Struct LuaActorModule
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.Event
Assembly: FFXIVClientStructs.dll
Syntax
public struct LuaActorModule
Fields
| Improve this Doc View SourceActorMap
Declaration
public StdMap<long, LuaActor> ActorMap
Field Value
| Type | Description |
|---|---|
| StdMap<System.Int64, LuaActor> |
ModuleBase
Declaration
public ModuleBase ModuleBase
Field Value
| Type | Description |
|---|---|
| ModuleBase |