Class SAMGauge
In-memory SAM job gauge.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.JobGauge.Types
Assembly: Dalamud.dll
Syntax
public class SAMGauge : JobGaugeBase<SamuraiGauge>
Properties
| Improve this Doc View SourceHasGetsu
Gets a value indicating whether the Getsu Sen is active.
Declaration
public bool HasGetsu { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
HasKa
Gets a value indicating whether the Ka Sen is active.
Declaration
public bool HasKa { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
HasSetsu
Gets a value indicating whether the Setsu Sen is active.
Declaration
public bool HasSetsu { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
|
Kaeshi
Gets the currently active Kaeshi ability.
Declaration
public Kaeshi Kaeshi { get; }
Property Value
| Type | Description |
|---|---|
| Kaeshi |
Kenki
Gets the current amount of Kenki available.
Declaration
public byte Kenki { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
MeditationStacks
Gets the amount of Meditation stacks.
Declaration
public byte MeditationStacks { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
Sen
Gets the active Sen.
Declaration
public Sen Sen { get; }
Property Value
| Type | Description |
|---|---|
| Sen |