Class FrameworkAddressResolver
The address resolver for the Framework class.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game
Assembly: Dalamud.dll
Syntax
public sealed class FrameworkAddressResolver : BaseAddressResolver
Properties
| Improve this Doc View SourceBaseAddress
Gets the base address of the Framework object.
Declaration
[Obsolete("Please use FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance() instead.")]
public IntPtr BaseAddress { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
DestroyAddress
Gets the address for the function that is called once the Framework is destroyed.
Declaration
public IntPtr DestroyAddress { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
FreeAddress
Gets the address for the function that is called once the Framework is free'd.
Declaration
public IntPtr FreeAddress { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
TickAddress
Gets the function that is called every tick.
Declaration
public IntPtr TickAddress { get; }
Property Value
| Type | Description |
|---|---|
| System.IntPtr |
Methods
| Improve this Doc View SourceSetup64Bit(SigScanner)
Setup the resolver by finding any necessary memory addresses.
Declaration
protected override void Setup64Bit(SigScanner sig)
Parameters
| Type | Name | Description |
|---|---|---|
| SigScanner | sig |