// ------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // // ------------------------------------------------------------------------------ using System; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using HexaGen.Runtime; using System.Numerics; using Dalamud.Bindings.ImGui; namespace Dalamud.Bindings.ImPlot { /// /// To be documented. /// [StructLayout(LayoutKind.Sequential)] public partial struct ImPlotNextItemData { /// /// To be documented. /// public Vector4 Colors_0; public Vector4 Colors_1; public Vector4 Colors_2; public Vector4 Colors_3; public Vector4 Colors_4; /// /// To be documented. /// public float LineWeight; /// /// To be documented. /// public ImPlotMarker Marker; /// /// To be documented. /// public float MarkerSize; /// /// To be documented. /// public float MarkerWeight; /// /// To be documented. /// public float FillAlpha; /// /// To be documented. /// public float ErrorBarSize; /// /// To be documented. /// public float ErrorBarWeight; /// /// To be documented. /// public float DigitalBitHeight; /// /// To be documented. /// public float DigitalBitGap; /// /// To be documented. /// public byte RenderLine; /// /// To be documented. /// public byte RenderFill; /// /// To be documented. /// public byte RenderMarkerLine; /// /// To be documented. /// public byte RenderMarkerFill; /// /// To be documented. /// public byte HasHidden; /// /// To be documented. /// public byte Hidden; /// /// To be documented. /// public ImPlotCond HiddenCond; /// /// To be documented. /// public unsafe ImPlotNextItemData(Vector4* colors = default, float lineWeight = default, ImPlotMarker marker = default, float markerSize = default, float markerWeight = default, float fillAlpha = default, float errorBarSize = default, float errorBarWeight = default, float digitalBitHeight = default, float digitalBitGap = default, bool renderLine = default, bool renderFill = default, bool renderMarkerLine = default, bool renderMarkerFill = default, bool hasHidden = default, bool hidden = default, ImPlotCond hiddenCond = default) { if (colors != default(Vector4*)) { Colors_0 = colors[0]; Colors_1 = colors[1]; Colors_2 = colors[2]; Colors_3 = colors[3]; Colors_4 = colors[4]; } LineWeight = lineWeight; Marker = marker; MarkerSize = markerSize; MarkerWeight = markerWeight; FillAlpha = fillAlpha; ErrorBarSize = errorBarSize; ErrorBarWeight = errorBarWeight; DigitalBitHeight = digitalBitHeight; DigitalBitGap = digitalBitGap; RenderLine = renderLine ? (byte)1 : (byte)0; RenderFill = renderFill ? (byte)1 : (byte)0; RenderMarkerLine = renderMarkerLine ? (byte)1 : (byte)0; RenderMarkerFill = renderMarkerFill ? (byte)1 : (byte)0; HasHidden = hasHidden ? (byte)1 : (byte)0; Hidden = hidden ? (byte)1 : (byte)0; HiddenCond = hiddenCond; } /// /// To be documented. /// public unsafe ImPlotNextItemData(Span colors = default, float lineWeight = default, ImPlotMarker marker = default, float markerSize = default, float markerWeight = default, float fillAlpha = default, float errorBarSize = default, float errorBarWeight = default, float digitalBitHeight = default, float digitalBitGap = default, bool renderLine = default, bool renderFill = default, bool renderMarkerLine = default, bool renderMarkerFill = default, bool hasHidden = default, bool hidden = default, ImPlotCond hiddenCond = default) { if (colors != default(Span)) { Colors_0 = colors[0]; Colors_1 = colors[1]; Colors_2 = colors[2]; Colors_3 = colors[3]; Colors_4 = colors[4]; } LineWeight = lineWeight; Marker = marker; MarkerSize = markerSize; MarkerWeight = markerWeight; FillAlpha = fillAlpha; ErrorBarSize = errorBarSize; ErrorBarWeight = errorBarWeight; DigitalBitHeight = digitalBitHeight; DigitalBitGap = digitalBitGap; RenderLine = renderLine ? (byte)1 : (byte)0; RenderFill = renderFill ? (byte)1 : (byte)0; RenderMarkerLine = renderMarkerLine ? (byte)1 : (byte)0; RenderMarkerFill = renderMarkerFill ? (byte)1 : (byte)0; HasHidden = hasHidden ? (byte)1 : (byte)0; Hidden = hidden ? (byte)1 : (byte)0; HiddenCond = hiddenCond; } /// /// To be documented. /// public unsafe Span Colors { get { fixed (Vector4* p = &this.Colors_0) { return new Span(p, 5); } } } /// /// To be documented. /// public unsafe void Destroy() { fixed (ImPlotNextItemData* @this = &this) { ImPlot.DestroyNative(@this); } } /// /// To be documented. /// public unsafe void Reset() { fixed (ImPlotNextItemData* @this = &this) { ImPlot.ResetNative(@this); } } } /// /// To be documented. /// #if NET5_0_OR_GREATER [DebuggerDisplay("{DebuggerDisplay,nq}")] #endif public unsafe struct ImPlotNextItemDataPtr : IEquatable { public ImPlotNextItemDataPtr(ImPlotNextItemData* handle) { Handle = handle; } public ImPlotNextItemData* Handle; public bool IsNull => Handle == null; public static ImPlotNextItemDataPtr Null => new ImPlotNextItemDataPtr(null); public ImPlotNextItemData this[int index] { get => Handle[index]; set => Handle[index] = value; } public static implicit operator ImPlotNextItemDataPtr(ImPlotNextItemData* handle) => new ImPlotNextItemDataPtr(handle); public static implicit operator ImPlotNextItemData*(ImPlotNextItemDataPtr handle) => handle.Handle; public static bool operator ==(ImPlotNextItemDataPtr left, ImPlotNextItemDataPtr right) => left.Handle == right.Handle; public static bool operator !=(ImPlotNextItemDataPtr left, ImPlotNextItemDataPtr right) => left.Handle != right.Handle; public static bool operator ==(ImPlotNextItemDataPtr left, ImPlotNextItemData* right) => left.Handle == right; public static bool operator !=(ImPlotNextItemDataPtr left, ImPlotNextItemData* right) => left.Handle != right; public bool Equals(ImPlotNextItemDataPtr other) => Handle == other.Handle; /// public override bool Equals(object obj) => obj is ImPlotNextItemDataPtr handle && Equals(handle); /// public override int GetHashCode() => ((nuint)Handle).GetHashCode(); #if NET5_0_OR_GREATER private string DebuggerDisplay => string.Format("ImPlotNextItemDataPtr [0x{0}]", ((nuint)Handle).ToString("X")); #endif /// /// To be documented. /// public unsafe Span Colors { get { return new Span(&Handle->Colors_0, 5); } } /// /// To be documented. /// public ref float LineWeight => ref Unsafe.AsRef(&Handle->LineWeight); /// /// To be documented. /// public ref ImPlotMarker Marker => ref Unsafe.AsRef(&Handle->Marker); /// /// To be documented. /// public ref float MarkerSize => ref Unsafe.AsRef(&Handle->MarkerSize); /// /// To be documented. /// public ref float MarkerWeight => ref Unsafe.AsRef(&Handle->MarkerWeight); /// /// To be documented. /// public ref float FillAlpha => ref Unsafe.AsRef(&Handle->FillAlpha); /// /// To be documented. /// public ref float ErrorBarSize => ref Unsafe.AsRef(&Handle->ErrorBarSize); /// /// To be documented. /// public ref float ErrorBarWeight => ref Unsafe.AsRef(&Handle->ErrorBarWeight); /// /// To be documented. /// public ref float DigitalBitHeight => ref Unsafe.AsRef(&Handle->DigitalBitHeight); /// /// To be documented. /// public ref float DigitalBitGap => ref Unsafe.AsRef(&Handle->DigitalBitGap); /// /// To be documented. /// public ref bool RenderLine => ref Unsafe.AsRef(&Handle->RenderLine); /// /// To be documented. /// public ref bool RenderFill => ref Unsafe.AsRef(&Handle->RenderFill); /// /// To be documented. /// public ref bool RenderMarkerLine => ref Unsafe.AsRef(&Handle->RenderMarkerLine); /// /// To be documented. /// public ref bool RenderMarkerFill => ref Unsafe.AsRef(&Handle->RenderMarkerFill); /// /// To be documented. /// public ref bool HasHidden => ref Unsafe.AsRef(&Handle->HasHidden); /// /// To be documented. /// public ref bool Hidden => ref Unsafe.AsRef(&Handle->Hidden); /// /// To be documented. /// public ref ImPlotCond HiddenCond => ref Unsafe.AsRef(&Handle->HiddenCond); /// /// To be documented. /// public unsafe void Destroy() { ImPlot.DestroyNative(Handle); } /// /// To be documented. /// public unsafe void Reset() { ImPlot.ResetNative(Handle); } } }