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Interface TextureWrap

Simple wrapper to handle texture resources from different APIs, while accounting for resource freeing and ImGui interaction.

Inherited Members
System.IDisposable.Dispose()
Namespace: ImGuiScene
Assembly: ImGuiScene.dll
Syntax
public interface TextureWrap : IDisposable

Properties

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Height

Declaration
int Height { get; }
Property Value
Type Description
System.Int32
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ImGuiHandle

A texture handle suitable for direct use with ImGui::Image() etc.

Declaration
IntPtr ImGuiHandle { get; }
Property Value
Type Description
System.IntPtr
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Width

Declaration
int Width { get; }
Property Value
Type Description
System.Int32
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