Struct Camera
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: FFXIVClientStructs.dll
Syntax
Fields
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LookAtVector
Declaration
public Vector3 LookAtVector
Field Value
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Object
Declaration
Field Value
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RenderCamera
Declaration
public Camera*RenderCamera
Field Value
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Vector_1
Declaration
Field Value
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ViewMatrix
Declaration
public Matrix4x4 ViewMatrix
Field Value
Methods
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ScreenPointToRay(Ray*, Int32, Int32)
Declaration
public void ScreenPointToRay(Ray*ray, int x, int y)
Parameters
| Type |
Name |
Description |
| Ray* |
ray |
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| System.Int32 |
x |
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| System.Int32 |
y |
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ScreenPointToRay(Vector2)
Declaration
public Ray ScreenPointToRay(Vector2 screenPoint)
Parameters
| Type |
Name |
Description |
| Vector2 |
screenPoint |
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Returns
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ScreenPointToRay(Int32, Int32)
Declaration
public Ray ScreenPointToRay(int x, int y)
Parameters
| Type |
Name |
Description |
| System.Int32 |
x |
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| System.Int32 |
y |
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Returns
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ScreenToWorldPoint(Vector2)
Declaration
public static Vector3 ScreenToWorldPoint(Vector2 screenPoint)
Parameters
| Type |
Name |
Description |
| Vector2 |
screenPoint |
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Returns
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WorldToScreenPoint(Vector3)
Declaration
public static Vector2 WorldToScreenPoint(Vector3 worldPoint)
Parameters
| Type |
Name |
Description |
| Vector3 |
worldPoint |
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Returns