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Struct Hotbar

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.UI
Assembly: FFXIVClientStructs.dll
Syntax
public struct Hotbar

Fields

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AutoSheathDelayTimer

Declaration
public float AutoSheathDelayTimer
Field Value
Type Description
System.Single
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TargetBattleCharaId

Declaration
public uint TargetBattleCharaId
Field Value
Type Description
System.UInt32
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WeaponUnsheathed

Declaration
public byte WeaponUnsheathed
Field Value
Type Description
System.Byte

Methods

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CancelCast()

Declaration
[MemberFunction("48 83 EC 38 33 D2 C7 44 24 ?? ?? ?? ?? ?? 45 33 C9")]
public void CancelCast()
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IsActionUnlocked(UInt32)

Declaration
[MemberFunction("E8 ?? ?? ?? ?? 88 45 80")]
public bool IsActionUnlocked(uint actionId)
Parameters
Type Name Description
System.UInt32 actionId
Returns
Type Description
System.Boolean
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