Class SGEGauge
In-memory SGE job gauge.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Dalamud.Game.ClientState.JobGauge.Types
Assembly: Dalamud.dll
Syntax
public class SGEGauge : JobGaugeBase<SageGauge>
Properties
| Improve this Doc View SourceAddersgall
Gets the amount of Addersgall available.
Declaration
public byte Addersgall { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
AddersgallTimer
Gets the amount of milliseconds elapsed until the next Addersgall is available. This counts from 0 to 20_000.
Declaration
public short AddersgallTimer { get; }
Property Value
| Type | Description |
|---|---|
| System.Int16 |
Addersting
Gets the amount of Addersting available.
Declaration
public byte Addersting { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
Eukrasia
Gets a value indicating whether Eukrasia is activated.
Declaration
public bool Eukrasia { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |