Class MCHGauge
In-memory MCH job gauge.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.JobGauge.Types
Assembly: Dalamud.dll
Syntax
public class MCHGauge : JobGaugeBase<MachinistGauge>
Properties
| Improve this Doc View SourceBattery
Gets the current Battery level.
Declaration
public byte Battery { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
Heat
Gets the current Heat level.
Declaration
public byte Heat { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
IsOverheated
Gets a value indicating whether the player is currently Overheated.
Declaration
public bool IsOverheated { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
IsRobotActive
Gets a value indicating whether the player has an active Robot.
Declaration
public bool IsRobotActive { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
LastSummonBatteryPower
Gets the battery level of the last summon (robot).
Declaration
public byte LastSummonBatteryPower { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
OverheatTimeRemaining
Gets the time time remaining for Overheat in milliseconds.
Declaration
public short OverheatTimeRemaining { get; }
Property Value
| Type | Description |
|---|---|
| System.Int16 |
SummonTimeRemaining
Gets the time remaining for the Rook or Queen in milliseconds.
Declaration
public short SummonTimeRemaining { get; }
Property Value
| Type | Description |
|---|---|
| System.Int16 |