Class PlayerPayload
Inheritance
System.Object
PlayerPayload
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: Dalamud.dll
Syntax
public class PlayerPayload : Payload
Constructors
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PlayerPayload()
Declaration
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PlayerPayload(String, Int32)
Declaration
public PlayerPayload(string playerName, int serverId)
Parameters
| Type |
Name |
Description |
| System.String |
playerName |
|
| System.Int32 |
serverId |
|
Properties
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PlayerName
Declaration
public string PlayerName { get; }
Property Value
| Type |
Description |
| System.String |
|
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ServerId
Declaration
public int ServerId { get; }
Property Value
| Type |
Description |
| System.Int32 |
|
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ServerName
Declaration
public string ServerName { get; }
Property Value
| Type |
Description |
| System.String |
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Type
Declaration
public override PayloadType Type { get; }
Property Value
Overrides
Methods
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Encode()
Declaration
public override byte[] Encode()
Returns
| Type |
Description |
| System.Byte[] |
|
Overrides
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ProcessChunkImpl(BinaryReader, Int64)
Declaration
protected override void ProcessChunkImpl(BinaryReader reader, long endOfStream)
Parameters
| Type |
Name |
Description |
| System.IO.BinaryReader |
reader |
|
| System.Int64 |
endOfStream |
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Overrides
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Resolve()
Declaration
public override void Resolve()
Overrides
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ToString()
Declaration
public override string ToString()
Returns
| Type |
Description |
| System.String |
|
Overrides
System.Object.ToString()