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Struct Camera

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Graphics.Scene
Assembly: FFXIVClientStructs.dll
Syntax
public struct Camera

Fields

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LookAtVector

Declaration
public Vector3 LookAtVector
Field Value
Type Description
Vector3
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Object

Declaration
public Object Object
Field Value
Type Description
Object
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RenderCamera

Declaration
public Camera*RenderCamera
Field Value
Type Description
Camera*
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Vector_1

Declaration
public Vector3 Vector_1
Field Value
Type Description
Vector3
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ViewMatrix

Declaration
public Matrix4x4 ViewMatrix
Field Value
Type Description
Matrix4x4

Methods

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ScreenPointToRay(Ray*, Int32, Int32)

Declaration
public void ScreenPointToRay(Ray*ray, int x, int y)
Parameters
Type Name Description
Ray* ray
System.Int32 x
System.Int32 y
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ScreenPointToRay(Vector2)

Declaration
public Ray ScreenPointToRay(Vector2 screenPoint)
Parameters
Type Name Description
Vector2 screenPoint
Returns
Type Description
Ray
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ScreenPointToRay(Int32, Int32)

Declaration
public Ray ScreenPointToRay(int x, int y)
Parameters
Type Name Description
System.Int32 x
System.Int32 y
Returns
Type Description
Ray
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ScreenToWorldPoint(Vector2)

Declaration
public static Vector3 ScreenToWorldPoint(Vector2 screenPoint)
Parameters
Type Name Description
Vector2 screenPoint
Returns
Type Description
Vector3
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WorldToScreenPoint(Vector3)

Declaration
public static Vector2 WorldToScreenPoint(Vector3 worldPoint)
Parameters
Type Name Description
Vector3 worldPoint
Returns
Type Description
Vector2
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