using System.Linq; using Dalamud.Game.Text.SeStringHandling; using Xunit; namespace Dalamud.Test.Game.Text.SeStringHandling { public class SeStringManagerTests { [Fact] public void TestNewLinePayload() { var newLinePayloadBytes = new byte[] {0x02, 0x10, 0x01, 0x03}; var seString = SeString.Parse(newLinePayloadBytes); Assert.True(newLinePayloadBytes.SequenceEqual(seString.Encode())); } } }