Class DRGGauge
In-memory DRG job gauge.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.JobGauge.Types
Assembly: Dalamud.dll
Syntax
public class DRGGauge : JobGaugeBase<DragoonGauge>
Properties
| Improve this Doc View SourceEyeCount
Gets the count of eyes opened during Blood of the Dragon.
Declaration
public byte EyeCount { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
FirstmindsFocusCount
Gets the amount of Firstminds' Focus available.
Declaration
public byte FirstmindsFocusCount { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
IsLOTDActive
Gets a value indicating whether Life of the Dragon is active.
Declaration
public bool IsLOTDActive { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
LOTDTimer
Gets the time remaining for Life of the Dragon in milliseconds.
Declaration
public short LOTDTimer { get; }
Property Value
| Type | Description |
|---|---|
| System.Int16 |