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Struct Actor

Native memory representation of a FFXIV actor.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Dalamud.Game.ClientState.Structs
Assembly: Dalamud.dll
Syntax
public struct Actor

Fields

ActorId

Declaration
public int ActorId
Field Value
Type Description
System.Int32

ClassJob

Declaration
public byte ClassJob
Field Value
Type Description
System.Byte

CurrentHp

Declaration
public int CurrentHp
Field Value
Type Description
System.Int32

CurrentMp

Declaration
public int CurrentMp
Field Value
Type Description
System.Int32

CurrentWorld

Declaration
public byte CurrentWorld
Field Value
Type Description
System.Byte

DataId

Declaration
public int DataId
Field Value
Type Description
System.Int32

HomeWorld

Declaration
public byte HomeWorld
Field Value
Type Description
System.Byte

Level

Declaration
public byte Level
Field Value
Type Description
System.Byte

MaxHp

Declaration
public int MaxHp
Field Value
Type Description
System.Int32

MaxMp

Declaration
public int MaxMp
Field Value
Type Description
System.Int32

Name

Declaration
public string Name
Field Value
Type Description
System.String

ObjectKind

Declaration
public ObjectKind ObjectKind
Field Value
Type Description
ObjectKind

OwnerId

Declaration
public int OwnerId
Field Value
Type Description
System.Int32

Position

Declaration
public Position3 Position
Field Value
Type Description
Position3

SubKind

Declaration
public byte SubKind
Field Value
Type Description
System.Byte
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