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Struct GameObject

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.Client.Game.Object
Assembly: FFXIVClientStructs.dll
Syntax
public struct GameObject

Fields

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DrawObject

Declaration
public void *DrawObject
Field Value
Type Description
System.Void*
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Name

Declaration
public byte *Name
Field Value
Type Description
System.Byte*
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ObjectID

Declaration
public uint ObjectID
Field Value
Type Description
System.UInt32
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ObjectKind

Declaration
public byte ObjectKind
Field Value
Type Description
System.Byte
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RenderFlags

Declaration
public int RenderFlags
Field Value
Type Description
System.Int32
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