Struct Character
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.Client.Game.Character
Assembly: FFXIVClientStructs.dll
Syntax
public struct Character
Fields
| Improve this Doc View SourceCustomizeData
Declaration
public byte *CustomizeData
Field Value
| Type | Description |
|---|---|
| System.Byte* |
EquipSlotData
Declaration
public byte *EquipSlotData
Field Value
| Type | Description |
|---|---|
| System.Byte* |
GameObject
Declaration
public GameObject GameObject
Field Value
| Type | Description |
|---|---|
| GameObject |
OwnerID
Declaration
public uint OwnerID
Field Value
| Type | Description |
|---|---|
| System.UInt32 |