// Copyright (c) Nate McMaster, Dalamud contributors.
// Licensed under the Apache License, Version 2.0. See License.txt in the Loader root for license information.
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Runtime.Loader;
namespace Dalamud.Plugin.Internal.Loader;
///
/// Represents the configuration for a plugin loader.
///
internal class LoaderConfig
{
///
/// Initializes a new instance of the class.
///
/// The full file path to the main assembly for the plugin.
public LoaderConfig(string mainAssemblyPath)
{
if (string.IsNullOrEmpty(mainAssemblyPath))
throw new ArgumentException("Value must be null or not empty", nameof(mainAssemblyPath));
if (!Path.IsPathRooted(mainAssemblyPath))
throw new ArgumentException("Value must be an absolute file path", nameof(mainAssemblyPath));
if (!File.Exists(mainAssemblyPath))
throw new ArgumentException("Value must exist", nameof(mainAssemblyPath));
this.MainAssemblyPath = mainAssemblyPath;
}
///
/// Gets the file path to the main assembly.
///
public string MainAssemblyPath { get; }
///
/// Gets a list of assemblies which should be treated as private.
///
public ICollection PrivateAssemblies { get; } = new List();
///
/// Gets a list of assemblies which should be unified between the host and the plugin.
///
/// what-are-shared-types
public ICollection<(AssemblyName Name, bool Recursive)> SharedAssemblies { get; } = new List<(AssemblyName Name, bool Recursive)>();
///
/// Gets or sets a value indicating whether attempt to unify all types from a plugin with the host.
///
/// This does not guarantee types will unify.
///
/// what-are-shared-types
///
public bool PreferSharedTypes { get; set; }
///
/// Gets or sets the default used by the .
/// Use this feature if the of the is not the Runtime's default load context.
/// i.e. (AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly) != .
///
public AssemblyLoadContext DefaultContext { get; set; } = AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly()) ?? AssemblyLoadContext.Default;
///
/// Gets or sets a value indicating whether the plugin can be unloaded from memory.
///
public bool IsUnloadable { get; set; }
///
/// Gets or sets a value indicating whether to load assemblies into memory in order to not lock files.
///
public bool LoadInMemory { get; set; }
}