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Struct Human

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.Client.Graphics.Scene
Assembly: FFXIVClientStructs.dll
Syntax
public struct Human

Fields

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ChangedEquipData

Declaration
public byte *ChangedEquipData
Field Value
Type Description
System.Byte*
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CharacterBase

Declaration
public CharacterBase CharacterBase
Field Value
Type Description
CharacterBase
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CustomizeData

Declaration
public byte *CustomizeData
Field Value
Type Description
System.Byte*
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EquipSlotData

Declaration
public byte *EquipSlotData
Field Value
Type Description
System.Byte*
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FaceId

Declaration
public ushort FaceId
Field Value
Type Description
System.UInt16
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HairId

Declaration
public ushort HairId
Field Value
Type Description
System.UInt16
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RaceSexId

Declaration
public ushort RaceSexId
Field Value
Type Description
System.UInt16
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SlotNeedsUpdateBitfield

Declaration
public uint SlotNeedsUpdateBitfield
Field Value
Type Description
System.UInt32
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TailEarId

Declaration
public ushort TailEarId
Field Value
Type Description
System.UInt16
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