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Struct Character

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.Client.Game.Character
Assembly: FFXIVClientStructs.dll
Syntax
public struct Character

Fields

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CustomizeData

Declaration
public byte *CustomizeData
Field Value
Type Description
System.Byte*
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EquipSlotData

Declaration
public byte *EquipSlotData
Field Value
Type Description
System.Byte*
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GameObject

Declaration
public GameObject GameObject
Field Value
Type Description
GameObject
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OwnerID

Declaration
public uint OwnerID
Field Value
Type Description
System.UInt32
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