Show / Hide Table of Contents

Struct Character

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: FFXIVClientStructs.FFXIV.Client.Game.Character
Assembly: FFXIVClientStructs.dll
Syntax
public struct Character

Fields

| Improve this Doc View Source

CompanionObject

Declaration
public Companion*CompanionObject
Field Value
Type Description
Companion*
| Improve this Doc View Source

CompanionOwnerID

Declaration
public uint CompanionOwnerID
Field Value
Type Description
System.UInt32
| Improve this Doc View Source

CustomizeData

Declaration
public byte *CustomizeData
Field Value
Type Description
System.Byte*
| Improve this Doc View Source

EquipSlotData

Declaration
public byte *EquipSlotData
Field Value
Type Description
System.Byte*
| Improve this Doc View Source

GameObject

Declaration
public GameObject GameObject
Field Value
Type Description
GameObject
| Improve this Doc View Source

StatusFlags

Declaration
public byte StatusFlags
Field Value
Type Description
System.Byte
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX