Class GameNetwork
Inheritance
System.Object
GameNetwork
Implements
System.IDisposable
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Dalamud.Game.Internal.Network
Assembly: Dalamud.dll
Syntax
public sealed class GameNetwork : IDisposable
Constructors
GameNetwork(Dalamud, SigScanner)
Declaration
public GameNetwork(Dalamud dalamud, SigScanner scanner)
Parameters
| Type | Name | Description |
|---|---|---|
| Dalamud.Dalamud | dalamud | |
| SigScanner | scanner |
Fields
OnZonePacket
Declaration
public GameNetwork.OnZonePacketDelegate OnZonePacket
Field Value
| Type | Description |
|---|---|
| GameNetwork.OnZonePacketDelegate |
Methods
Dispose()
Declaration
public void Dispose()
Enable()
Declaration
public void Enable()
Implements
System.IDisposable