Class DNCGauge
In-memory DNC job gauge.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.JobGauge.Types
Assembly: Dalamud.dll
Syntax
public class DNCGauge : JobGaugeBase<DancerGauge>
Properties
| Improve this Doc View SourceCompletedSteps
Gets the number of steps completed for the current dance.
Declaration
public byte CompletedSteps { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
Esprit
Gets the amount of Espirit available.
Declaration
public byte Esprit { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
Feathers
Gets the number of feathers available.
Declaration
public byte Feathers { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
IsDancing
Gets a value indicating whether the player is dancing or not.
Declaration
public bool IsDancing { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
NextStep
Gets the next step in the current dance.
Declaration
public uint NextStep { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32 | The next dance step action ID. |
Steps
Gets all the steps in the current dance.
Declaration
public uint[] Steps { get; }
Property Value
| Type | Description |
|---|---|
| System.UInt32[] |