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Class GameGui

Inheritance
System.Object
GameGui
Implements
System.IDisposable
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Dalamud.Game.Internal.Gui
Assembly: Dalamud.dll
Syntax
public sealed class GameGui : IDisposable

Constructors

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GameGui(IntPtr, SigScanner, Dalamud)

Declaration
public GameGui(IntPtr baseAddress, SigScanner scanner, Dalamud dalamud)
Parameters
Type Name Description
System.IntPtr baseAddress
SigScanner scanner
Dalamud.Dalamud dalamud

Properties

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Chat

Declaration
public ChatGui Chat { get; }
Property Value
Type Description
ChatGui
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HoveredItem

The item ID that is currently hovered by the player. 0 when no item is hovered. If > 1.000.000, subtract 1.000.000 and treat it as HQ

Declaration
public ulong HoveredItem { get; set; }
Property Value
Type Description
System.UInt64
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HoveredItemChanged

Event that is fired when the currently hovered item changes.

Declaration
public EventHandler<ulong> HoveredItemChanged { get; set; }
Property Value
Type Description
System.EventHandler<System.UInt64>

Methods

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Dispose()

Declaration
public void Dispose()
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Enable()

Declaration
public void Enable()
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OpenMapWithMapLink(MapLinkPayload)

Declaration
public bool OpenMapWithMapLink(MapLinkPayload mapLink)
Parameters
Type Name Description
MapLinkPayload mapLink
Returns
Type Description
System.Boolean
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SetBgm(UInt16)

Declaration
public void SetBgm(ushort bgmKey)
Parameters
Type Name Description
System.UInt16 bgmKey

Implements

System.IDisposable
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