Class Targets
Inheritance
System.Object
Targets
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Dalamud.Game.ClientState.Actors
Assembly: Dalamud.dll
Syntax
public sealed class Targets
Properties
| Improve this Doc View SourceCurrentTarget
Declaration
public Actor CurrentTarget { get; }
Property Value
| Type | Description |
|---|---|
| Actor |
FocusTarget
Declaration
public Actor FocusTarget { get; }
Property Value
| Type | Description |
|---|---|
| Actor |
MouseOverTarget
Declaration
public Actor MouseOverTarget { get; }
Property Value
| Type | Description |
|---|---|
| Actor |
PreviousTarget
Declaration
public Actor PreviousTarget { get; }
Property Value
| Type | Description |
|---|---|
| Actor |
Methods
| Improve this Doc View SourceClearCurrentTarget()
Declaration
public void ClearCurrentTarget()
ClearFocusTarget()
Declaration
public void ClearFocusTarget()
SetCurrentTarget(Actor)
Declaration
public void SetCurrentTarget(Actor actor)
Parameters
| Type | Name | Description |
|---|---|---|
| Actor | actor |
SetCurrentTarget(IntPtr)
Declaration
public void SetCurrentTarget(IntPtr actorAddress)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IntPtr | actorAddress |
SetFocusTarget(Actor)
Declaration
public void SetFocusTarget(Actor actor)
Parameters
| Type | Name | Description |
|---|---|---|
| Actor | actor |
SetFocusTarget(IntPtr)
Declaration
public void SetFocusTarget(IntPtr actorAddress)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IntPtr | actorAddress |