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Class Targets

Inheritance
System.Object
Targets
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Dalamud.Game.ClientState.Actors
Assembly: Dalamud.dll
Syntax
public sealed class Targets

Properties

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CurrentTarget

Declaration
public Actor CurrentTarget { get; }
Property Value
Type Description
Actor
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FocusTarget

Declaration
public Actor FocusTarget { get; }
Property Value
Type Description
Actor
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MouseOverTarget

Declaration
public Actor MouseOverTarget { get; }
Property Value
Type Description
Actor
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PreviousTarget

Declaration
public Actor PreviousTarget { get; }
Property Value
Type Description
Actor

Methods

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ClearCurrentTarget()

Declaration
public void ClearCurrentTarget()
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ClearFocusTarget()

Declaration
public void ClearFocusTarget()
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SetCurrentTarget(Actor)

Declaration
public void SetCurrentTarget(Actor actor)
Parameters
Type Name Description
Actor actor
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SetCurrentTarget(IntPtr)

Declaration
public void SetCurrentTarget(IntPtr actorAddress)
Parameters
Type Name Description
System.IntPtr actorAddress
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SetFocusTarget(Actor)

Declaration
public void SetFocusTarget(Actor actor)
Parameters
Type Name Description
Actor actor
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SetFocusTarget(IntPtr)

Declaration
public void SetFocusTarget(IntPtr actorAddress)
Parameters
Type Name Description
System.IntPtr actorAddress
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