Class ObjectTable
This collection represents the currently spawned FFXIV game objects.
Inheritance
System.Object
ObjectTable
Implements
System.Collections.Generic.IReadOnlyCollection<GameObject>
System.Collections.Generic.IEnumerable<GameObject>
System.Collections.IEnumerable
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.Objects
Assembly: Dalamud.dll
Syntax
public sealed class ObjectTable : IReadOnlyCollection<GameObject>, IEnumerable<GameObject>, IEnumerable
Properties
| Improve this Doc View SourceAddress
Gets the address of the object table.
Declaration
public IntPtr Address { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
Item[Int32]
Get an object at the specified spawn index.
Declaration
public GameObject this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index | Spawn index. |
Property Value
| Type | Description |
|---|---|
| GameObject | An GameObject at the specified spawn index. |
Length
Gets the length of the object table.
Declaration
public int Length { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
| Improve this Doc View SourceCreateObjectReference(IntPtr)
Create a reference to an FFXIV game object.
Declaration
public GameObject CreateObjectReference(IntPtr address)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IntPtr | address | The address of the object in memory. |
Returns
| Type | Description |
|---|---|
| GameObject | GameObject object or inheritor containing the requested data. |
GetEnumerator()
Declaration
public IEnumerator<GameObject> GetEnumerator()
Returns
| Type | Description |
|---|---|
| System.Collections.Generic.IEnumerator<GameObject> |
GetObjectAddress(Int32)
Gets the address of the game object at the specified index of the object table.
Declaration
public IntPtr GetObjectAddress(int index)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index | The index of the object. |
Returns
| Type | Description |
|---|---|
| System.IntPtr | The memory address of the object. |
SearchById(UInt32)
Search for a game object by their Object ID.
Declaration
public GameObject SearchById(uint objectId)
Parameters
| Type | Name | Description |
|---|---|---|
| System.UInt32 | objectId | Object ID to find. |
Returns
| Type | Description |
|---|---|
| GameObject | A game object or null. |
Explicit Interface Implementations
| Improve this Doc View SourceIReadOnlyCollection<GameObject>.Count
Declaration
int IReadOnlyCollection<GameObject>.Count { get; }
Returns
| Type | Description |
|---|---|
| System.Int32 |
IEnumerable.GetEnumerator()
Declaration
IEnumerator IEnumerable.GetEnumerator()
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
Implements
System.Collections.Generic.IReadOnlyCollection<T>
System.Collections.Generic.IEnumerable<T>
System.Collections.IEnumerable