Struct GameObjectArray
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FFXIVClientStructs.FFXIV.Client.Game.Control
Assembly: FFXIVClientStructs.dll
Syntax
public struct GameObjectArray
Fields
| Improve this Doc View SourceLength
Declaration
public int Length
Field Value
| Type | Description |
|---|---|
| System.Int32 |
Objects
Declaration
public long *Objects
Field Value
| Type | Description |
|---|---|
| System.Int64* |
Properties
| Improve this Doc View SourceItem[Int32]
Declaration
public readonly GameObject*this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index |
Property Value
| Type | Description |
|---|---|
| GameObject* |