MouseAutoFocus, /// /// System option with the internal name FPSDownAFK. /// This option is a UInt. /// [GameConfigOption("FPSDownAFK", ConfigType.UInt)] FPSDownAFK, /// /// System option with the internal name IdlingCameraAFK. /// This option is a UInt. /// [GameConfigOption("IdlingCameraAFK", ConfigType.UInt)] IdlingCameraAFK, /// /// System option with the internal name FirstConfigBackup. /// This option is a UInt. /// [GameConfigOption("FirstConfigBackup", ConfigType.UInt)] FirstConfigBackup, /// /// System option with the internal name MouseSpeed. /// This option is a Float. /// [GameConfigOption("MouseSpeed", ConfigType.Float)] MouseSpeed, /// /// System option with the internal name CameraZoom. /// This option is a UInt. /// [GameConfigOption("CameraZoom", ConfigType.UInt)] CameraZoom, /// /// System option with the internal name DynamicRezoType. /// This option is a UInt. /// [GameConfigOption("DynamicRezoType", ConfigType.UInt)] DynamicRezoType, /// /// System option with the internal name Is3DAudio. /// This option is a UInt. /// [GameConfigOption("Is3DAudio", ConfigType.UInt)] Is3DAudio, /// /// System option with the internal name BattleEffect. /// This option is a UInt. /// [GameConfigOption("BattleEffect", ConfigType.UInt)] BattleEffect, /// /// System option with the internal name BGEffect. /// This option is a UInt. /// [GameConfigOption("BGEffect", ConfigType.UInt)] BGEffect, /// /// System option with the internal name ColorThemeType. /// This option is a UInt. /// [GameConfigOption("ColorThemeType", ConfigType.UInt)] ColorThemeType, /// /// System option with the internal name SystemMouseOperationSoftOn. /// This option is a UInt. /// [GameConfigOption("SystemMouseOperationSoftOn", ConfigType.UInt)] SystemMouseOperationSoftOn, /// /// System option with the internal name SystemMouseOperationTrajectory. /// This option is a UInt. /// [GameConfigOption("SystemMouseOperationTrajectory", ConfigType.UInt)] SystemMouseOperationTrajectory, /// /// System option with the internal name SystemMouseOperationCursorScaling. /// This option is a UInt. /// [GameConfigOption("SystemMouseOperationCursorScaling", ConfigType.UInt)] SystemMouseOperationCursorScaling, /// /// System option with the internal name HardwareCursorSize. /// This option is a UInt. /// [GameConfigOption("HardwareCursorSize", ConfigType.UInt)] HardwareCursorSize, /// /// System option with the internal name UiAssetType. /// This option is a UInt. /// [GameConfigOption("UiAssetType", ConfigType.UInt)] UiAssetType, /// /// System option with the internal name FellowshipShowNewNotice. /// This option is a UInt. /// [GameConfigOption("FellowshipShowNewNotice", ConfigType.UInt)] FellowshipShowNewNotice, /// /// System option with the internal name CutsceneMovieVoice. /// This option is a UInt. /// [GameConfigOption("CutsceneMovieVoice", ConfigType.UInt)] CutsceneMovieVoice, /// /// System option with the internal name CutsceneMovieCaption. /// This option is a UInt. /// [GameConfigOption("CutsceneMovieCaption", ConfigType.UInt)] CutsceneMovieCaption, /// /// System option with the internal name CutsceneMovieOpening. /// This option is a UInt. /// [GameConfigOption("CutsceneMovieOpening", ConfigType.UInt)] CutsceneMovieOpening, /// /// System option with the internal name SoundMaster. /// This option is a UInt. /// [GameConfigOption("SoundMaster", ConfigType.UInt)] SoundMaster, /// /// System option with the internal name SoundBgm. /// This option is a UInt. /// [GameConfigOption("SoundBgm", ConfigType.UInt)] SoundBgm, /// /// System option with the internal name SoundSe. /// This option is a UInt. /// [GameConfigOption("SoundSe", ConfigType.UInt)] SoundSe, /// /// System option with the internal name SoundVoice. /// This option is a UInt. /// [GameConfigOption("SoundVoice", ConfigType.UInt)] SoundVoice, /// /// System option with the internal name SoundEnv. /// This option is a UInt. /// [GameConfigOption("SoundEnv", ConfigType.UInt)] SoundEnv, /// /// System option with the internal name SoundSystem. /// This option is a UInt. /// [GameConfigOption("SoundSystem", ConfigType.UInt)] SoundSystem, /// /// System option with the internal name SoundPerform. /// This option is a UInt. /// [GameConfigOption("SoundPerform", ConfigType.UInt)] SoundPerform, /// /// System option with the internal name SoundPlayer. /// This option is a UInt. /// [GameConfigOption("SoundPlayer", ConfigType.UInt)] SoundPlayer, /// /// System option with the internal name SoundParty. /// This option is a UInt. /// [GameConfigOption("SoundParty", ConfigType.UInt)] SoundParty, /// /// System option with the internal name SoundOther. /// This option is a UInt. /// [GameConfigOption("SoundOther", ConfigType.UInt)] SoundOther, /// /// System option with the internal name IsSndMaster. /// This option is a UInt. /// [GameConfigOption("IsSndMaster", ConfigType.UInt)] IsSndMaster, /// /// System option with the internal name IsSndBgm. /// This option is a UInt. /// [GameConfigOption("IsSndBgm", ConfigType.UInt)] IsSndBgm, /// /// System option with the internal name IsSndSe. /// This option is a UInt. /// [GameConfigOption("IsSndSe", ConfigType.UInt)] IsSndSe, /// /// System option with the internal name IsSndVoice. /// This option is a UInt. /// [GameConfigOption("IsSndVoice", ConfigType.UInt)] IsSndVoice, /// /// System option with the internal name IsSndEnv. /// This option is a UInt. /// [GameConfigOption("IsSndEnv", ConfigType.UInt)] IsSndEnv, /// /// System option with the internal name IsSndSystem. /// This option is a UInt. /// [GameConfigOption("IsSndSystem", ConfigType.UInt)] IsSndSystem, /// /// System option with the internal name IsSndPerform. /// This option is a UInt. /// [GameConfigOption("IsSndPerform", ConfigType.UInt)] IsSndPerform, /// /// System option with the internal name SoundDolby. /// This option is a UInt. /// [GameConfigOption("SoundDolby", ConfigType.UInt)] SoundDolby, /// /// System option with the internal name SoundMicpos. /// This option is a UInt. /// [GameConfigOption("SoundMicpos", ConfigType.UInt)] SoundMicpos, /// /// System option with the internal name SoundChocobo. /// This option is a UInt. /// [GameConfigOption("SoundChocobo", ConfigType.UInt)] SoundChocobo, /// /// System option with the internal name SoundFieldBattle. /// This option is a UInt. /// [GameConfigOption("SoundFieldBattle", ConfigType.UInt)] SoundFieldBattle, /// /// System option with the internal name SoundCfTimeCount. /// This option is a UInt. /// [GameConfigOption("SoundCfTimeCount", ConfigType.UInt)] SoundCfTimeCount, /// /// System option with the internal name SoundHousing. /// This option is a UInt. /// [GameConfigOption("SoundHousing", ConfigType.UInt)] SoundHousing, /// /// System option with the internal name SoundEqualizerType. /// This option is a UInt. /// [GameConfigOption("SoundEqualizerType", ConfigType.UInt)] SoundEqualizerType, /// /// System option with the internal name PadButton_L2. /// This option is a String. /// [GameConfigOption("PadButton_L2", ConfigType.String)] PadButton_L2, /// /// System option with the internal name PadButton_R2. /// This option is a String. /// [GameConfigOption("PadButton_R2", ConfigType.String)] PadButton_R2, /// /// System option with the internal name PadButton_L1. /// This option is a String. /// [GameConfigOption("PadButton_L1", ConfigType.String)] PadButton_L1, /// /// System option with the internal name PadButton_R1. /// This option is a String. /// [GameConfigOption("PadButton_R1", ConfigType.String)] PadButton_R1, /// /// System option with the internal name PadButton_Triangle. /// This option is a String. /// [GameConfigOption("PadButton_Triangle", ConfigType.String)] PadButton_Triangle, /// /// System option with the internal name PadButton_Circle. /// This option is a String. /// [GameConfigOption("PadButton_Circle", ConfigType.String)] PadButton_Circle, /// /// System option with the internal name PadButton_Cross. /// This option is a String. /// [GameConfigOption("PadButton_Cross", ConfigType.String)] PadButton_Cross, /// /// System option with the internal name PadButton_Square. /// This option is a String. /// [GameConfigOption("PadButton_Square", ConfigType.String)] PadButton_Square, /// /// System option with the internal name PadButton_Select. /// This option is a String. /// [GameConfigOption("PadButton_Select", ConfigType.String)] PadButton_Select, /// /// System option with the internal name PadButton_Start. /// This option is a String. /// [GameConfigOption("PadButton_Start", ConfigType.String)] PadButton_Start, /// /// System option with the internal name PadButton_LS. /// This option is a String. /// [GameConfigOption("PadButton_LS", ConfigType.String)] PadButton_LS, /// /// System option with the internal name PadButton_RS. /// This option is a String. /// [GameConfigOption("PadButton_RS", ConfigType.String)] PadButton_RS, /// /// System option with the internal name PadButton_L3. /// This option is a String. /// [GameConfigOption("PadButton_L3", ConfigType.String)] PadButton_L3, /// /// System option with the internal name PadButton_R3. /// This option is a String. /// [GameConfigOption("PadButton_R3", ConfigType.String)] PadButton_R3, }