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Struct StatusEffect

Native memory representation of a FFXIV status effect.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Dalamud.Game.ClientState.Structs
Assembly: Dalamud.dll
Syntax
public struct StatusEffect

Fields

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Duration

Declaration
public float Duration
Field Value
Type Description
System.Single
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EffectId

Declaration
public short EffectId
Field Value
Type Description
System.Int16
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OwnerId

Declaration
public int OwnerId
Field Value
Type Description
System.Int32
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Param

Declaration
public byte Param
Field Value
Type Description
System.Byte
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StackCount

Declaration
public byte StackCount
Field Value
Type Description
System.Byte
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