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Struct BoneSimulators

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Graphics.Physics
Assembly: FFXIVClientStructs.dll
Syntax
public struct BoneSimulators

Fields

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BoneSimulator_1

Declaration
public StdVector<Pointer<BoneSimulator>> BoneSimulator_1
Field Value
Type Description
StdVector<Pointer<BoneSimulator>>
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BoneSimulator_2

Declaration
public StdVector<Pointer<BoneSimulator>> BoneSimulator_2
Field Value
Type Description
StdVector<Pointer<BoneSimulator>>
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BoneSimulator_3

Declaration
public StdVector<Pointer<BoneSimulator>> BoneSimulator_3
Field Value
Type Description
StdVector<Pointer<BoneSimulator>>
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BoneSimulator_4

Declaration
public StdVector<Pointer<BoneSimulator>> BoneSimulator_4
Field Value
Type Description
StdVector<Pointer<BoneSimulator>>
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BoneSimulator_5

Declaration
public StdVector<Pointer<BoneSimulator>> BoneSimulator_5
Field Value
Type Description
StdVector<Pointer<BoneSimulator>>
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